Presentation is loading. Please wait.

Presentation is loading. Please wait.

March 5, 2004 Instructional Design (ID) An Overview Sandhya Shyam Prasad Technical Communications Intel Corporation.

Similar presentations


Presentation on theme: "March 5, 2004 Instructional Design (ID) An Overview Sandhya Shyam Prasad Technical Communications Intel Corporation."— Presentation transcript:

1 March 5, 2004 Instructional Design (ID) An Overview Sandhya Shyam Prasad Technical Communications Intel Corporation

2 March 5, 2004 Learning Goal

3 March 5, 2004 Learning Objectives

4 March 5, 2004 Contents What is ID and What it isn’t10 min. ID Process60 min. ID Supporting Cast 5 min. ID Competencies10 min. A Few Good Books 5 min. ID Competition30 min.

5 March 5, 2004 What Is ID… and What It Isn’t Is it… technical writing? information design? interface design? graphics and animation design? teaching? having subject matter knowledge? multimedia authoring? web programming? all of the above and more?

6 March 5, 2004 What Is ID… and What It Isn’t None of it!

7 March 5, 2004 So What Is It? Instructional Design is the systematic development of instructional specifications using learning and instructional theory to ensure the quality of instruction. It is the entire process of analysis of learning needs and goals and the development of a delivery system to meet those needs. It includes development of instructional materials and activities; and tryout and evaluation of all instruction and learner activities. http://www.umich.edu/~ed626/define.html

8 March 5, 2004 ID Process

9 March 5, 2004 1. Analysis Training Needs Analysis Learner Analysis (Learning Styles) Performance Analysis Job-Task Analysis

10 March 5, 2004 1.Analysis Training Needs Analysis Define scoring and grades Identify prerequisites Understand learning context: –What training is relevant to your employees’ jobs –What training will improve performance –Distinguish between training needs from organisational problems –Link improved job performance with the organisation’s goals and bottom line Through surveys, interviews, focus groups, performance feedback

11 March 5, 2004 1.Analysis Learner Analysis Personal characteristics –Age –Profession –Gender –Culture… Purpose and application of learning Prior knowledge of subject Computer or web expertise, if applicable Learning style

12 March 5, 2004 1.Analysis Learning Styles Three primary learning styles: Visual Auditory Kinesthetic As many as 12 or 13 types of intelligences Self-assessment10 min.

13 March 5, 2004 1.Analysis Performance and Task Analysis Performance Analysis Are the goals of teaching being met? Task Analysis What tasks does the learner have to do? Sample scenario: Setting up an STC learning session (5 min.)

14 March 5, 2004 2. Design Learning objectives Course content Instructional strategies and methods Evaluation and design plan Resource requirements

15 March 5, 2004 2. Design Learning Goal and Objectives Determine overall learning goal Determine specific objectives State in a clear and measurable manner Use performance-oriented words Exercise:Go back to slide 2 and define goals and objectives for this session

16 March 5, 2004 2. Design Adult Learning Focused rather than general Application rather than theory Build on existing concepts Self-directed and self-paced More than one medium It is harder for adults to retain and recall information that conflict with prior experience and previously formed ideas and beliefs. Lessons will at times affect change in belief systems and values.

17 March 5, 2004 2. Design ID Models Choose a design model to follow or design your own using established instructional principles. Instructional theory describes a variety of methods of instruction (different ways of facilitating human learning and development) and when to use--and not use--each of those methods. It is about how to help people learn better. http://www.indiana.edu/~idtheory/home.html

18 March 5, 2004 2. Design ID Models 1.Gange's Theory: Behaviorist view 2.Ausebel's Theory: Cognitivist view 3.David Merrill: Component Display Theory 4.Dick and Carey: Systems approach 5.Jerrold/ Kemp: Holistic approach suited for WBT

19 March 5, 2004 2. Design ID Models 6.Gerlach and Ely: Prescriptive model suited to higher education. 7.Hannafin and Peck: 1) Needs assessment 2) Design 3) Development and implementation 8.Knirk and Gustafson: 1) Problem determination 2) Design 3) Development 9.Tripp and Bichelmeyer: Rapid Prototyping suited for research

20 March 5, 2004 2. Design ID Models How do you pick an ID model? Depends on the instructional goal. Concept learning  information gathering and organization Cognitive skills  problem solving and critical thinking Procedural skills  practice and hands-on experience Behavioural changes  role play and situational practice

21 March 5, 2004 3. Development Course materials Learning activities Lesson plan and instructor's guide Delivery system Tests and assessments

22 March 5, 2004 3. Development Course Materials Provide active learning activities Provide meaningful experiences to apply course concepts Allow for differing ways of learning Plan for differing media (ILT vs. WBT) Chunk information

23 March 5, 2004 3. Development Delivery System ILT or WBT? Synchronous or asynchronous? Blended approach? Is multimedia appropriate? Should I use audio and text? What tools should I use? Is video necessary?

24 March 5, 2004 3. Development Assessment: Blooms Taxonomy Bloom identified a hierarchy of six levels of cognitive learning: 1.Knowledge (recall, least complex) 2.Comprehension 3. Application 4.Analysis 5.Synthesis 6.Evaluation (most complex)

25 March 5, 2004 4. Implementation Usability test Production Train-the-trainer Delivery

26 March 5, 2004 4. Implementation Production Tools Macromedia Authorware Macromedia Coursebuilder Toolbook Multimedia tools Web authoring tools Database programming tools LMSes

27 March 5, 2004 5. Evaluation A.Formative evaluation: learner assessments, communication with learners, periodic evaluations B.Summative evaluation: analysis of formative assessments, examinations, surveys, interviews C. Evaluation should closely link to the course objectives

28 March 5, 2004 ID Supporting Cast 1.Technical writer/Course Developer 2.Editor 3.Graphics designer/Illustrator/Animator 4.Web designer 5.Web programmer 6.Multimedia author/integrator 7.Sound recorder/editor 8.Database designer/programmer 9.Project manager

29 March 5, 2004 ID Competencies Knowledge of Instructional Design Theories and ability to create model Knowledge of Education and Training Knowledge of Adult Learning Principles Chunking Information Building Interactions Preparing Quizzes Creating Evaluations Knowledge of Standards:AICC, SCOR Knowledge of Copyright Issues

30 March 5, 2004 A Few Good Books Basics of Instructional Systems Development, Chuck Hoddell Training Design Basics, Saul Carliner The Systematic Design of Instruction, Walter Dick and Lou Carey The ID CaseBook, Peggy A.Ertmer and James Quinn A Practical Guide to Needs Assessment, Kavita Gupta www.ASTD.org

31 March 5, 2004 Competition Time: 30 min. Understanding5 min. ID10 min. Writing instructional script15 min. Scenario: Mr. Bloom, an elderly Scandinavian, is visiting India for the first time to give a session on Training Evaluation. He is staying at a hotel and has to cross the street to reach the conference venue. There is no pedestrian crossing. –Write a short tutorial or an instructional script, not exceeding a page, explaining to him how to cross the street safely. –Write your instructional plan on another page Scoring: Instructional Plan40% Instructional Script achieving learning objectives40% Innovation20%


Download ppt "March 5, 2004 Instructional Design (ID) An Overview Sandhya Shyam Prasad Technical Communications Intel Corporation."

Similar presentations


Ads by Google