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3 rd : Intro to Programming Entrance. 1 st PeriodAP Computer Science 2 nd PeriodComputer Science I 3 rd PeriodIntroduction to Programming 4 th PeriodComputer.

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Presentation on theme: "3 rd : Intro to Programming Entrance. 1 st PeriodAP Computer Science 2 nd PeriodComputer Science I 3 rd PeriodIntroduction to Programming 4 th PeriodComputer."— Presentation transcript:

1 3 rd : Intro to Programming Entrance

2 1 st PeriodAP Computer Science 2 nd PeriodComputer Science I 3 rd PeriodIntroduction to Programming 4 th PeriodComputer Science I/ Advanced Projects Lunch 5 th PeriodIntro to Engineering Design 6 th PeriodPrep 7 th Period Robotics Programming 8 th Period Robotics Projects Mr. Smith’s Schedule

3 Today’s Goals Introductions Glance at Computer Science career options. Overview Computer Science at West Overview of Intro to Programming Topics Discuss Grading Set up a folder and shortcuts for the class. Give an overview of Scratch, and write a program in Scratch.

4 Monster.Com High Paying Fast Growing Jobs: 2010 1. Physician's assistant: Usually take a two-year course (in addition to required college coursework and/or degree) and need to pass a certification exam. -- $88,575 2. Database administrator One thing's for sure in this uncertain economy - - companies continue to pile up data and need experts to make sure it's properly organized and securely stored. Some database administrators get started with just a two-year degree -- and if you enjoy computer programming, this is one of the best-paid areas in computer tech. 28.6% projected growth. -- $73,388 3. Video game designer -- "These skills are often self-taught," she notes. "And programming jobs pay extremely well." 35% projected growth. Median annual salary: $66,664 4. Medical equipment repair -- 9.4% projected growth. Median annual salary: $62,115 5. Media planner/buyer -- "This is an emerging area where talent is going to be rewarded," Yergen says. 11.7% projected growth. Median annual salary: $47,149 salary 6. X-ray/Imaging technician -- Median annual salary: $42,749 7. Plumber --. 10.6% projected growth. Median annual salary: $42,001 8. Graphic/Web designer -- "This field will blossom as people find creative ways to help clients." About one-quarter of graphic designers are self- employed, the BLS reports, and may get started with a two-year degree or be self-taught. 44.6% projected growth. Median annual salary: $41,215

5 Course Sequence Programming Side Intro To Programming: Several Languages including Scratch, Game Maker, Pascal, Java Computer Science I (Pascal) One Semester Computer Science II (Pascal) One Semester AP Computer Languages (Java) 2 Semesters (Java) Advanced Computer Projects Develop original software or CS160 Online through CCC when available. Robotics Side Robotics Programming (RobotC) One Semester Start using Virtual Worlds Robotics Projects One Semester, can be repeated. Design, build, program robots to compete. VEX Robotics Competition

6 Intro to Programming This is a one semester course intended to introduce students to computer programming. Students will use linear, looping and decision structures in solving a variety of problems in class. Students will also be exploring these concepts using different languages including Game Maker and Scratch. Both of these programming environments are free and students are encouraged to download them and experiment at home.

7 Method of Instruction Most of the assignments will be completed in the classroom. The instruction format will include lecture, individual and team projects, tests and quizzes. With a majority of the work being completed in class, attendance is extremely important. If you need to schedule appointments please do so outside of class time.

8 Course Objectives 1. Gain an appreciation for computer programming and computer science. 2. Be able to read and understand a program. 3. Be able to modify and improve and existing program. 4. Be able to take an idea and create a program to accomplish the idea. 5. Grow student interest in computer science.

9 COURSE TOPICS/UNITS 1.Programming in Scratch 2.Programming in Game Maker 3.Beginning programming in Pascal 4.Beginning programming in Java

10 TEXTBOOK(S) AND REQUIRED TOOLS OR SUPPLIES 1. Will be provided by the instructor 2. Game Maker and Scratch free downloads. Not required for class. Game Maker Download (http://www.yoyogames.com/gamemaker/try)http://www.yoyogames.com/gamemaker/try Scratch download (http://scratch.mit.edu/)http://scratch.mit.edu/ Computer Facilities The class is taught in a 30+ station networked computer lab. This room is used for lectures and student lab time. This lab is open before and after school for student use.

11 GRADING PLAN Students will be graded on the following –Warm ups – 5 pts –Programming Assignments – 10 points –Projects – 20 – 100 points –Quizzes – 25 Points –Tests – 100 points The grades will be given as follows –‘A’ 90%+ –‘B’ 80 – 89% –‘C’ 70 – 79% –‘D’ 60 – 69% –‘F’ Below 60%

12 Computer Science Courses Robotics Projects (1 Semester, but can be repeated) Introduction to Computer Science (1 Semester) Computer Science 1 (1 semester) and Computer Science 2 (1 Semester) Advanced Placement (AP) Computer Science - Language (1 year) Robotics Programming (1 Semester) Advanced Computer Projects (1 Semester but can be repeated) One semester of Algebra 1 or higher math class You can skip to Computer Science 1 if you have completed Geometry or received an ‘A’ in Algebra 1.

13 Behavior/Discipline Plan: Students are expected to be safe, responsible and respectful. Students not following these expectations may expect: verbal warnings, removal from class pending conference, parent contact, or referral to administration.

14 Behavior/Discipline Plan: Students are expected to be safe, responsible and respectful. Students not following these expectations may expect: verbal warnings, removal from class pending conference, parent contact, or referral to administration.

15 To be successful in this course: Stay focused and productive in the classroom Excellent attendance Let your projects, daily work, quizzes and tests display your best effort Feel free to talk with me about your projects, questions, etc.

16 Computer Lab Rules No food or drink in the lab (except water with a lid that is stored away from the computers) No headphones or music except on days selected by teacher Absolutely no off-task Internet usage (e-mail, games, chat, etc – anything other than class related) Absolutely no off-task Computer usage (ask teacher permission to use equipment for anything other than class assignments Do NOT download any software (games, utilities, music, etc.) Do NOT use any “chat” software (AOL Instant Messenger, etc.) No CELL PHONE use in class

17 TAG Differentiated Instructional Strategies Independent Study/Project – Designed to allow a student to proceed independently and at his/her own rate. Assignment Modification – The regular assignment may be modified to meet the needs of the student. Cluster/Small Grouping – Grouping students with similar needs, interests, and/or abilities in the same classroom. Enrichment – Activities that add or go beyond the existing curriculum. Contracting – Student pursues an area of special interest. Multiple Intelligences – Incorporation of strategies into instruction that allow students to use areas of strength.

18 Creating Shortcuts Log onto the network –Your log in number is your student ID number –Your password is your Student ID# followed by a period. You will be asked to change this on your first log in. Open MyDocuments –Make a new folder called IntroToProgramming Keep the IntroToProgramming Folder open –Navigate to west on 'dtcfsc04\coursework(R:)‘ –Double click on SMITH_GREG folder –Double click on the IntroToProgramming folder –Drag the R:\Smith_Greg\IntroToProgramming folder (The one on top, not the big folder in the Window) and drop it into your IntroToProgramming folder.


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