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Introduction to Adobe Premiere

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1 Introduction to Adobe Premiere
Stacy Whitaker Adobe Premiere is the primary editing software we use in the Dept. of Media and Communication. Other non linear editors include Avid Media Composer, Final Cut Pro, Pinacle Studio, Sony Vegas, iMovie, News Edit, Edius, and so on. The purpose of any NLE is to perform non destructive editing on source material. This is done by the use of EDL or an Edit Decision List. Before the days of computer based Non linear editing it was necessary to splice tape or edit tape to tape. Today all we have to do is fire up a computer and edit away. NLE editing has sped things up and improved the quality of productions in a major way. The term non-linear editing was fist used in 1991 and this form of editing became more and more popular throughout the 1990s and main stream by the turn of the century. For the most part NLE editing has now completely replaced the older traditional forms of editing, in fact, very little video is actually recorded to tape or film these days, which of course, makes tape to tape or splicing film a moot point. Estimates are that around 90+% of movies shot today are recorded digitally rather than on film.

2 Creating a New Project and Exploring the Workspace
General tab Scratch Disks tab Same as Project The New Project dialog box opens up when you create a new project. It has two tabs: General tab is where you adjust settings regarding safe margins and video/audio formats. Scratch Disks tab provides settings for a variety of files associated with the video editing process including where they are stored. File location Project file name Scratch Disks tab in the New Project dialog box

3 Creating a New Project and Exploring the Workspace
A sequence is where the digital assets are placed and edited. At least one sequence is required in a Premiere Pro project, which is why you are prompted to create one when beginning a project. The New Project dialog box opens up when you create a new project. The New Sequence dialog box has three tabs: Sequence Presets Settings Tracks The Sequence presets tab has a number of categories of sequence settings for commonly used capture devices. It is recommended that you choose the preset that matches the settings for your device if it is available. The Settings tab is available to customize settings if there is not a preset available for your device. It is recommended that you use the preset that is the closest match to your device and continue with any necessary customizations on the Settings tab. The Tracks tab allows you to indicate how many video and audio tracks will be added when the sequence is created; by default, three video tracks and three stereo audio tracks are created. Tracks can be added or deleted later. New Sequence dialog box

4 Creating a New Project and Exploring the Workspace
Menu bar Source Monitor Effects Control panel Program Monitor Project panel Audio Mixer panel The application window is the main window comprised of various panels. The arrangement of panels in the application window is known as the workspace. The default workspace is called Editing. The Project panel organizes all the assets for your project. Digital assets can include video clips, digital images, and audio clips. The Timeline panel is where you assemble assets and edit them. The Source Monitor is used to preview assets from the Project panel or the Media Browser before you place them in a sequence. The Program Monitor displays the contents of the Timeline—your project in progress. Media Browser panel Sequence Editing Workspace Timeline Tools panel Zoom controls

5 Creating a New Project and Exploring the Workspace
Drop Zone Panels can be moved by clicking and dragging the panel tabs. As you drag a panel, an area becomes highlighted; this is called the drop zone. A custom workspace is one that has been created by the user and is saved with a unique name. Moving panels in the workspace

6 Importing Assets A Premiere Pro project is a single file that stores all references to digital assets used in the project. Digital assets may include video, audio, still images, and Photoshop and Illustrator files. A project file also contains sequences (or timelines); these are where the digital assets are placed and edited. Video projects characteristically take up a lot of memory so to help keep the file size down, Premiere Pro creates reference files that point to the original files being imported.

7 Importing Assets The Project panel is your “file cabinet” of assets.
You can create bins to help organize your Project panel. Bins may contain assets, sequences, or other bins. Project panel Asset preview Bin Assets New Bin button

8 Importing Assets Media Browser The Media Browser provides a convenient way to locate, sort, preview, and import assets that you plan to use in your Premiere Pro project. It also provides access to the assets that you are using while you edit. Computer directory Folders and Files

9 Importing Assets Return to Parent bin Preview List View button
Organizing a storyboard in Icon view Icon View button Zoom controls

10 Working with the Timeline Panel and Sequences
A sequence is located in the Timeline panel and is where most editing takes place. Adobe Premiere Pro can have multiple sequences and you can place sequences inside other sequences to break your project up into manageable pieces.

11 Working with the Timeline Panel and Sequences
Sequences are comprised of video and audio tracks. Tracks are where the clips are assembled, edited, and enhanced with effects and transitions.

12 Working with the Timeline Panel and Sequences
A sequence can consist of multiple audio and video tracks, but must contain at least one of each. Multiple tracks are used to blend clips together.

13 Working with the Timeline Panel and Sequences
Current-time display Timeline panel Playhead and Current-time Indicator Timeline ruler Work area bar The Timeline panel includes the following features: Time Ruler Current-time display Play head and Current-time Indicator (CTI) Work area bar Horizontal Zoom bar The Time ruler measures the time in the sequence horizontally. Icons for markers and In and Out points are also displayed here. The Current-time display shows the timecode for the current frame. Timecodes mark specific frames with unique addresses and are recorded onto video during the recording process. The Current-time Indicator (CTI) indicates the current frame displayed in the Program Monitor. The CTI is a light gold triangle in the Time ruler with a vertical red line extending through the video and audio tracks. The CTI can be moved by clicking and dragging on the gold triangle. This can also be used as a preview method, referred to as scrubbing. The work area bar indicates the area of the sequence that you want to preview or export. The brackets on either end, located just below the Time ruler, are adjustable so you can export portions of a large project for preview. The horizontal zoom bar is the area that corresponds with the visible portion of the Timeline panel and allows you to quickly move to different parts of the sequence. The ends of the horizontal zoom bar can be used to increase or decrease the number of visible frames in the viewing area. The horizontal zoom bar allows you to adjust the range of time being viewed in the Timeline panel. Video tracks Audio tracks Horizontal Zoom bar

14 Editing tools and Keyboard Shortcuts
Razor Keyboard Shortcut: C Selection Tool Keyboard Shortcut: V Slip Tool Keyboard Shortcut: Y TRACK SELECT FORWARD/BACKWARD Keyboard Shortcut: A (Shift+A) Slide Tool Keyboard Shortcut: U Selection Tool Keyboard Shortcut: V The Selection tool allows you to perform basic selections and edits. You can select specific edit points and perform simple trims. Select multiple clips and move them around within the timeline, from track to track TRACK SELECT FORWARD/BACKWARD Keyboard Shortcut: A (Shift+A) This tool will let you quickly select all of the clips in a sequence, either forward or backwards. Naturally it won’t select clips in locked tracks. If you hold shift, the tool will select only one track instead of all tracks. Ripple Edit Keyboard Shortcut: B Ripple Edit is a trim tool, used to trim a clip and ripple the rest of the clips in the timeline, effectively closing the gap between the two edit points. When using the Ripple Edit tool, make sure you select the correct edit points. You also need to be aware of which tracks are locked. You can quickly throw a lot of things out of sync if you incorrectly use the Ripple Edit tool. Rolling Edit Keyboard Shortcut: N Rolling Edit is another trim tool used for fine-tuning and adjustments. You perform a Rolling Edit by moving an edit point either forward or backwards in the sequence. Rolling Edit moves the Out point of the first clip and the In point of the second. Rate Stretch Keyboard Shortcut: R The Rate Stretch tool either speeds up or slows down the clip. The In and Out points of the clip remain the same, but the duration and speed of the clip changes according to the amount you “stretch” through the trim. Expanding the Out point of the clip will slow down the rate of speed, while shortening the clip will speed up the duration. Razor Keyboard Shortcut: C Using the Razor adds a simple edit point by cutting the clip wherever you use the tool. Holding shift while using the Razor will cut clips across all tracks, as long as they are not locked. Slip Tool Keyboard Shortcut: Y The Slip tool slips the clip’s source In and Out point, but doesn’t move it on the timeline. While using the Slip tool, the program monitor shows you the frame before and after the clip, and gives you a live preview of the source In and Out points, with source timecode. Slide Tool Keyboard Shortcut: U Sliding a clip moves the clip on the timeline, but keeps the source In and Out points the same. The Slide tool closes all gaps as well. You can slide a clip backwards as far as the previous clip’s In point and as far forward as the following clip’s Out point. Pen Tool Keyboard Shortcut: P The Pen tool allows you to add keyframes to a clip. You can keyframe a wide number of attributes, including opacity, scale, position and even volume of an audio clip. Hold the alt key and you can add bezier curves to your keyframes. Hand Keyboard Shortcut: H Using the Hand tool, you can navigate forward and backward on the timeline. Zoom Keyboard Shortcut: Z The Zoom tool allows you to zoom in and out of different areas of the timeline. Ripple Edit Keyboard Shortcut: B Pen Tool Keyboard Shortcut: P Hand Keyboard Shortcut: H Rolling Edit Keyboard Shortcut: N Rate Stretch Keyboard Shortcut: R Zoom Keyboard Shortcut: Z

15 Other Handy keyboard shortcuts
J – Shuttle back K – shuttle stop L – Shuttle forward I – mark IN point O – Mark out point Space – Start and stop playback Left/right – move frame by frame +/- Zoom in and out Command + c – copy Command + X – cut Command + v – paste Command + z – undo


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