Presentation is loading. Please wait.

Presentation is loading. Please wait.

Immersive Technologies and the Integration of Physical and Virtual Worlds David Wortley FRSA Serious Games Institute.

Similar presentations


Presentation on theme: "Immersive Technologies and the Integration of Physical and Virtual Worlds David Wortley FRSA Serious Games Institute."— Presentation transcript:

1 Immersive Technologies and the Integration of Physical and Virtual Worlds David Wortley FRSA Serious Games Institute

2 Presentation Topics Introduction to the Serious Games Institute Immersive Technologies Example Serious Games Technology Trends Virtual vs Physical Spaces Immersive Technologies and GIS Research Opportunities Future Developments

3 Introduction to the SGI

4

5 Serious Games Institute (SGI) “An international centre of excellence for the application of immersive technologies to serious social and economic issues”

6

7 SGI Areas of Interest EducationHealthEnvironmentSmart Buildings RelationshipsInterface TechnologyInnovation & Enterprise

8 Immersive Technologies

9 GamesVirtual WorldsSocial Networks Immersive Technologies engage our hearts, minds and wallets

10 Games

11 Virtual Worlds

12 Social Networks

13 Serious Games

14 Serious Virtual Worlds

15 Serious Social Networks

16 Example Serious Games

17

18

19

20

21

22 Virtual Farmers Market

23 Technology Trends

24 Predicting the Future 1961 2010

25 Predicting the Future 1949 2010

26 Predicting the Future 1949 2010

27 Predicting the Future 1949 2010

28 Pinnacle of Steam Technology The locomotive is younger than the driver !!

29 Predicting the Future 1949 2010

30 Predicting the Future 1949 2010

31 Predicting the Future Price / Performance (Faster, cheaper, Smaller) Use / Application (How, What, Where, When) Rate of Change ? Predictable ?

32 Predicting the Future

33 The Most Disruptive Technology Developments in History

34

35 The Agent for Change is Us

36 What we demand from technology is Choice Flexibility Control Personalisation Experience Discovery Variety Engagement Cost Hassle Bureaucracy

37 We are driving technology to provide More control over our lives, our world and our relationships and we are prepared to pay for it !!

38 A Simple Illustration In-flight Entertainment YesterdayTodayTomorrow ? One size fits all Intelligent entertainment

39 Changing Relationship with Technology Personalisation vs one size fits all Ambient interfaces vs unnatural devices Persistent history vs blank pages Facilitated new discovery vs delivery of existing Understanding vs Memorisation Connected vs isolated Motivating and challenging vs boring & repetitive Creative expression vs standard responses

40 Coffee Break

41 Virtual vs Physical Spaces

42 Virtual vs PhysicalSpaces

43 Intelligent Shared Spaces “Virtual spaces have greater intelligence than physical spaces”

44 SHASPA – Shared Spaces and the Impact of Immersive Technologies

45 Shared Spaces “Passive” “Active”

46 The Boundaries between Physical and Virtual Spaces are Blurring

47 Personalised Games Spaces Every user has a personal and persistent experience

48 Virtual World Spaces Shaping a relationship with a “Space”

49 Social Network Spaces

50 E-Commerce Spaces

51 Mobile Spaces The mobile is becoming an alter-ego containing our digital lives

52 Society & Embedded Technologies

53 Key Message 1 “Personalised and persistent relationships with technology are becoming embedded into our way of life across all generations”

54 Physical Spaces and Relationships

55

56 Shared Physical Spaces “Physical spaces are lagging behind virtual spaces in the ability to respond intelligently to the individual” “Passive”“Active”

57 Key Message 2 “Physical Spaces (and our experience of them) are important hubs for building social, economic and knowledge networks, yet they lack the intelligence for personalised, persistent relationships”

58 Embedding personalised, persistent experiences into shared spaces

59 The Challenge “How do I build my social, economic and knowledge network and make it accessible anytime, anywhere”

60 Building my Network “I need to connect to the right people and the right knowledge anytime, anywhere”

61 Personalised and Persistent Experience

62

63 Digital Identity

64 Key Message 3 “Personalised, persistent experiences will be demanded from physical spaces”

65 Integrating Physical and Virtual Places

66 The Components

67 Visualisation

68 3D Visualisation

69

70

71 Embedded Sensors Sensors & 3D visualisations help us understand and manage our environment

72 Ambient Interfaces

73 Augmented Reality

74 MMORPG

75 Social Networking

76 Mobile Devices Mobile devices know who you are and where you are – they can be the gateway to a personalised relationship with physical spaces

77 Artificial Intelligence Embedded smart agents can develop a personalised and persistent relationship between you and a virtual or physical space.

78 Immersive Technologies and GIS

79 Physical Simulation in a Game Trains Paramedics to deal with casualties of explosions using realistic simulations

80

81 Disaster Simulation

82 Military Simulation

83 Augmented Reality

84 Daden Datascape

85 Google Earth Integration

86 Geotagging

87 Research Opportunities

88 Smart spaces and location aware applications are emerging technologies which are likely to require multi-disciplinary applied research focused on the convergence of immersive and GIS technologies, wireless sensors, data visualisation, simulation and mobile devices.

89 Research Opportunities

90 Future Developments

91 Our Relationship with Shared Spaces Personalised Persistent Ambient Serendipitous Understanding Connected Encouraging Creative

92 Making it Happen Infrastructure Sensors Wireless Networks Mobile Interface Devices 3D Environment Society Identity Privacy Choice Incentives Security Sustainability

93 Smart Spaces MuseumsHotelsHospitals SchoolsBoardrooms

94 SHASPA Home Energy

95 Any Questions ?

96

97 Immersive Technologies and the Integration of Physical and Virtual Worlds David Wortley FRSA Serious Games Institute


Download ppt "Immersive Technologies and the Integration of Physical and Virtual Worlds David Wortley FRSA Serious Games Institute."

Similar presentations


Ads by Google