Presentation is loading. Please wait.

Presentation is loading. Please wait.

1 Socket Programming Socket Programming Overview –Socket Programming with TCP –Socket Programming with UDP Python Socket Programming Java Socket Programming.

Similar presentations


Presentation on theme: "1 Socket Programming Socket Programming Overview –Socket Programming with TCP –Socket Programming with UDP Python Socket Programming Java Socket Programming."— Presentation transcript:

1 1 Socket Programming Socket Programming Overview –Socket Programming with TCP –Socket Programming with UDP Python Socket Programming Java Socket Programming Readings: Chapter 2: Sections 2.7

2 2 Recap: Client-Server Communication Paradigm Typical network app has two pieces: client and server application transport network data link physical application transport network data link physical Client: initiates contact with server (“speaks first”) typically requests service from server request reply Server : provides requested service to client e.g., Web server sends requested Web page, mail server delivers e-mail

3 3 Recap: Addresses and Ports Host (NIC card) identified by unique IP address Network application/process identified by port number Network connection identified by a 5-tuple (src ip, src port, dst ip, dst port, protocol) Two kinds of Internet transport services provided to applications –Connection-oriented TCP –Connectionless UDP

4 4 Socket Programming Goal: learn how to build client/server applications that communicate using sockets Socket: door between application process and end-end- transport protocol Internet controlled by OS controlled by app developer transport application physical link network process transport application physical link network process socket

5 Socket programming Two socket types for two transport services: TCP: reliable, byte stream-oriented UDP: unreliable datagram Application Example: 1. client reads a line of characters (data) from its keyboard and sends data to server 2. server receives the data and converts characters to uppercase 3. server sends modified data to client 4. client receives modified data and displays line on its screen 5

6 6 Socket: Conceptual View socket()

7 Socket Programming: Basics The server application must be running before the client can send anything. The server must have a socket through which it sends and receives messages. The client also need a socket. Locally, a socket is identified by a port number. In order to send messages to the server, the client needs to know the IP address and the port number of the server. Port number is analogous to an apartment number. All doors (sockets) lead into the building, but the client only has access to one of them, located at the provided number. 7

8 8 BSD Socket Programming Flows (connection-oriented)

9 Socket programming with TCP client must contact server server process must first be running server must have created socket (door) that welcomes client’s contact client contacts server by: Creating TCP socket, specifying IP address, port number of server process when client creates socket: client TCP establishes connection to server TCP when contacted by client, server TCP creates new socket for server process to communicate with that particular client –allows server to talk with multiple clients –source port numbers used to distinguish clients (more in Chap 3) TCP provides reliable, in-order byte-stream transfer (“pipe”) between client and server application viewpoint: 9

10 Example app: TCP server Python TCPServer create TCP welcoming socket server begins listening for incoming TCP requests server waits on accept() for incoming requests, new socket created on return read bytes from socket close connection to this client (but not welcoming socket) from socket import * serverPort = 12000 serverSocket = socket(AF_INET,SOCK_STREAM) serverSocket.bind((‘’,serverPort)) serverSocket.listen(1) print ‘The server is ready to receive’ while True: connectionSocket, addr = serverSocket.accept() sentence = connectionSocket.recv(1024).decode() capitalizedSentence = sentence.upper() connectionSocket.send(capitalizedSentence. encode()) connectionSocket.close() 10

11 Example app: TCP client from socket import * serverName = ’servername’ serverPort = 12000 clientSocket = socket(AF_INET, SOCK_STREAM) clientSocket.connect((serverName,serverPort)) sentence = raw_input(‘Input lowercase sentence:’) clientSocket.send(sentence.encode()) modifiedSentence = clientSocket.recv(1024) print (‘From Server:’, modifiedSentence.decode()) clientSocket.close() Python TCPClient create TCP socket for server, remote port 12000 No need to attach server name, port 11

12 12 BSD Socket Programming (connectionless)

13 Socket programming with UDP UDP: no “connection” between client & server no handshaking before sending data sender explicitly attaches IP destination address and port # to each packet receiver extracts sender IP address and port# from received packet UDP: transmitted data may be lost or received out- of-order Application viewpoint: UDP provides unreliable transfer of groups of bytes (“datagrams”) between client and server 13

14 Example app: UDP server from socket import * serverPort = 12000 serverSocket = socket(AF_INET, SOCK_DGRAM) serverSocket.bind(('', serverPort)) print (“The server is ready to receive”) while True: message, clientAddress = serverSocket.recvfrom(2048) modifiedMessage = message.decode().upper() serverSocket.sendto(modifiedMessage.encode(), clientAddress) Python UDPServer create UDP socket bind socket to local port number 12000 Read from UDP socket into message, getting client’s address (client IP and port) send upper case string back to this client 14

15 Example app: UDP client Python UDPClient include Python’s socket library create UDP socket for server get user keyboard input Attach server name, port to message; send into socket print out received string and close socket read reply characters from socket into string from socket import * serverName = ‘servername’ serverPort = 12000 clientSocket = socket(AF_INET, SOCK_DGRAM) message = raw_input(’Input lowercase sentence:’) clientSocket.sendto (message.encode(), (serverName, serverPort)) modifiedMessage, serverAddress = clientSocket.recvfrom(2048) print modifiedMessage.decode() clientSocket.close() 15

16 Java Socket Programming API Class ServerSocket –Connection-oriented server side socket Class Socket –Regular connection-oriented socket (client) Class DatagramSocket –Connectionless socket Class InetAddress –Encapsulates Internet IP address structure 16

17 Example: Java Server (TCP) import java.io.*; import java.net.*; class TCPServer { public static void main(String argv[]) throws Exception { String clientSentence; String capitalizedSentence; ServerSocket welcomeSocket = new ServerSocket(6789); while(true) { Socket connectionSocket = welcomeSocket.accept(); BufferedReader inFromClient = new BufferedReader(new InputStreamReader(connectionSocket.getInputStream())); Create welcoming socket at port 6789 Wait, on welcoming socket for contact by client Create input stream, attached to socket 17

18 Example: Java Server (TCP), cont DataOutputStream outToClient = new DataOutputStream (connectionSocket.getOutputStream()); clientSentence = inFromClient.readLine(); capitalizedSentence = clientSentence.toUpperCase() + '\n'; outToClient.writeBytes(capitalizedSentence); } Read in line from socket Create output stream, attached to socket Write out line to socket 18

19 Example: Java Client (TCP) import java.io.*; import java.net.*; class TCPClient { public static void main(String argv[]) throws Exception { String sentence; String modifiedSentence; BufferedReader inFromUser = new BufferedReader(new InputStreamReader(System.in)); Socket clientSocket = new Socket("hostname", 6789); DataOutputStream outToServer = new DataOutputStream(clientSocket.getOutputStream()); Create input stream Create client socket, connect to server Create output stream attached to socket 19

20 Example: Java Client (TCP), cont. BufferedReader inFromServer = new BufferedReader(new InputStreamReader(clientSocket.getInputStream())); sentence = inFromUser.readLine(); outToServer.writeBytes(sentence + '\n'); modifiedSentence = inFromServer.readLine(); System.out.println ("FROM SERVER: " + modifiedSentence ); clientSocket.close(); } Create input stream attached to socket Send line to server Read line from server 20

21 Example: Java server (UDP) import java.io.*; import java.net.*; class UDPServer { public static void main(String args[]) throws Exception { DatagramSocket serverSocket = new DatagramSocket(9876); byte[] receiveData = new byte[1024]; byte[] sendData = new byte[1024]; while(true) { DatagramPacket receivePacket = new DatagramPacket(receiveData, receiveData.length); serverSocket.receive(receivePacket); Create datagram socket at port 9876 Create space for received datagram Receive datagram 21

22 Example : Java server (UDP), cont String sentence = new String(receivePacket.getData()); InetAddress IPAddress = receivePacket.getAddress(); int port = receivePacket.getPort(); String capitalizedSentence = sentence.toUpperCase(); sendData = capitalizedSentence.getBytes(); DatagramPacket sendPacket = new DatagramPacket(sendData, sendData.length, IPAddress, port); serverSocket.send(sendPacket); } Get IP addr port #, of sender Write out datagram to socket Create datagram to send to client 22

23 Example: Java client (UDP) import java.io.*; import java.net.*; class UDPClient { public static void main(String args[]) throws Exception { BufferedReader inFromUser = new BufferedReader(new InputStreamReader(System.in)); DatagramSocket clientSocket = new DatagramSocket(); InetAddress IPAddress = InetAddress.getByName("hostname"); byte[] sendData = new byte[1024]; byte[] receiveData = new byte[1024]; String sentence = inFromUser.readLine(); sendData = sentence.getBytes(); Create input stream Create client socket Translate hostname to IP address using DNS 23

24 Example: Java client (UDP), cont. DatagramPacket sendPacket = new DatagramPacket(sendData, sendData.length, IPAddress, 9876); clientSocket.send(sendPacket); DatagramPacket receivePacket = new DatagramPacket(receiveData, receiveData.length); clientSocket.receive(receivePacket); String modifiedSentence = new String(receivePacket.getData()); System.out.println("FROM SERVER:" + modifiedSentence); clientSocket.close(); } Create datagram with data-to-send, length, IP addr, port Send datagram to server Read datagram from server 24

25 Two Different Server Behaviors Iterative server –At any time, only handles one client request Concurrent server –Multiple client requests can be handled simultaneously –create a new process/thread to handle each request for (;;) { accept a client request; handle it } for (;;) { accept a client request; create a new process / thread to handle request; parent process / thread continues } 25

26 Example of Concurrent Server Python import threading def main(): ……. cx, addr = s.accept() server = threading.Thread(target=dns, args=[cx, addr] ) server.start() ……. …… def dns(cx,addr): ……. 26

27 Helpful Resources ‎ Python Socket Tutorial –https://docs.python.org/2/library/socket.html –https://docs.python.org/3.4/library/socket.html Java Socket Tutorial –http://download.oracle.com/javase/tutorial/networking/socket s/ Computer Networking: A Top-Down Approach, 7 th Edition. Section 2.7 27

28 28

29 29 Creating a Socket Format: int socket(family, type, protocol); domain, service and protocol parameters: –family: PF_INET/AF_INET, PF_UNIX/AF_UNIX –service: SOCK_DGRAM: datagram service (i.e., UDP) SOCK_STREAM: byte stream service (i.e.,TCP) –protocol: usually 0 for default type return a socket descriptor, like a file descriptor in Unix #include if (sd = socket(PF_INET, SOCK_STREAM, 0) <0 ){ perror (”socket”); /* socket creation error */ }

30 30 Socket Address Structures Predefined data structures: –generic socket address: struct sockaddr_in { /* INET socket addr info */ short sin_family; /* set me to PF_INET */ u_short sin_port; /* 16 bit num, network byte order*/ struct in_addr sin_addr; /* 32 bit host address */ char sin_zero[8]; /* not used */ }; –IP address (32-bit numeric representation): struct in_addr { u_long s_addr; /* 32 bit host address, network byte order */ };

31 31 Binding to a Local Address Format: int bind(int sockid, struct sockaddr *addr, int addresslen); Servers and connectionless clients need to call it optional for connection-oriented clients #include int sd; struct sockaddr_in myaddr; if (sd = socket(PF_INET, SOCK_DGRAM,0) )<0 {/*socket error*/}; myaddr.sin_family = PF_INET; myaddr.sin_port = htons(5100); /* > 5000 */ myaddr.sin_addr.s_addr = htonl(INADDR_ANY); /* INADDR_ANY: allow OS to choose IP address for any interface */ if ( bind(sd, (struct sockaddr *) &myaddr, sizeof(myaddr)) < 0) { /* bind error */ }

32 32 CO Server: listen() and accept() listen(): int listen (int sd, int backlog); –notify OS/network ready to accept requests backlog: max. listen queue size while waiting for accept() –does not block/wait for requests accept(): int accept (int sd, struct sockaddr *fromaddr, int addrlen); –use socket (sd) for accepting incoming connection requests –create new socket (return value) for data exchange w/ client –block until client connects, cannot selectively accept

33 33 Connecting to Server: connect() Format: int connect (int sd, struct sockaddr *toaddr, int addrlen); Client issues connect() to establish remote address, port (connection-oriented, connectionless) establish connection with server (connection-oriented only) CO: block until accepted or error –fails: server/host not listening to port, timeout

34 34 Sending and Receiving Data Connection-oriented –send() and recv(); or read() and write() –Format int send(int sockfd, char *buff, int nbytes, int flags) int recv(int sockfd, char *buff, int nbytes, int flags) Connectionless –sendto() and recvfrom() –Format int sendto(int sockfd, char *buff, int nbytes, int flags, struct sockaddr *to, int addrlen) int recvfrom(int sockfd, char *buff, int nbytes, int flags, struct sockaddr *from, int addrlen)

35 35 Closing a Socket Format – int close(int fd) –Call this function to close a created socket. –System takes care of buffered data.

36 36 A summary of BSD Socket socket() bind() listen(), accept() recvfrom() sendto() protocollocalAddr,localPortremoteAddr, remotePort connect() conn-oriented server conn-oriented client connectionless server connectionless client


Download ppt "1 Socket Programming Socket Programming Overview –Socket Programming with TCP –Socket Programming with UDP Python Socket Programming Java Socket Programming."

Similar presentations


Ads by Google