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Project Scheduling Chapter 14.

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Presentation on theme: "Project Scheduling Chapter 14."— Presentation transcript:

1 Project Scheduling Chapter 14

2 Outline What is a “project”? Objectives and tradeoffs
Planning and Control in Projects Scheduling Methods Constant-Time Networks Precedence Diagramming Method PERT and CPM Methods Use of Project Concepts

3 What is a “Project”? Distinguishing characteristics of projects
Example

4 Examples of Projects (Table 14.1)

5 Objectives and Tradeoffs
Stay within the budget Meet the deadline Due Date! Meet the specifications

6 Project Management Activities and Decisions
Planning Scheduling Project Control

7 Planning Identify the project customer
Establish the end product or service Set project objectives Estimate total resources and time required Decide on the form of project organization Make key personnel appointments Define major tasks required Establish a budget

8 Scheduling Develop a detailed work-breakdown structure
Estimated time required for each task Sequence tasks in proper order Develop a start/stop time for each task Develop detailed budget for each task Assign people to tasks

9 Control Monitor actual time, cost, and performance
Compare planned to actual figures Determine whether corrective action is needed Evaluate alternative corrective actions Take appropriate corrective action

10 Gantt Chart Project Example (Figure 14.1)
Week

11 Network Project Chart (Figure 14.2)
7 Secure outside sheathing 1 2 3 5 6 Dig basement Pour footing Lay block foundation Install main floor Erect frame 8 Install roof boards Finish rough-in frame Start 4 10 Finish below- grade work 9 Install windows

12 Constant-Time Networks
Activity times assumed to be constant “Dummy” activities Notations used in calculating start and finish times: ES(a) = Early Start of activity a EF(a) = Early Finish of activity a LS(a) = Late Start of activity a LF(a) = Late Finish of activity a

13 Network Diagram (Figure 14.3)
2 5 3 1 4 2 4 6 3 1 Event Activity

14 Dummy Activity Situations (Figure 14.4a)
H G a. Activities F and G have the same predecessor (E) and the same successor (H)

15 Dummy Activity Situations (Figure 14.4b)
b. Activity A and B have a common predecessor (E), but they have different predecessors (C and D)

16 Dummy Activity Situations (Figure 14.4c)
K D J c. Activities C and D have a common successor (K), but different successors (I and J)

17 Calculating ES, EF, LS, LF, and Completion Time
Forward Pass: ES (a) = 0 for the starting activity EF (a) = ES (a) + t (a)* ES (a) = max [EF (all predecessors of a)] Project completion time = max [EF(all ending activities)] Backward pass: LF (a) = min [LS (all successors of a)] LS (a) = LF - t(a)* * t (a) denotes the duration of activity a

18 Slack Times Total Slack Time (TST): Free Slack Time (FST)
LS (a) - ES (a) - EF (a)= LF(a) - EF(a) Free Slack Time (FST) min [ES (all successors of a)] - EF (a)

19 Activity Start and Finish Times (Figure 14.5)
2 [3, 8] 5 [0, 3] 3 [3, 8] [0, 3] 1 [3, 5] 2 4 [4, 6] [0, 4] 4 [5, 7] 2 [2, 6] [6, 8] 3 [ES, EF] [LS, LF]

20 Activity Times (Table 14.3)

21 PDM Network (Figure 14.6) Activity 1-2 Activity 2-4 Activity 2-3
1-3 Activity 3-4

22 PDM Time Schedule (Figure 14.7)
2-4 1-2 2-3 Project Completion 1-3 3-4 1 2 3 4 5 6 7 8

23 PDM Precedence Relationship
B Start to Start Job B can start no sooner than 2 days after Job A has started. SS = 2 A B Finish to Start Job B can start no sooner than 3 days after Job A is completed. FS = 3 A B Start to Finish Job B can finish no sooner than 6 days after Job A has started. SF = 6 A B Finish to Finish Job B can finish no sooner than 4 days after Job A was finished. FF = 4

24 Cement Floor Example (Figure 14.9)
SS = 1 Pour cement Install forms FF = 0

25 Time-Cost Relationship in CPM
Crash Cost Cost Normal Cost Crash Time Normal Time Time

26 Use of Project Management Concepts
Scheduling is only part of a complete approach to project management Tradeoffs between sophistication and cost of methods Choice between PERT, CPM, and PDM Project management software


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