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EirplayGames Mobile Gaming. Presentation A bit about us Casual gaming: games for non-gamers Wireless gaming: downloadable games Working on wireless.

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Presentation on theme: "EirplayGames Mobile Gaming. Presentation A bit about us Casual gaming: games for non-gamers Wireless gaming: downloadable games Working on wireless."— Presentation transcript:

1 EirplayGames Mobile Gaming

2 Presentation A bit about us Casual gaming: games for non-gamers Wireless gaming: downloadable games Working on wireless

3 EirplayGames: About us Specialists in mobile multiplayer sports games. Peer-to-peer & community gaming using in-house proprietary technology Founded by the ex-Vivendi Universal Games developers. Experienced mobile game development team 12 mobile games published to date; with publishers AirGames, Handango, Nokia TradePoint, Selatra Members of Sun, Nokia, Motorola, Sony Ericsson & Siemens mobile developer programmes Won the 'Game Developer of the Year' award at the O2 Digital Media Awards (Ireland) Located in the Digital Hub, Ireland's Digital Media Enterprise Park

4 Games Industry Profile A ‘hits’ driven $20bn plus media market Key Players Publishers Hardware Manufactures DevelopersRetailersConsumers Market segments Core gaming - PC, console, handheld, online Casual gaming - Web, mobile, PC

5 Casual Gaming Deliberate move by the traditional games industry to expand the market Games for the mass market: older game players, female game players, non-technical game players New technologies allows games to be deployed on consumer devices such as PDAs, interactive TV and mobile phones Games types for newer devices; Word/puzzles, sports, licensed games (film/pop), location based

6 Wireless Gaming WAP /Mobile browser SMS/MMS Downloadable (Java/Brew) Dedicated Mobile Gaming Devices (N-Gage)

7 Multiplayer Games 4 – 4 – 2 Peer-to-peer gaming Soccer tactical game (2.5G) Real-time version (3G) due 2007 Soccer Mobile Manager Community gaming Up to 75,000 players per server Game lasts 6 to 9 months

8 Standard Games

9 Java Mobile Games 3 – 6 months development time Delivered OTA (Over the Air) Limited capabilities at present (MIDP 1) Played for short periods Players: predominately male at present Most popular games: sports, puzzles, action New platform = new content

10 Growth Areas Mobile handset hardware – 3D Online applications Location based gaming Dedicated mobile gaming handsets

11 Working on Wireless Much of the same skills needed for PC / console games Much of the same skills needed for PC / console games Software: Java, though other languages always preferable Art: same tools such as Photoshop, 3D Max. More focus on 2D, plus drawing skills vital!!! Level Design: Experience of PC, console, online & mobile games, plus other media Qualifications count…..

12 EirplayGames Eirplay Email:info@eirplaygames.com Web:www.eirplaygames.com


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