‘ Positive Coaching Environment ’ RFL Coaching Workshop 1.

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Presentation transcript:

‘ Positive Coaching Environment ’ RFL Coaching Workshop 1

Pairs Task Q. Why do young people participate in Rugby League? Q. How are young people different to those years ago? 2

Outcomes Identifying what makes a positive coaching environment Explore what a positive Game Day & Training experience would look like? Identify how to communicate with Parents/Guardians Action Plan to make your environment even better 3

Developing Players Player Focused Coach Enhanced Environment Supported 4

Developing Players Player Focused Working with players to identify their development needs relative to age and stage of development. Coach Enhanced Every coach at every level should enhance the experience for every player. Environment Supported Create the appropriate environment to support the developmental needs of all players. 5

Player Focused Understanding the individual Understand Learning styles (VAK) Stage of Development (Capabilities) Support Network (Parents, School Teacher & other coaches) 6

Player Body Map What do we look for in a Player? …Essential? …Ideal? List the Qualities List the Behaviours 7

Player Development Features Overview EtP 8

Player Development Contexts Movement Game Coachability Mental Attributes

Lets Explore… Coachability Coachability I want to learn I can communicate with others I attend regularly and on time I bring & use the correct equipment during training

Lets Explore… Mental Attributes Mental Attributes I work hard I can cope with physical contact I am honest I bring & use the correct equipment during training

Motivation is… Effort - How hard we are prepared to work Performance - What we do in training and competition Outcome - What we get out of what we do Satisfaction - How we feel about the process Motivation can be Intrinsic - Motivation comes from within players. It refers to players who enjoy competition, focus on having fun & want to learn skills to the best of their ability. Extrinsic Motivation comes from other people. It refers to players who train & compete because they want to gain recognition for doing so, e.g., trophies, awards & selection 12

Learning Environment Levels and stages of learning a new movement skill Learning Environment Role of the coachCoaching Strategies BEGINNER Help the player explore and self- discover how to perform the task Coach should provide demonstrations and offer simple explanations to introduce and explain activities. INTERMEDIATE Help the learner refine and apply the skills into game scenarios Coach provides more delayed positive, specific and corrective feedback, and greater emphasis is placed on using open questions to encourage C&YP to analyse their own performance and identify areas for improvement. ADVANCED Help the learner personalise the movement task Young People (YP) need to become less reliant on feedback from the coach, coach should maximise the opportunities for YP to take responsibility evaluating performance and setting new personally relevant targets and goals. 13

Flow 14

Coach Enhanced Who are we coaching? …Get to know your players. What are their commitment levels? …Other sports/after school clubs etc. What are the appropriate activities? …What environment are the players operating in? How do we carry out the above? …What delivery style do we use to be most effective? 15

Coach Enhanced Enjoyable Environment Well Planned and Organised Session Appropriate Challenge for Players Constructive Feedback Motivated Players 16

The Coach Role Modeling Positive Praise on Effort Effective Communication 17

Effective Communication Listening Delivering your Message Focusing on the positive Showing & Earning Respect Building & Maintaining Trust Showing Compassion 18

The Positive Approach …means having an attitude that you want to communicate to others …means having realistic expectations. …means sending clear and consistent messages …means appropriate feedback/praise. …means more positive praise on effort than on results. 19

Environment Supported Inclusive & Equitable Welcoming & Safe Encourage players to Learn Right Equipment Health & Safety Checklist First Aider 20

Positive Game Day Experience Rules and Regulations Development v Winning (Individual) Effort v Winning (Praise) Support Staff (Assistant Coach, First Aider & Touch Line Manager Encouraging sportsmanship Respect Campaign 21

Summary Identifying what makes a positive coaching environment Explore what a positive Game Day & Training experience would look like? Identify how to communicate with Parents/Guardians Action Plan to make your environment even better 22

Action Plan Reflect on everything we have covered and think of 2 things you will implement in your coaching 23

24

STEPS Available Primary Game Game Sense Winning the Ruck The Defensive Cycle Positional Specifics Kicking Strategies The Role of the Dummy Half Becoming Capable Evasion 25

Message from Steve McNamara, England National Head Coach 26