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Understanding Design Chapter 10.

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Presentation on theme: "Understanding Design Chapter 10."— Presentation transcript:

1 Understanding Design Chapter 10

2 Shape & Size Frame Large frame vs smaller frame
Wrist size can be used to estimate frame size

3 Size ratios Comparing areas of the body How the waist divides the upper and lower portions Long upper body and short legs Long legs and short waists

4 Geometric Shape Triangle Narrow shoulders and wide hips
Inverted Triangle Wide shoulders and small hips

5 Rectangle About the same width at shoulders, waist, and hips Hour-glass About the same at chest &hips & smaller at the waist

6 Elements of Design Understanding Line Straight or curbed Zigzag
Your eye tends to follow lines in the directions they go Fig 10-6 pg 175

7 Lines Straight lines = crisp, formal look Classic or conservative
Curbed lines = give feeling of movement Adds softness and roundness Found in necklines, lapels, ruffles

8 Lines & Illusions Emphasize or minimize portions of your body
Lines and direction even help camouflage Vertical = lead eyes up and down giving illusion of more height, taller, thinner Horizontal = eyes move side to side, add width to shoulders, or hips

9 Diagonal Slanted lines add movement and excitement Often chosen for high-fashion lines

10 Shape When you see the shadow of an object on the wall you are seeing its shape Shape is the outline that forms when one or more lines come together to enclose an area is sometimes called a silhouette

11 4 Basic Shapes Natural Follows your body’s outline
Clothes fit close to body Tubular Is rectangular with vertical emphasis Dominant lines go up and down

12 Bell Both diagonal and horizontal lines A- line skirt Flared pants Full More horizontal and curved lines Gathered skirts, dresses Full sleeves Pants with wide legs

13 Understanding Space Space is the area inside the shape
Will lines divide up the space and how much space will be used Pg 181 fig 10-13

14 Understanding Texture
Texture describes the surface characteristics that determine the look and feel of an object Results from fiber, yarn, construction and finish used Soft, crisp, smooth, nubby, bull or shiny

15 Balance Asymmetrical Don’t look the same on both sides Symmetrical
Each side of the garment looks the same Simple skirt or jacket for ex.

16 Proportion Describes how separate parts of a garment relate too each other and to the whole in size It is also called scale Clothing looks best when it is in proportion to your own size

17 Emphasis Focal point of a design, draws attention
Accomplished by color, line, texture, design, trims or accessories

18 Rhythm Repetition Radiation Gradation Pattern repeats
Lines or patterns flow from a central location Gradation Pattern changes gradually, in size and color

19 Individuality Create your own style Be individual
Knowing the principles help you to put together unique wardrobes

20 Summary Keeping body height, shape, and size in mind can help you decide what clothing designs might be best for you. The elements of design are color, line, shape, space, and texture.

21 Design elements in fashion can be handled in ways that create optical illusions.
Design illusions can help emphasize, minimize, or camouflage body features.

22 Most clothes are one four four basic shapes; natural, tubular, bell, or full.
The principles of design are balance, proportion, emphasis, rhythm, and harmony. Effective use of design elements is guided by the principles of design


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