Amanda Kasey Langston-Wilson Dr. Toledo EDUC 7107-2 Diffusion of Technology Digital Storytelling.

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Presentation transcript:

Amanda Kasey Langston-Wilson Dr. Toledo EDUC Diffusion of Technology Digital Storytelling

 According to CDS, digital storytelling is a short, first person video-narrative created by combining recorded voice, still and moving images, and music or other sounds.

 Element #1—Why was there a need for Digital Storytelling  Element #2—The Research leading to Digital Storytelling  Element #3—Development of Digital Storytelling  Element #4—How and when introduced to the public

 People needed a way to tell a story using video.  Technology enabled those to produce works that told a story using images and sound that were very similar to a movie.

 A group of media artists, designers, and practitioners, including Joe Lambert and Dana Atchley, came together in the early 1990’s to San Francisco to explore how personal narrative and storytelling could be incorporated in a form of technology.  Digital Storytelling was also used by Ken Burns in the documentary “The Civil War” Joe Lambert discussing digital storytelling

Reference: Rogers, E. M. (2003). Diffusion of innovations (5th ed.). New York, NY: Free Press.

In 1986, Joe Lambert, the executive director of the new Life On The Water Theater Company, meet a local video producer named Dana Atchley after she viewed a production. In 1988, Lambert and Atchley worked together to collaborate and develop Atchley’s Next Exit, an interactive theoretical performance (White, 2010).

 In 1993, Lambert and Atchely taught three digital storytelling workshops for documentary filmmakers at the American Film Institute in Los Angeles, California. These workshops were provided by the Center for Digital Storytelling (White, 2010).

In the years between 1994 and 1998, Atchley, Lambert and Lamber’s wife, Nina Mullen created workshops which converted home movies into digital stories that were created by Life on the Water (White, 2010).

In 1994, Digital storytelling was featured on CNN and MSNBC. The San Fransico Digital Media Center, SFDMC, collaborated with numerous organizations in England, Germany, and Denmark during (White, 2010). In 1996, the first Digital Storytelling Cookbook was published by SFDMC. It was a hands-on production tutorial using SFDMC narration. “With support from Apple Computer, the SFDMC publishes the first version of the Digital Storytelling Cookbook, outlining the ‘Seven Elements’ of digital storytelling and offering hands-on production tutorials” (Center for Digital Storytelling). Preview of a digital copy of the Digital Storytelling Cookbook

Reference: Center for Digital Storytelling (2005). Retrieved December 20, 2011, from

 The intended users were film makers and people wanting to create and to share personal narratives.

 primary and secondary education  higher education  public health, social services, and international development  museums  libraries

What is the S- Curve? S-Curve – Innovation The S-shaped curve of adoption is the normal curve that “accelerates to a maximum until half of the individuals on the systems have adopted. Then it increases at a gradually slower rate as fewer and fewer remaining individuals adopt the innovation.” (Rogers, 2003, p. 272). Digital storytelling began in the 1990’s. Digital storytelling hasn’t reached full potential or complete adoption due to it’s newness.

Reference: Kieler, L. (2010). A Reflection: Trials in Using Digital Storytelling Effectively With the Gifted. Gifted Child Today, 33(3), Retreived from live&scope=site live&scope=site