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Intramural Captain's Meeting

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1 Intramural Captain's Meeting
5v5 Basketball

2 Basics of Intramurals IM Handbook Eligibility Forfeit Fee
Requesting does not guarantee a reschedule, it will be handled on a case by case basis Must be UTTyler Student, Faculty, or Staff Forfeit Fee Sportsmanship $20 for team sport/$10 for dual or individual Team must maintain a 4.0 to be eligible for playoffs Availability Protests Must be filled out on imleagues prior to schedule release Must be submitted at game time Patriot Cup – Details listed on imleagues Scheduling and Conflicts Awards – T-Shirts awarded to Champions Request for game reschedule must be ed to 12 hours before game

3 Competition Setup Preseason (3-4 games) Postseason
Single Elimination Men’s, Women’s, and Co-Rec Divisions

4 5v5 Basketball Basics NFHS Rules with intramural adaptations Timing
2 – 18 minute halves, continuous clock until the last minute of each half 2 timeouts per team, per half Overtime: 2 min period repeated until game is over Players 5v5, must have 4 to start Substitutions On dead ball only, must check in with scorekeeper (violation: Technical Foul) Scoring 2pt and 3pt Mercy rule is 30 points in 2nd half

5 Sportsmanship 1 to 5 scale
5 – Great, 1 – Very Poor Must have a 4.0 to make the playoffs Any unsportsmanlike acts towards an official can constitute a Technical Foul Captains should be the only player talking to an official and should be done so in a professional manner. Two technical fouls will result in removal from game, Three in a season will result in removal from 5v5 season

6 Violations Backcourt Basket Interference/Goal Tending Kicked Ball
Swinging Elbows 3 seconds in the lane 5 seconds closely guarded

7 Other Violations Traveling - is a violation of the rules that occurs when a player holding the ball moves one or both of his feet illegally. Most commonly, a player travels by illegally moving his pivot foot or taking too many steps without dribbling the ball Double Dribble - is a violation in which a player dribbles the ball, clearly holds it with a combination of either one or two hands (while either moving or stationary), and then proceeds to dribble again without first either attempting a field goal or passing off to a teammate. Double dribbling can also occur if a player tries to dribble using both hands at the same time. Carry - occurs when the dribbling player continues to dribble after allowing the ball to come to rest in one or both hands.

8 Rules Cont. Personal - a player foul that involves illegal contact with an opponent while the ball is live, which hinders an opponent from performing normal defensive and offensive movements. Technical - a foul by a non-player, a non-contact foul by a player; an intentional or flagrant contact foul while the ball is dead. Flagrant – a personal or technical foul of a violent or savage nature or a technical non- contact foul, which displays unacceptable conduct. Intentional – a personal or technical foul designed to stop or keep the clock from starting, to neutralize an opponent’s obvious advantageous position, and contact away from the ball or when not playing the ball.

9 Rules Cont. Free Throws will be shot: On Shooting fouls
When a team is in the “bonus” 1an1 format at 7 team fouls 2 shots format at 10 team fouls No shots will be taken for Intentional or Technical Fouls, teams will be awarded two points automatically

10 Co-Rec Modifications 5v5, Must have 4 to start
3 Men and 2 Women on court or 2 Men and 2 Women Acceptable ratios: 2:2, 3:2

11 Rulebook and Info Can be found on imleagues Homepage Handbooks

12 Questions Contact: Rick McGill


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