2006 Adobe Systems Incorporated. All Rights Reserved. 1 INTRODUCTION TO GRAPHIC DESIGN MOVEMENT, BALANCE, UNITY, CONTRAST, EMPHASIS, LINE, AND COLOR.

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Presentation transcript:

2006 Adobe Systems Incorporated. All Rights Reserved. 1 INTRODUCTION TO GRAPHIC DESIGN MOVEMENT, BALANCE, UNITY, CONTRAST, EMPHASIS, LINE, AND COLOR

2006 Adobe Systems Incorporated. All Rights Reserved. 2 Graphic design elements  Graphic design elements are the building blocks of graphics.  Line  Color  Shape  Texture

2006 Adobe Systems Incorporated. All Rights Reserved. 3 Lines  Lines can be straight or curved.  How are lines used in the composition on this slide?

2006 Adobe Systems Incorporated. All Rights Reserved. 4 Color definitions  Hue is another word for color.  Chroma is the intensity or purity of color.  Tint is a color mixed with white.  Tone is a color mixed with gray.  Shade is a color mixed with black.

2006 Adobe Systems Incorporated. All Rights Reserved. 5 Color and contrast  Using color can enhance or detract from a composition.  Color wheels help determine which colors are in greatest contrast. Use Kuler from Adobe Labs to try out new color schemes:

2006 Adobe Systems Incorporated. All Rights Reserved. 6 Color wheels  Analogous colors are adjacent to each other on the color wheel.  Often found in nature and pleasing to the eye  Complementary colors are opposite each other on the color wheel.  High contrast, energetic feel

2006 Adobe Systems Incorporated. All Rights Reserved. 7 Color in design  Use color to label or show hierarchy.  Use color to represent or imitate reality.  Use color to unify, separate, or emphasize.  Use color to decorate.  Use color consistently.

2006 Adobe Systems Incorporated. All Rights Reserved. 8 Shapes  Shapes are enclosed objects that can be created by line or created by color and value changes that define their edges.

2006 Adobe Systems Incorporated. All Rights Reserved. 9 Texture  Texture is the surface look of an object created by varying dark and light areas.  Roughness  Smoothness  Depth

2006 Adobe Systems Incorporated. All Rights Reserved. 10 Graphic design principles  Graphic design principles are ways in which elements are used together.  Movement  Balance  Emphasis  Unity

2006 Adobe Systems Incorporated. All Rights Reserved. 11 Movement  Movement is the use of lines, color, and repetition to create the illusion of motion.  Curved forms or lines  Repetition of geometric forms  Fuzzy lines or outlines

2006 Adobe Systems Incorporated. All Rights Reserved. 12 Lines  Lines can indicate motion or direction.  How are lines used in the composition on this slide?

2006 Adobe Systems Incorporated. All Rights Reserved. 13 Balance  Balance is the act of comparing or estimating two things, one against the other, and the contrast between:  Empty space (white space) and filled space  Text and images  Color and no colors and different colors  Textures against flat colors

2006 Adobe Systems Incorporated. All Rights Reserved. 14 Balance in composition  There are three different types of balance when using color, shape, and position:  Symmetry  Asymmetry  Radial symmetry

2006 Adobe Systems Incorporated. All Rights Reserved. 15 Symmetrical or formal balance  You can usually identify at least one of three lines of symmetry.  Horizontal  Vertical  Diagonal

2006 Adobe Systems Incorporated. All Rights Reserved. 16 Symmetrical balance

2006 Adobe Systems Incorporated. All Rights Reserved. 17 Examples of symmetrical balance

2006 Adobe Systems Incorporated. All Rights Reserved. 18 Examples of asymmetrical balance

2006 Adobe Systems Incorporated. All Rights Reserved. 19 Examples of radial balance

2006 Adobe Systems Incorporated. All Rights Reserved. 20 Unity  Unity: The correct balance of composition or color that produces a harmonious effect.  What is the focus of the message?

2006 Adobe Systems Incorporated. All Rights Reserved. 21 Emphasis  Emphasis: To express with particular stress or force.  What message is stressed here?

2006 Adobe Systems Incorporated. All Rights Reserved. Contrast  Create interest on the page  Organizational aid  How to create contrast  Large type, small type  Old style font, sans serif font  Thin line, thick line  Smooth texture, rough texture  Light background, dark text color 22

2006 Adobe Systems Incorporated. All Rights Reserved. Repetition  Repeat some aspects of the design throughout the entire piece  Bold font  Thick rule (line)  Certain bullet, color, design  Can also be thought of as consistency, unity  Common use is the design of the business card, letterhead and envelope 23

2006 Adobe Systems Incorporated. All Rights Reserved. Alignment  Nothing should be placed on the page arbitrarily  Every item should have a visual connection with something else on the page  Do NOT just throw things on the page wherever there just happens to be room 24

2006 Adobe Systems Incorporated. All Rights Reserved. Proximity  Group related items together so they are seen as one cohesive group rather than a bunch of unrelated bits  White space is a way to provide balance and breathing space on a page  Avoid the feeling of clutter, give the eye a place to rest 25 Six elements sit within their own space

2006 Adobe Systems Incorporated. All Rights Reserved. 26 Summary  The basis of good graphic design is use of design elements and their thoughtful application in the form of design principles.  Clearly identify what you are trying to accomplish — use design to convey your message.  Brainstorm alternatives. The Non-Designer’s Design Book, Robin Williams, 1994.