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Forces and Motion Simulation Summary Notes

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Presentation on theme: "Forces and Motion Simulation Summary Notes"— Presentation transcript:

1 Forces and Motion Simulation Summary Notes

2 Forces

3 Forces Forces have Magnitude and Direction.
We represent these in diagrams with arrows. Larger the force the bigger the arrow. 50N in Each direction

4 Forces and Motion When we look at a diagram we can figure out the sum of forces. Sum of forces = Force applied- friction force. In other words = Larger force – smaller force. 50 N in each Direction

5 Forces If the forces are equal then the sum of forces will be 0. The object won’t move. This is a equal force 50N in each direction

6 Forces Sum of forces= Force applied – friction force What is friction?
Friction- is the force resisting the relative motion of solid surfaces, fluid layers, and material elements sliding against each other Which one is resisting movement? 150N 50N

7 Forces The force to the right is bigger then the force to the left.
The object will move to the left. The right force is resisting movement. Sum of forces- 150N - 50N=100N to the left. This is a Unequal force 150N 50N

8 Motion

9 Motion Important to consider!!
In this simulation FRICTION was NOT taken into consideration. No friction was acting on the wheels of the skate board

10 Motion The heavier the mass of the object the longer it took for the object to reach maximum speed. Mass- a property of a physical body which determines the strength of its mutual gravitational attraction to other bodies and its resistance to being accelerated by a force.

11 Friction

12 Friction is the force resisting the relative motion of solid surfaces, fluid layers, and material elements sliding against each other. There are four kinds of friction we are going to talk about. Static Friction, Sliding Friction, Rolling Friction, and Fluid Friction.

13 Static Friction Static Friction – occurs when a body is forced to move along a surface but movement does not start. The magnitude of the friction force is equal or greater than the applied force. No movement occurs.

14 Sliding (kinetic) Friction
This occurs when the applied force is greater then the frictional force. This causes the object to move along the surface.

15 Rolling Friction. This is what was being ignored in the motion simulation. Rolling friction is a force that slows down the motion of a rolling object. Combination of frictional forces at the point of contact with the wheel and the ground/surface.

16 Fluid friction Occurs when a body moves in a fluid or air and there exist a resistive force that slows down the motion. Freely falling skydiver feels a drag force due to air which acts in the upward direction (opposite) of the skydivers motion.

17 Acceleration

18 Acceleration Acceleration - defined as the rate at which an object changes its velocity (speed+direction). An object is accelerating if it is changing its velocity. Velocity- is simply speed+ direction.

19 Acceleration Math makes this easier to understand
Acceleration = Force (N) / Mass(kg) Acceleration has the units of meters per second squared (m/s2 )

20 Newton's Laws of Motion 1st Law- Every object in a state of uniform motion tends to remain in that state of motion unless an external force is applied to it.

21 Newton's Laws 2nd -The relationship between an object's mass m, its acceleration a, and the applied force F is F = ma. Acceleration and force are vectors

22 Newton's 3rd law For every action there is an equal and opposite reaction.


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