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Objective 1.03 Illustrate the use of the marketing mix in sports and entertainment marketing.

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Presentation on theme: "Objective 1.03 Illustrate the use of the marketing mix in sports and entertainment marketing."— Presentation transcript:

1 Objective 1.03 Illustrate the use of the marketing mix in sports and entertainment marketing.

2 Marketing  The process of developing, promoting, pricing, and distributing products in order to satisfy customers’ needs and wants.

3 Marketing Functions  Product/service management  Pricing  Marketing Information Management (MIM)  Selling  Promotion  Distribution

4 Marketing Mix  A combination of decisions a business makes in order to best reach its target market. Known as the four Ps (product, price, place, promotion).

5 Marketing Mix (4 Ps)  Product - Businesses must decide which products to offer customers.  Price - The amount a business charges customers for a product.  Place - Having the product available at the right time and location. Also known as distribution.  Promotion - Informing and reminding customers of the products available to them and persuading them to purchase.  Promotion includes advertising, personal selling, sales promotion, and publicity.

6 Products  Include both goods and services

7 Goods  Goods are tangible objects that are useful to consumers.  Examples: tennis rackets, soccer balls, uniforms.

8 Services  Services are intangible and include tasks or acts performed for a customer for a price or fee.  Examples: Going to a Broadway play or to a NASCAR race.

9 Sports Marketing  The involvement of sports to develop, promote and distribute goods and/or services to satisfy the wants and needs of consumers.  Includes sponsorship, endorsements, promotion, and fan clubs.

10 Professional Teams  Basketball: Charlotte Bobcats  Football: Carolina Panthers  Hockey: Carolina Hurricanes

11 Collegiate and Scholastic Teams  UNC – University of North Carolina  Duke University  University of Okalahoma  Ohio State University

12 Venues: Arenas, Stadiums, Coliseums, Speedways  Time Warner Cable Arena  Lowe’s Motor Speedway  Bojangles Arena  Staples Center

13 Commercial Facilities  Marina Boat Land

14 Health Clubs  Gold’s Gym  YMCA  Planet Fitness  Ladies Fitness and Wellness

15 Recreation  Aerobics  Soccer  Basketball  Swimming  Area parks

16 Camps  Tennis Camp  Basketball Camp  Soccer Camp  Camp Thunderbird

17 Professional Individual Sports  PGA  World Tennis Association  PBA

18 Professional Individual Sports  Running  Swimming  Golf  Bowling

19 Amateur Sports AAU-Amateur Athletic Union

20 Agencies  MLB-Major League Baseball  NBA-National Basketball Association  NFL-National Football League  NCAA-National College Athletic Association  SEC  ACC

21 Sport Support Services  NASCAR Winston Cup Racing Wives Auxiliary

22 Sporting Goods Industry  Nike  Adidas  Under Amour

23 Sport Sponsors  NASCAR Sprint Cup Series  Cadillac sponsoring the PGA Tour  Wachovia Cup Tournament at Quail Hollow Country Club

24 Sports Media  ESPN  Fox Sports Net  Sports Illustrated

25 Entertainment Marketing  Involves the use of entertainment to develop, promote and distribute goods and/or services to satisfy the wants and needs of customers.

26 Music Industry  Capitol Records  Bad Boy Entertainment  Roc-a-fella Records  J Records

27 Movie Industry  Warner Brothers  Disney  Actors

28 Theme Parks  Walt Disney World  Carowinds  Cedar Point

29 Radio Industry  FM  AM  Country  Rap  Hip-hop  Jazz  Sirius satellite radio

30 Film Industry  Sundance Film Festival

31 Television Industry  NBC  ABC  CBS  Cable TV

32 Dramatic Arts Industry  Children’s Theatre  Broadway  Belk Theatre

33 Video Game Industry  X-Box 360  Nintendo Wii  Sony Playstation 3

34 Fine Arts and Science Industry  Smithsonian Museum  Mint Museum

35 Night Club Industry  Club Ice  40/40 Club  Rain

36 Literacy Industry  Library  Internet  Books

37 Casinos Industry  Las Vegas  Reno  Atlantic City  Harrah’s Cherokee Casino

38 Hobbies/Craft Industry Southern Christmas Show

39 Trends in Sports & Entertainment  Sports:  Naming Rights  X-Games  Sport Specific Channels  Entertainment  Internet Web Casts  MP3’s  DVD’s


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