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CHAPTER Creating Your Document 3 Desktop Publishing: Chapter 3 ©2008Thomson/South-Western.

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Presentation on theme: "CHAPTER Creating Your Document 3 Desktop Publishing: Chapter 3 ©2008Thomson/South-Western."— Presentation transcript:

1 CHAPTER Creating Your Document 3 Desktop Publishing: Chapter 3 ©2008Thomson/South-Western

2 Topics Default Settings Measurements Elements of DTP Windows Rulers Tools Frames Master Pages Palettes Shortcuts Saving Digital Desktop Publishing: Chapter 32

3 Settings Built into the Software Changes Made to Default Settings ◦ Custom setting that you can assign a name Pagination ◦ Design choices made  Margins  Columns  Headers/footers  Orientation Preplanning 3Digital Desktop Publishing: Chapter 3

4 Settings Built into the Software Changes Made to Default Settings ◦ Custom setting that you can assign a name Pagination ◦ Design choices made  Margins  Columns  Headers/footers  Orientation Default Settings 4Digital Desktop Publishing: Chapter 3

5 Picas ◦ Measurement developed by printers that divides 1 inch by 6 ◦ 6 picas to an inch ◦ Largest unit of printing measurement ◦ Used to measure large areas  Paper size  Column width  Margins ◦ Abbreviated as p Measurements 5Digital Desktop Publishing: Chapter 3

6 Points ◦ Division of a pica ◦ One pica equals 12 points ◦ 72 points in an inch ◦ 6p3  Means 6 picas and 3 points long  Slightly longer than an inch  Less than a pica indicated with an 0p then the number of points  Page is 66 picas long ◦ Measuring type sizes and paragraph spacing  Pica designation is dropped  Use points only Measurements (continued) 6Digital Desktop Publishing: Chapter 3

7 Rulers Toolbars Design Page Scratch Area/Pasteboard ◦ Area outside the working page ◦ Store text and images to use later Bleed ◦ Area outside your working page ◦ Allows image o r color to extend to the outer edge of the printed page Slugs ◦ Space outside the printed area ◦ Can place information about the document Elements of DTP Windows 7Digital Desktop Publishing: Chapter 3

8 Rulers ◦ Can be set to different measurements ◦ Zero point  Usually set at the upper left corner of the page  Can be set anywhere Guides ◦ Useful to line up frames ◦ Can set as many as you want ◦ Do not print Margins ◦ Can be changed ◦ Margin setup is under a separate window in desktop publishing Rulers 8Digital Desktop Publishing: Chapter 3

9 Make Selections Draw Add Text Rotate Change Size Add Color Remove Areas Tools 9Digital Desktop Publishing: Chapter 3

10 Zoom Select Colors Fill and Stroke ◦ Outline or border is called the stroke ◦ Strokes can be variety of colors and widths ◦ Inside of drawing or text is called the fill ◦ Fills can be a color or a gradient Tools 10 (continued) Digital Desktop Publishing: Chapter 3

11 Bounding Boxes ◦ Area surrounding a frame ◦ Text frames can be linked ◦ Can be rectangles, ovals, or polygons ◦ Can contain text, graphics, or empty Continuation ◦ Jump Line  Statement at the end of text on one page indicating the page on which the text continues or continues from Frames 11Digital Desktop Publishing: Chapter 3

12 Text Boxes ◦ Paragraph Formatting  Tabs  Indents  Alignment  Leading  Spacing ◦ Character Formatting  Fonts  Color  Spacing between letters  Other attributes Frames 12 (continued) Digital Desktop Publishing: Chapter 3

13 Placing Text and Graphics ◦ Import text ◦ Place text from other programs ◦ Some programs require a frame to be created first Frames 13 (continued) Digital Desktop Publishing: Chapter 3

14 Master Pages ◦ Pages that have elements that are reused from page to page ◦ Multiple master pages  Allows for different recurring page elements ◦ Can be named ◦ Created as single page or facing pages Headers and Footers ◦ Most common recurring elements on a page Page Numbers ◦ Usually placed in a header or footer Master Pages 14Digital Desktop Publishing: Chapter 3

15 Can be toggled on and off Can be grouped Customized work areas that open specific palettes Examples of Types ◦ Color and Swatch ◦ Character and Paragraph ◦ Pages and Layers Palettes 15 Digital Desktop Publishing: Chapter 3

16 Keyboard Shortcuts ◦ Saves time ◦ Saves searching for a tool ◦ Some shortcuts are single letters ◦ Some shortcuts use letters while holding down the Shift, Ctrl, or Alt keys ◦ Find lists of shortcuts in the Help menu or by searching the Internet Shortcuts 16 Digital Desktop Publishing: Chapter 3

17 Save often ◦ Powerful programs can tax memory and cause crashes more often Software saves files with a different extension Files can be opened by their software that created them ◦ InDesign  INDD ◦ Publisher  PUB ◦ QuarkXPress  QXP Saving 17 Digital Desktop Publishing: Chapter 3


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