1 Best Practices for Creating Successful Missions
2 Identify your Learning Objectives When identifying your learning objectives for your mLevel mission you should make sure they are composed of three elements: Performance Condition Criteria Casual Learning for the Enterprise
3 Choose the Right Activities Once your learning objectives are clearly outlined you can then determine the right activities to address those objectives. mLevel provides the administrator with 3 different types of activities: Casual Learning for the Enterprise ExposeAssessApply
4 Expose Knowledge Navigator External Link Video
5 Assess Fast Lane Check Point Block Party Ice Breaker Quiz Ball ShortFuze
6 Apply Path Finder Custom Task Coordinates
7 Making mLevel Your Own When transforming the mLevel platform into your own it is important to focus on the three facets of customization: App Branding Level Configs Dynamic Text Casual Learning for the Enterprise
8 Customizing Your Environment Tenant-level Branding Activity-level Branding Mission-level Branding
9 Customizing Your Activities Level Configurations for Games
10 Customizing Your Text Dynamic Text Configurations
11 Poll Questions
12 User Management Get the right people in the room.. Schedule a 30 minute touch base with your IT team and the mLevel team Talk through requirements and security restrictions Casual Learning for the Enterprise
13 User Management Master File Using a unique identifier to maintain a user profile Automatically update player audience and decrease delay in updates Easily expand your audience for new missions SSO/SAML Eliminate the need for an mLevel-specific password Remove an additional registration step Follow up ~ SAML Support Article
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15 Driving Engagement Executive Sponsorship Get your leaders involved and talking about mLevel In person is the most powerful way ex: Town Hall Meetings Casual Learning for the Enterprise Think outside Text messages, internal posters, flyers, mLevel booth, lunch & learn
16 Driving Engagement Casual Learning for the Enterprise Custom Player Communication Mission Goal & how it benefits them Use images to spark interest Make it fun because mLevel is fun! Follow up ~ Player Communication Templates Support Article Utilize an Influential Sender To ensure users open and read the message
17 Driving Engagement Doesn’t have to just be #1 person on the leaderboard at the end Other options: o Top performer per week o Achieved mLevel = placed into a pool for a drawing o Recognition beyond leaderboard scores Casual Learning for the Enterprise Player Incentives
18 Driving Engagement Casual Learning for the Enterprise Locking / Unlocking o Activity level o Mission level Badges - mLevel Badge & All Stars Badge Scores / Timers o Alter to match your content SmackTalk
19 Poll Questions
20 Evaluating your Mission The mLevel platform allows administrators to check in on the progress of their users with a simple click of the mouse. Our analytics dashboard can quickly answers the questions of… How many people played? Who are my top performers? Who is struggling? Where are my users struggling? Casual Learning for the Enterprise
21 Casual Learning for the Enterprise How Many People Played? Key Metrics: Total Activity Plays Total Players Average Number of Plays When those plays occurred
22 Casual Learning for the Enterprise Identifying Top/Under Performers Key Metrics: Stars Earned Mission Mastery Total Points Earned
23 Casual Learning for the Enterprise Where Are My Users Struggling? Key Metrics: Topic Knowledge Gaps # of times a question was answered correct/incorrect
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25 Upcoming May Webinar… New Feature: Academy Activity Wednesday, May 13 th 10-11am CST The “Academy” activity provides a very player-centric take on learning that utilizes new features such as adaptive questioning, player-based analytics and an open-book style assessment. Casual Learning for the Enterprise
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