Page no: 8 Title: Stages of Innovation Decision Process Subtitle: On-Screen Visual/Text Use smart art, embed each process in a separate box Animation/Graphic:

Slides:



Advertisements
Similar presentations
The Five Main Steps of the Innovation-Decision Process Will Be Used to Implement Future Storytelling (FS) at Spring Grove Area High School (SGHS) 1) Knowledge.
Advertisements

Title of the WebQuest Introduction Task Process Evaluation Conclusion Credits Teacher’s page Teacher’s page Introduction Designed by (put your name here)
21 st Century Learning at Nashwaak Valley Visit our school blog at: /
Innovation Adoption iPad By: Lou Ann Morris. Need Student’s need a notebook, this is the notebook of the future. E-books at the student’s finger tips.
+ Diffusion of Innovations iPads in the Education by Kristy Burrough Picture taken from
The Innovation- Decision Process. A Model  Five Stages: Knowledge: exposure and some understanding Persuasion: form a favorable or unfavorable attitude.
 Founded in 1987  Intended for presentation purposes  First interactive whiteboard in 1991  More than 2.3 million SMART Boards installed around the.
SMART Technologies -INTERACTIVE SOLUTIONS FOR EDUCATION BY: LEAH CARNEY -INTERACTIVE SOLUTIONS FOR EDUCATION BY: LEAH CARNEY.
David Maxwell Dan Hughes Eric Anderson. What is it? A screencast is a digital recording of a computer screen output Video screen capture Usually contains.
Week 7 Managing eLearning. “...an approach to teaching and learning that is used within a classroom or educational institution... It is designed to.
How to make a PowerPoint Project. Introduction to PowerPoint  PowerPoint is a useful tool in creating presentations, it is offered as a part of the Microsoft.
Baiboard Ask3 Nearpod. Kimberly Boyd Kay Cole Edmodo Group Code: ib9yk2.
SMART Board Shauna Cromwell. Need Education Education –People who used SMART technologies early on were mostly educators in need of giving lectures.
Integration of Technology in Kindergarten Using technology as an effective teaching tool for Kindergarteners EDU623 eLearning Design for Diverse Learners.
+ Copyright © 2012 by Pearson Education, Inc. All rights reserved. Smaldino, Lowther, and Russell Instructional Technology and Media for Learning, 10e.
Technological Innovation Mouse mischief. Technology innovation is the process through which new technologies are developed and brought into widespread.
Rogers’ Five Stages of Innovation Decision Process Knowledge Stage The Interactive Whiteboards allow the shift in pedagogy for teachers to become more.
By Krista Crawford. Students need to be engaged and develop 21st century skills.
Page 1 TECHNICAL TRAINING AND COMMUNICATION USING INFORMATIC WAYS By Gabriela Măgîrdicean Energetic Technical College of Constanţa.
The Flipped Classroom A Blended LearningModel Diffusion and Integration of Educational Technology by Marie Anglin.
Project-Based Assessment- innovative approach to assessment that focuses on assessing student projects. Based on a type of authentic learning called project.
By Crystal Mosley 1. Need Collaboration and sharing information Global diversity Flexibility and convenience Common work and storage space 2.
Page no: 18 Title: Adoption of Innovation Subtitle: On-Screen Visual/Text Rate of Adoption S-Curve Animation/Graphic: Transition based on smart art used.
Setting Your Students Free How to create a student-centered versus a teacher- centered learning environment in your classroom Presentation By Kelly Miller.
In addition to Word, Excel, PowerPoint, and Access, Microsoft Office® 2013 includes additional applications, including Outlook, OneNote, and Office Web.
© Macmillan Publishers Ltd You may share this presentation. Social Media and the EAL Learner Joanna Trzmielewska Educational Consultant Macmillan.
Poll Everywhere
What about the technology? This short slide show will introduce you to some of the technology tools that are used in this course, what you will need to.
5 th World Water Forum Building the Programme for the Next Forum Partnership WWC-Turkey-International Stakeholder Kick-off Meeting Istanbul– March 19,
SMART Board Shauna Cromwell. Need Education Education –People who used SMART technologies early on were mostly educators in need of giving lectures at.
Lamont Jair Newsome Diffusion and Integration of Educational Technology (EDUC ) September 29, 2010.
* Research suggests that technology used in classrooms can be especially advantageous to at-risk, EL, and special ed students. (Means, Blando, Olson,
An Elmo projector is digital visual presenter. It's a tool used by educators to facilitate and enhance learning in the classroom. The Elmo can be used.
The Future of Training Creating Videos in Camtasia: The Basics Joe Schipper Technology Integration Specialist (ITRT) Western Branch High School, Chesapeake,
Using virtual collaboration tools for designing innovative education scenarios Gabriel Dima University “Politehnica” of Bucharest, Romania.
 Prepare students to become 21 st century learners  Meet Alaska ELA and technology standards  Prepare students for the future  Spread the use of technology.
Technology in the Classroom
Discovery Education Streaming Overview. A Guide to Discovery Education streaming Digital Resources Strategies for Training and Implementation.
STEPHANIE PAPAK Using PhotoStory 3 to describe families in Spanish.
PROMETHEAN BOARDS By Kaija Spencer EDUC 7102 : Diffusion and Integration of Educational Technology Instructor: Amar Almasude.
Innovation Storyboard Sandra Dykes Multi Presentation.
Innovation-Decision Process: Knowledge  The Smart Board interactive whiteboard is an interactive whiteboard that uses touch detection for user input –
Jackson County Public Schools Technology Plan Kimberly Body and Elizabeth Perin Liberty University Education 639.
DIFFUSION OF MOODLE Tiffany Harrell Walden University EDUC
Collaborate.Communicate.Engage. Presented by: Kim Boyd Kay Cole.
Storyboard for Diffusion and Integration of Educational Technology By Stephen C. Raymond.
S TORYBOARD FOR I NNOVATION : W EB 2.0 By Crystal Mosley 1.
מדינת ישראל משרד החינוך מינהל מדע וטכנולוגיה. Choose a topic and sub-topic from the curriculum Decide on objectives for the lesson/unit Choose suitable.
4. How did you use media technologies in the construction, research, planning and evaluation stages?
Getting Started with Discovery Streaming. What are your experiences with using video and other digital media in the classroom? Building WebQuests Using.
What is Web 2.0? We, the users, are Web 2.0…we create sites that allow people to interact, exchange, and collaborate with each other via the World Wide.
SMART Boards A Multi-Media Presentation Created By Tawana Stiff EDUC Instructor: Dr. Amar Almasude.
Welcome. Getting Started with Discovery Streaming.
THE ROLES OF THE MEDIA SPECIALIST Lisa White A Media Specialist at a Glance… All images from Microsoft Office Clip Art.
The Wiki Web Making Classroom Connections Storyboard by: Marci Vining EDUC 8841 Wikis TeachersStudentsKnowledgeInstructionCreativityContent.
Training Aids Ice breaker. Previously nominated student to introduce an ice breaker Introduction What type of training aids are there. Last lesson. Learning.
Technology Action Plan By: Kaitlyn Sassone. What is Systemic Change? "Systemic change is a cyclical process in which the impact of change on all parts.
Getting Started with Discovery Education streaming.
Page no: 1 Title: Technological Innovation Subtitle: Mouse Mischief On-Screen Visual/Text Title and subtitle would be written Animation/Graphic: Transition.
Helps to reduce the social disparities between students Teachers can plan their lessons more efficiently ICT also help teachers to work in teams and.
Increasing Student Engagement and Motivation with Web 2.0 Tools Presenters: Karla V. Kingsley, Ph.D. John A. Unger, Ph.D. UNM Success in the Classroom.
Libraries are Changing Keeping Up, Being Successful.
The Wiki Web Making Classroom Connections Storyboard by: Marci Vining EDUC 8841 Wikis TeachersStudentsKnowledgeInstructionCreativityContent.
Challenge Based Learning i.Key Components ii.Process.
SMART Board Shauna Cromwell. Need Education Education –People who used SMART technologies early on were mostly educators in need of giving lectures at.
Mobile Learning. The students of today are technologically savvy and in need of an education that is individualized and geared toward that technology.
Oceanside Community Event Cristin Castiglia - District Educator EDU 620 – Meeting Individual Student Needs Through Technology Instructor Adriane Wheat.
Productivity Content Exploration Communication Communication Production Data Collection/Analysis.
Getting Started with Discovery Streaming
Empowering Classroom Teachers with Universal Design for Learning and
Presentation transcript:

Page no: 8 Title: Stages of Innovation Decision Process Subtitle: On-Screen Visual/Text Use smart art, embed each process in a separate box Animation/Graphic: Transition based on smart art used. Notes: The innovation-decision process is the process through which an individual passes from the stage of knowledge of an innovation to persuasion toward the innovation, to decision of adoption or rejection, to implementation of innovation, and confirmation. Narration Hint: Briefly describe the five stages

Page no: 9 Title: Innovation Decision Process Subtitle: Knowledge On-Screen Visual/Text What is Mouse Mischief? Embed an image of mouse mischief setting Depicting one computer, PowerPoint and mice Animation/Graphic: Image to transit as animated. Notes: Narration Hint: Use the notes to explain

Page no:10 Title: Subtitle: On-Screen Visual/Text A powerpoint plug-in that allows teacher to create interactive classroom lessons A tool to allow students to interact with their lessons by using individual mice A way to improve classroom management and overall student participation Animation/Graphic: Swivel using line by line Notes: Narration Hint: Brief explanation of each point

Page no: 11 Title: How does it work Subtitle: On-Screen Visual/Text Embed an image or a sample video of classroom setting Animation/Graphic: Image of mouse-mischief classroom No transition Notes: More details in Microsoft partners in learning website Narration Hint: The researcher that worked on it and the toolkit

Page no:12 Title: Persuasion Subtitle: On-Screen Visual/Text Ease of use and accessibility Embedded in a productivity programs as add-in 21 st Century learning tool Use of interactive boards for display Animation/Graphic: Transition from bottom Line by line Notes: Currently, whiteboards can be used only to display Mouse Mischief content; there is no input integration between Mouse Mischief and interactive whiteboards. Narration Hint: Brief explanation of each point

Page no:13 Title: Decision Subtitle: On-Screen Visual/Text Free download Affordability Cost effective Ease of adoption Embed adoption image Animation/Graphic: Transition from bottom Line by line Notes: Narration Hint: Brief explanation of each point

Page no:14 Title: Implementation Subtitle: On-Screen Visual/Text Teachers create digital lessons Interactive Environment Active participation Engaging Embed an sample lesson created by teachers(early adopters) Animation/Graphic: Transition from bottom Line by line Notes: Narration Hint: Brief explanation of each point

Page no:15 Title: Confirmation Subtitle: On-Screen Visual/Text Teacher/Student interaction Shared content Team work Embed image of teacher/student interaction Embed a sample lesson Animation/Graphic: Transition from bottom Line by line Notes: Narration Hint: Brief explanation of each point

Page no:16 Title: School Timeline Subtitle: On-Screen Visual/Text The entire innovation decision process for us would be within a short period. Our access to basic skills would aid the implementation We can confirm the effectiveness at the end of term Animation/Graphic: Transition from left line by line Notes: As early adopters, the timeline will be short and effective in all the classes. Narration Hint: Brief explanation of each point

Page no:17 Title: Innovation timeline Subtitle: On-Screen Visual/Text 2006 – Knowledge add-in to PowerPoint 2007 and – Persuasion- Decision Decision-Implementation 2009 – Confirmation Animation/Graphic: Transition from left line by line Notes: Narration Hint: Brief explanation of each point

Page no:18 Title: Communication channels Subtitle: On-Screen Visual/Text A communication channel is the means by which a message gets from a source to a receiver. Interpersonal or mass media Cosmopolite or localite sources Animation/Graphic: Transition from right Line by line Notes: Narration Hint: The effect of communication in the process

Page no:19 Title: Channel of communication for mouse mischief Subtitle: On-Screen Visual/Text The innovation was widely spread through mass media using the internet, via blogs, wikis and varied learning communities. At the annual Microsoft Innovative Education Forum in various countries Through regions of developing countries Animation/Graphic: Sample presentation at a conference Notes: Cite instant of paper presented at some of the conferences by innovators and adopters. Narration Hint: Brief explanation of communication channel of mouse mischief