Visual Analytics of User Behavior Project Description: Analyze and predict user behavior in a virtual world to inform dynamic modifications to the environment.

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Presentation transcript:

Visual Analytics of User Behavior Project Description: Analyze and predict user behavior in a virtual world to inform dynamic modifications to the environment to create a richer virtual experience. Major Accomplishments: –Identified virtual environmental differences that affect the user’s exploration affinity level –Extended game engine technology with visualization toolset to represent user position, velocity, time, map coverage, interaction events –Utilized deterministic nature of the engine to mine additional data of interest after original play session 1

Image Analysis –Techniques have been refined –Need real time image analysis to drive a feedback loop back into the system Integrate image analysis techniques in real time with the virtual world system 2 Visual Analytics of User Behavior Future Work

Image Analysis –Chroma key rendering performance –Optimize rendering pipeline for flat color rendering pass 3 Visual Analytics of User Behavior Future Work

Virtual world behavior driven by analysis –Real-time analysis will customize and enhance experience on a per-user basis –Integrate analytics framework into virtual world engine –Categorize user on the fly Timid Speedy Immersed –Loading based on Navigation prediction Preload assets based on paths users typically take at certain decision points. 4 Visual Analytics of User Behavior Future Work

Virtual world behavior driven by analysis –Analytics Camera Navigation assistance Based on previous user patterns –Resetting behavior Reset to environments conducive to more fulfilling experience 5 Visual Analytics of User Behavior Future Work