QuestionsAcademics: professorsAcademics: museum operators a. Why to realise a virtual museum in your museum, or in Turkish museums you know well -Ex: toy.

Slides:



Advertisements
Similar presentations
GOTOEX is a modern information technology. Extracting information from the world wide web is a thing of the past. Realistic sense of action is something.
Advertisements

Sue Wilkinson Director of Policy Museums, Libraries and Archives Council Museums and Learning.
Video Games By Daniel and Kamil. What is a video game? A video game is a an electronic game that involves interaction with a user interface to generate.
Aberdeen Culture Network 14 th May Defining Culture Defies true definition but requires practical parameters Previous definition adopted by Cultural.
Be The Match Community Tutorial Welcome This tutorial will help you get the most out of your experience. We’ve created this community to help you connect.
LOOKING AHEAD PLAN The Department For Museums The Israeli Ministry of Culture.
KEY IDEAS OF LEVINE AND BUCKHINGHAM FIELD EXPERIENCE AND YOUTH MEDIA LITERACY.
Mobile Devices in the Museum Context Doron Goldfarb Electronic Commerce Group Institute of Software Technology and Interactive.
Edith Falcon-Ortega CUR/516 August 17, Dr. Shirley Burnett.
Now We’re Talking! Tool KitPowerPoint Presentation /C.1 ©Alberta Education, Alberta, Canada 2006 How to get more out of learning Learning Languages in.
The Audience Agency Audience Finder/ Outdoor Arts Adrienne Pye Regional Director, South East 24 th May 2014.
August 16, 2015Ministry of Regional Development - 2 Polish implementation system for European Funds  National Cohesion Stratergy the overall amount of.
ADVANCING HUMAN RIGHTS: KNOWLEDGE TOOLS FOR FUNDERS An International Human Rights Funders Group, Foundation Center, Ariadne: European Funders for Social.
New Media Presentation by Erin Vince. Basic Uses of New Media  Keep connections  Stay Informed  Market and Branding  Free advertising  Create a Following.
TECHNOLOGICAL ENABLERS TO ASSIST YOUR LIBRARY'S MARKETING STRATEGIES: THE POWER OF SOCIAL MEDIA PRESENTED BY MS MOSHIANE RAMAUBE MS MANDISA LAKHENI.
Unit 7 The European Travel Market
Toronto Public Library Strategic Plan July 2012.
Regardless of what you are marketing today the internet has opened up a whole new world of opportunity. But the way people now access the internet has.
ITACITUS Enhancing Cultural tourism iTACITUS Receives Funding from the European Commissions IST Programme: IST
A comparison of “kids” sections in Aquarium websites Maddalena CrudeliLingua Inglese c.p. A.A. 2005/06.
“Welcome Me to Your Digital World” A brief Introduction to the new Education 2.0 Platform of Intel Turkey Dec 2008.
Library Climate. Roles of the Library Promote and support achievement (reading, writing, 21 st Century Skills) Create confident, independent learners.
“Count Us In” Social Inclusion Project Illoura Residential Aged Care Northeast Health Wangaratta T: (03) E: “Connected,
Vision of an exhibition at the Science Museum Large Hadron Collider Engineering wonder of the world Graham Farmelo30 June 2011.
Manchester Museum Kate Glynn Volunteer Coordinator The Manchester Museum / Whitworth Art Gallery.
MindFULLNess - Early Years Appiness. Project Outline North Ayrshire MindFULLNess for Early Years brings together library resources and families, using.
By Manisha Dhuna. In what ways does your media product use, develop or challenge forms and conventions of real media products? I think my magazine conforms.
How To Drive Traffic To Your Website With Facebook - Growing Your Online Business With Facebook- and Much More - The Facebook Experts Handbook 1 This book.
All you need to know about building donation pages Marta Fornal de Seixas.
marketing communication involves communication about the product the product or service an element in the marketing mix aimed at informing, influence.
The heart responds and the head confirms ‘Telling our story’ neelam makhijani National Director, ChildFund India August 2014.
The Brain Project – Building Research Background Part of JISC Virtual Research Environments (Phase 3) Programme Based at Coventry University with Leeds.
EXPLORING CULTURE. The shared way of life of a group of people. “Way of life” includes types of foods, types of clothing, values and beliefs, customs,
Grundtvig Learning Partnership Project TeachingFlex.
Lessons learned from experience: case studies Inclusive Employment Title: Towards Income Generating Activities (TIGA II) Countries: Cambodia Specific thematic:
RHONDA BANDY 2011 FALL CHILDREN'S RESOURCES AND SERVI SEC.OL1 (2011FALL.LSIS5505.OL1) SEPTEMBER 2011 ELECTRONIC RESOURCES FOR CHILDREN.
Making the most of the Net: or wouldn’t it be great if... David Wilcox Partnerships Online
It is equal to the marketing communications. It relates to the products or services of the communications products. Promotion is an element of the marketing.
CEDRU VISIT CARD © 2015, CEDRU, “We can’t do great things, but small things with great love” – Mother Teresa of Calcutta.
Computers & Technology in First Grade By Deanna Cohn Web Address:
Music Magazine Evaluation Adjoa A Boafo. Magazine Forms & Conventions ~The way in which my magazine follows, develops or changes the conventions of a.
Animation 1 Type:
PURPOSE OF THE PRESENTATION of an issue or problem To increase awareness attitude or belief To change an to a problem To show a solution or way of doing.
-It equals marketing communication. -It involves communication about the product the product or service. -Promotion is an element in the marketing mix.
CHILDREN’S MUSEUMS PURPOSES. PRACTICES, AND PLAY Zach Marvin and Katherine Bartos.
Marketing Analysis and Advertising Allison Andrews Kathy Grimenstein April 25, 2006.
How to Organize Nationwide Audit Projec under the Concept of Serving National Governance -- By CHEN BO and ZHANG XIAN from CNAO.
Position company to acquire desired business image 4.05 Describe how Venues attract customers.
24 th November The mission of the Fryderyk Chopin Museum is: -to cultivate the memory of the great composer - to make information about his life.
AP Art History Mr. Kevin Whitley. What is Art History?  The story of what it means to be “human”  The study of the oldest form of communication.  Making.
History, Culture and Education —— Enlightenment gained from —— Enlightenment gained from 2009 International Training Programme Programme Zhao Jing Cairo,March.
Reading with your child - information parents
You are about to see the covers of two books. One of these books was designed for school children. Question 1: Which book was designed for school children?
Kevin Zhang. It equals marketing communication. It involves communication about the product the product or service. Promotion is an element in the marketing.
Project B Katie Royce Educ 652.  For children in grades Pre-K to 1 st grade  Helps reinforce phonics and reading skills  Children have their own username.
How to raise Common Core Standards and make writing exciting! MENA Conference 2013 Henry Smith (Year 6 Teacher, Literacy Co-ordinator and LMYL Co-founder)
Website Structure Proposal Information in this 8 page document is private and confidential Legend: Sponsor – Alex and Partners TA – Target Audience Customers.
oI feel like my media product has challenged forms and conventions of real media products a little bit because of the way I have placed my masthead.
Developmentally Appropriate Practices. Five Guidelines For Developmentally Appropriate Practices.
Bernd Treichel, Senior Adviser NDPHS Secretariat 4th Meeting of the PH EG October 2007 WHO, Copenhagen, Denmark NDPHS - a partnership committed to.
1 CP586 © Peter Lo 2003 Multimedia Communication Analysis & Design of Electronic Communication.
Graphic Narrative/Immigration Unit English 10. Disclaimer: This is a new unit for all teachers this year. It may go well. It may also be a bumpy ride.
Place Distributing the Museum’s Offerings and Services.
Chapter 12 Technology in Social Studies Instruction John Magee John Magee Andrew Colpitts Andrew Colpitts.
UDL Guidelines: Examples and Resources Stephanie Allen EDU 620: Meeting Individual Student Needs with Technology Dr. Amy Gray.
Healthy City Community Foundation. How did we start Survey through the local newspaper Public meetings in neighborhoods Model from the US Community Foundations.
A brief introduction to Blogger and Google+ By Autumn McClintock and Abraham Leach Group 9.
Designing Information Systems Notes
The Lorax Helpers Our mission:
Presentation transcript:

QuestionsAcademics: professorsAcademics: museum operators a. Why to realise a virtual museum in your museum, or in Turkish museums you know well -Ex: toy museum -To reach a wider audience, different targets -Ex: modern art museum -Targets: children and who is not able to reach the venue b. The key features of the ideal virtual museum you think of… -Enjoyable -Attractive -Interactive -Thematic -User friendly, -Accessible -Colourful -Accesibility -Economic support by private and public institutions -Educational support for the staff c. The key features of the virtual museum you could realistically realise in your museum, or in Turkish museums you know well -To support and improve imaginary thinking through objects and pictures, -Story telling, -To create a policy to attract sponsors and donors -To improve accessibility to the museum to all people -To give possibility to visit the museum to disabled, old-aged, poors d. What do you realistically expect to achieve through your virtual museum? -to reach more audience and different targets through Technical support -Accessibility -Enjoyable learning

QuestionsMuseologists a. Why to realise a virtual museum in your museum, or in Turkish museums you know well -Use of technology in order to attract youngest generation -Ex: archeological museum -To reach wide audience -To appeal to young generations -To involve the local community b. The key features of the ideal virtual museum you think of… -Provide the right informations about the museum: history, foundation, implementation -Provide detailed info about the objects exposed -User friendly -To convey detailed information -Educative -To be inspired to the openly way of showing objects by the British Museum -To creat a strict connection within the real and virtual museum -Educative -Entertainment and enjoyable c. The key features of the virtual museum you could realistically realise in your museum, or in Turkish museums you know well -To realise accessibility without a great amount of funds -To avoid the dispersions of knowledge in a big country as Turkey -To update informations -To realise a more colourful and attractive venue -To include games for different targets -Interactive -To improve and create new and attractive merchandising: toys, books, gadgets d. What do you realistically expect to achieve through your virtual museum? -To stress problems of dispersion -To solve the problem of scarcity of resources -Economic technology system -To provide correctness of informations coming directly from the museum institution -To solve the problem of illegal traffic -To create a real and virtual community -To give detailed informations to the public

QuestionsStudents a. Why to realise a virtual museum in your museum, or in Turkish museums you know well -Ex: art design museum -Accessibility to object -Multi medial tours -To reach people using internet often -Ex: museum of Anatolian civilisation -To attract children, teenager and students -To overcome access problem through visual information b. The key features of the ideal virtual museum you think of… -To implement: cultural details, instructions about the museum, -Interaction with objects -Lovely, colourful -Detailed -To implement Intuitive and easy to use technologies c. The key features of the virtual museum you could realistically realise in your museum, or in Turkish museums you know well -To provide different multi medial tools -To improve access to existing tools -To realise a Real and possible accessibility -To create interactive virtual tours -To create Different technologies by age d. What do you realistically expect to achieve through your virtual museum? -To stress about Internet -To create an attractive and friendly graphic -To approach the collection of objects -To deliver a product attractive and usable for the young generations