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AIR FORCE FOOTBALL
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ROBBER COVERAGE
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WHY PATTERN READ Create nine-man fronts to defend running game.
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WHY PATTERN READ Create nine-man fronts to defend running game.
Create a three-over-two coverage scheme versus multiple stand ups.
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WHY PATTERN READ Create nine-man fronts to defend running game.
Create a three-over-two coverage scheme versus multiple stand ups. Gets Secondary involved in underneath pattern read coverage.
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WHY PATTERN READ Create nine-man fronts to defend running game.
Create a three-over-two coverage scheme versus multiple stand ups. Gets Secondary involved in underneath pattern read coverage. Best coverage answer to routes which offensives use most often to attack three deep zone and zone blitzes.
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WHY PATTERN READ Create nine-man fronts to defend running game.
Create a three-over-two coverage scheme versus multiple stand ups. Gets Secondary involved in underneath pattern read coverage. Best coverage answer to routes which offensives use most often to attack three deep zone and zone blitzes. Simple adjustment to offensive personnel and multiple sets.
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OUR DEFENSIVE STRUCTURE
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OUR DEFENSIVE STRUCTURE
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OUR DEFENSIVE STRUCTURE
L M R _ _ _ _ _ _
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OUR DEFENSIVE STRUCTURE
L M R _ _ _ _ _ _
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OUR DEFENSIVE STRUCTURE
L M R C C _ FS _ _ _ _ _
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FLAT-FOOT READ WHEN #2 IS A TIGHT END
ROBBER TECHNIQUE 9 FS FLAT-FOOT READ WHEN #2 IS A TIGHT END
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#2 RELEASES OUTSIDE TO FLAT
ROBBER TECHNIQUE FS #2 RELEASES OUTSIDE TO FLAT
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WORK LATERAL WITH THE WIDTH OF #2
ROBBER TECHNIQUE FS WORK LATERAL WITH THE WIDTH OF #2
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READ RELEASE AND ROUTE OF THE #1 RECEIVER
ROBBER TECHNIQUE FS READ RELEASE AND ROUTE OF THE #1 RECEIVER
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IF #1 MAKES INSIDE BREAK – DRIVE AND CUT THROWING LANE
ROBBER TECHNIQUE FS IF #1 MAKES INSIDE BREAK – DRIVE AND CUT THROWING LANE
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IF #1 MAKES INSIDE BREAK – DRIVE AND CUT THROWING LANE
ROBBER TECHNIQUE FS IF #1 MAKES INSIDE BREAK – DRIVE AND CUT THROWING LANE
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ROBBER TECHNIQUE FS IF #1 SHOWS NO INTENTION TO BREAK OFF RELEASE – BE PREPARED TO ROLL UPFIELD
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PLAY UNDER POST CUT DEFENDING THROWING LANE
ROBBER TECHNIQUE FS PLAY UNDER POST CUT DEFENDING THROWING LANE
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TIGHT END RELEASES INSIDE TO THE BALL
ROBBER TECHNIQUE FS TIGHT END RELEASES INSIDE TO THE BALL
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OPEN TO #1 GAINING DEPTH AND WIDTH
ROBBER TECHNIQUE FS OPEN TO #1 GAINING DEPTH AND WIDTH
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ROLL WITH THE POST CUT DEFENDING THROWING LANE
ROBBER TECHNIQUE FS ROLL WITH THE POST CUT DEFENDING THROWING LANE
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ROBBER TECHNIQUE FS DRIVE AND CUT DIG ROUTE
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TIGHT END RELEASES VERTICALLY
ROBBER TECHNIQUE FS TIGHT END RELEASES VERTICALLY
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DRIVE ON FIRST BREAK THROUGH DEEP SHOULDER
ROBBER TECHNIQUE LB FS DRIVE ON FIRST BREAK THROUGH DEEP SHOULDER
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DRIVE ON FIRST BREAK THROUGH DEEP SHOULDER
ROBBER TECHNIQUE LB FS DRIVE ON FIRST BREAK THROUGH DEEP SHOULDER
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DRIVE TO DEEP SHOULDER ON POST CUT
ROBBER TECHNIQUE FS DRIVE TO DEEP SHOULDER ON POST CUT
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DRIVE TO DEEP SHOULDER ON CORNER ROUTE
ROBBER TECHNIQUE FS DRIVE TO DEEP SHOULDER ON CORNER ROUTE
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BUZZ TECHNIQUE
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BUZZ TECHNIQUE 3 5 F **FLAT-FOOT READ SINGLE WIDTH ALIGNMENT
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BUZZ TECHNIQUE F BUZZ - FLAT
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BUZZ TECHNIQUE F IDENTIFY A FLAT RECEIVER -- QUICK SET CLUES A SLANT/HITCH -- USE SPLIT TENDANCIES
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BUZZ TECHNIQUE F SETTLE IF NO IDENTIFIED FLAT THREAT -- SETTLE BACK UNDER #1 -- ZONE QB’s EYES
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BUZZ TECHNIQUE F IF FLAT BY#2 – MATCH FLAT AND CARRY WHEEL
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BUZZ TECHNIQUE 2 7 F **FLAT-FOOT READ TWO STAND UP ALIGNMENT
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BUZZ TECHNIQUE F VERSUS QUICK GAME – BREAK EARLY AND CUT #1
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BUZZ TECHNIQUE F SETTLE IF NO IDENTIFIED FLAT THREAT -- SETTLE BACK UNDER #1 -- ZONE QB’s EYES
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BUZZ TECHNIQUE F IF #2 QUICK TO FLAT – MATCH FLAT AND CARRY WHEEL
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3-2 PLAYER TECHNIQUE
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3-2 PLAYER E N E LB PATTERN READ OFF #3 TO #2 RECEIVER
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3-2 PLAYER E N E LB DROP OVER #3 AS YOU READ HIS ROUTE -- NO RECEIVER THREAT – DRIVE ON #3
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3-2 PLAYER E N E F LB DROP OVER #3 AS YOU READ HIS ROUTE – IF THREAT BY #2 – WALL OFF AND ROLL
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3-2 PLAYER E N E LB MUST CARRY #3 VERTICAL
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2 PLAYER TECHNIQUE
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2 PLAYER E N E L M R F READ RELEASE OF #2 AS WORKING FOR WIDTH AND DEPTH
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2 PLAYER E N E L M R F CUT SLANT BY #2
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2 PLAYER E N E F L M R F CUT SLANT BY #2
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2 PLAYER E N E F L M R F CARRY #2 VERTICAL – LOOK FOR BREAK INSIDE BY #2 OR BY #1
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2 PLAYER E N E F L M R F IF DIG BY #1 -- COME OFF #2 VERTICALLY
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2 PLAYER E N E F L M R F ROLL WITH DIG BY #2
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STRONG CORNER PLAY
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CORNER PLAY 40 7 C _ _ _ _ _ _ VERSUS NORMAL WIDE RECEIVER SPLIT
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CORNER PLAY 40 1 7 C _ _ _ _ _ _ VERSUS WIDE SPLIT BY WIDE RECEIVER
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CORNER PLAY 40 2 7 C _ _ _ _ _ _ VERSUS TIGHT SPLIT BY WIDE RECEIVER
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CORNER PLAY C PLAY AN INSIDE THIRD – MAN ALL THREATENING RELEASES – POST PROTECT
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CORNER PLAY C BREAK UP ON ALL NORMAL BREAKING ROUTES
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CORNER PLAY C BREAK UP ON ALL NORMAL BREAKING ROUTES
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CORNER PLAY C TURN AND DRIVE ON DEEP SHOULDER OF RECEIVER ON POST
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CORNER PLAY C CLOSE AND PLAY CHASE ON DIG
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CORNER PLAY C TURN AND GAIN HIP POSITION ON FADE
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_ _ _ _ _ _ CORNER PLAY C 40 VERSUS MULTIPLE STANDS UPS – NORMAL SPLIT
7 C _ _ _ _ _ _ VERSUS MULTIPLE STANDS UPS – NORMAL SPLIT
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_ _ _ _ _ _ CORNER PLAY C 40 VERSUS MULTIPLE STANDS UPS – WIDE SPLIT 3
7 C _ _ _ _ _ _ VERSUS MULTIPLE STANDS UPS – WIDE SPLIT
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