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Screen Language Lesson 6.

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Presentation on theme: "Screen Language Lesson 6."— Presentation transcript:

1 Screen Language Lesson 6

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5 Effects of Editing You could have control over audiences reactions
Get the audience to understand the film’s story Greater sense of detail Creating or enhancing mood, emotion and character Shifting of the spectator’s POV in a scene

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7 Graphic Match

8 Match on Action

9 Eye-line Match

10 Discontinuity Editing
Vs Discontinuity Editing

11 Continuity Editing Continuity editing generally presents the action in a logical, chronological sequence. Even though the time and space of a sequence may be manipulated, it has the appearance of "real" time to the viewer. The action moves forward in a coherent way (through the editing) One example of the use of continuity editing is: A long shot of a person sitting down is "matched" to a close-up of the person sitting down into the frame. In essence, the editor is focusing in on the scene in much the same manner as the human eye—jumping from place to place, farther or closer.

12 180 Degree Rule

13 Transitions Editing: Transitions
Film editors can connect scenes and shots in a number of ways. The most common transitions you will see include: A straight cut A fade out A dissolve A wipe cut A jump cut These transitions affect the pace and mood of the scene and how the sense of the film is communicated to the audience.

14 Time Shrink time… Through a series of fast paced cuts we can see things that would take a long time in just a few minutes or seconds. Instead of watching a character get in a car and drive for 20 minutes we see them get in and then get out, letting us assume that the journey has taken place.

15 Time Expand time The editor can expand time by adding additional details. For example, someone is sitting in a chair waiting for the phone to ring. In real time this might only last half a minute. But the editor can build up tension by including shots of the person’s eyes, tapping fingers (to show impatience) etc., drawing the scene out to a minute or more. We are looking at “film” time, not real time.

16 Rhythm Editing sets the rhythm or pace of a scene. This could be dictated by either the music used behind a scene or the mood that the editor is trying to create and the pace that you edit. To build up tension in a scene you might cut from one shot to another very quickly. However, in a relaxed scene the editing will progress at a much slower pace, dwelling longer on each shot.

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18 Discontinuity Editing
1. Lack of continuity, logical sequence, or cohesion. 2. A break or gap.

19 Discontinuity Jump cuts Freeze frames Non-diegetic inserts
Split screen

20 Split Screen

21 Non-Diegetic Inserts

22 The Kuleshov Effect


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