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Campus.School Mobile technologies for interactive corporate training and employee development.

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Presentation on theme: "Campus.School Mobile technologies for interactive corporate training and employee development."— Presentation transcript:

1 Campus.School Mobile technologies for interactive corporate training and employee development

2 Communication, training courses and social campaigns management
Reliable employee communication and feedback channel Training courses and learning performance control Interviews and testing Social campaigns notification and employees involvement tracking Building corporate culture via forums, quizzes and trivia, open discussion Employee development and attestation For corporate employee development and motivation programs

3 Mobile application for every employee
Installed on employees’ tablets and smartphones Automatically updated Works online and offline

4 Business goals Access to training content and tests via the mobile app
Training and tests passage anytime, anywhere Automation of the employee training process Planning the educational process «On schedule» content availability Reminder, notification and content selection system that depends on time and location of the employee Employee certification and assessment Professional certification by tests «Soft skills» evaluation Additional employee motivation The system of bonus points/bonuses/statuses that are awarded for passing training courses as fast as possible and other achievements Training and certification process control Collecting statistics and report system Identify critical needs in additional training

5 Keeping everything close
Access to all the training materials at any given time Automatic reminders, individual training and tests schedule Personal communication with every employee

6 Content management HR department (or whoever administers the system) can control the training schedule Upload and publish materials invite employees – individually and in groups – for “face-to- face” trainings

7 Tests Automated testing available at a specified time interval
Feedback (comments, test content rating) Personal history of courses and tests performance

8 Personal profile Strengths and weaknesses analysis
Bonus points for every action (passing a test in time, feedback, viewing materials) Grading system («levels», special skills rating and their compliance with corporate values)

9 Social campaigns Notification, involvement and activity monitoring
This will provide: Measurable improvement of employee motivation “Liquid Teambuilding” with flashmob-style activities, competition between departments and regions Improving the quality of management by studying the employees’ opinions and preferences

10 Activity monitoring A summary of employees activity is available for real-time display and analysis Which regions are more involved in social activities? Which division is passing the test on new products better than the others? Who of the managers is the best at teaching corporate values to his/her young employees? What additional materials should be provided for the ones behind?

11 #engineofemotions


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