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Innovation of Digital Storytelling Digital Storytelling is the practice of using computer-based tools to tell stories, focusing on a specific topic and.

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Presentation on theme: "Innovation of Digital Storytelling Digital Storytelling is the practice of using computer-based tools to tell stories, focusing on a specific topic and."— Presentation transcript:

1 Innovation of Digital Storytelling Digital Storytelling is the practice of using computer-based tools to tell stories, focusing on a specific topic and contain a particular point of view.

2 Innovation-Development Process Knowledge StagePersuasion StageDecision Stage Implementation Stage Confirmation Stage

3 Knowledge Stage Lead Thinkers for Digital Storytelling Joe Lambert Dana W. Atchley III 1941-2000 Co - Founders and Directors San Francisco Digital Media Center (SFDMC) now known as Center of Digital Storytelling (CDS) The brains behind Digital Storytelling

4 Knowledge Stage 1986 The meeting of two minds 1988 – 1990 Atchley & Lambert collaborates over the next two years on the development of “Next Exit” an autobiographical theatrical performance http://vimeo.com/7986724 Local video producer, Dana Atchley is in the audience as storyteller, Joe Lambert performs at his SFO based theater “Life on the Water”

5 The Need for Digital Storytelling in Education Digital Storytelling: Develops critical thinking. Enables students to make connections, which is key to comprehension Enhance sequencing Develops a discerning eye for online resources Increases technology, multimedia applications, and media literacy. Students must transition from passive learners engaged learners. I wonder what we are having for lunch? I wonder how elaborate I can make this? to

6 II. Persuasion Stage 1991 “Next Exit” is performed at National Association of Broadcasters convention in Las Vegas. American Film Institute (AFI) is in the audience 1993 Atchley & Lambert introduces Digital Storytelling Workshops for documentary filmmakers, at AFI. 1994 – 1998 “Life on the Water” creates the “Home Movies” digital storytelling workshops leading to the founding of San Francisco Digital Media Center (SFDMC)

7 III. Decision Stage Early Adopters 1995 Digital Storytelling Festivals begins Brings together worldwide media designers and experts 1996 Apple Computer 1 st version of “Digital Storytelling Cookbook”, hands-on production tutorials

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9 CDS published writing program produced by Pearson Learning CDS begins training educational organizations throughout the United States CDS & Apple Computer collaborates with Adobe Systems to develop Digital Storytelling curriculum. CDS leads Digital Storytelling workshops for Kellogg Foundation, Hewlett Packard, Ford, and Proctor & Gamble (U.S,) and Tryg Balitica (Copenhagen ) Lambert in partnership with Institute for the Future writes for Fortune 50 Banner year for Digital Storytelling 1998

10 Early Majority 1999 Workshops at Massachusetts Institute of Technology (MIT) 1999 MIT develops concept for StoryLink, a new media portal 2000 California College of Arts to continue several academic research projects focused on design & Digital Storytelling 2001 International Adoption begins 2001 Staff training for Evision on DS Wellington, New Zealand (leading to countrywide adoption) 2002 Curriculum development and training in Japan 2002 Publication of Lambert’s Digital Storytelliing: Capturing Lives selling over 5,000 copies

11 1986 Lambert & Atchley 1991 American Film Institute 1999 MIT 1996 Apple Computers 1998 Adobe Systems 2000 California College of Arts 2001 Stone Co., KY 2001 Evision 2004 Kean University, NJ 2002 Japan 2005 Kodak Corporation 1998 Pearson Learning 2004 University of Colorado 1998 U.S. Educational Trainings 1998 Workshops for HP, Ford, and Proctor & Gamble (after Kellogg) 1998 Workshops for Kellogg Foundation Implementation Stage Persuasion Stage Knowledge Stage Confirmation Stage 2003 BBC 1 st Intl Digital Storytelling Festival 2006 Patient Voices in the UK 2006 CDS initiates U.S. “Workshops for Educators” K – 12 teachers & technology staff

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