HUMAN CAPITAL MANAGEMENT and E- LEARNING. Why e-Learning: Pros and Cons of e-Learning vs. Class Room Learning What is required to develop such training.

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Presentation transcript:

HUMAN CAPITAL MANAGEMENT and E- LEARNING

Why e-Learning: Pros and Cons of e-Learning vs. Class Room Learning What is required to develop such training What type of training is available online Where the technology is heading. E-Learning

E-Learning Definition Elliott Masie –“The use of technology to design, deliver, select, administer, support and extend learning“ Percepsys –“Using a technological means (Internet/Intranet/Extranet) to access and manage learning that supports and enhances the knowledge of an individual”

The Case for E-Learning –No more expensive travel costs –Less staff time wasted in travel –Immediate availability –Self-paced learning and increased confidence –Instructional quality consistency –Instant feedback and scores –Instant and less costly updates

Advantages of E-Learning Access: Making training more available to learners. Cost: Reducing training costs. Content: Increasing the scope of offerings. Relevance: Making training more meaningful to people’s work. Speed: Responding to constant change and rapid product innovations. Efficiency: Avoiding scheduling of classroom training and booking instructors. Empowerment: Putting the responsibility for learning in the hands of learners. Business: Using fast, effective learning as a competitive weapon. Convenience: Letting time-pressured students learn at the best time and place. Connection: Connecting learning data to other systems, such as HRIS.

Obstacles in E-Learning Human –Organizational –Cultural Resistance –Instructional Technological –Bandwidth –Interactivity –Technology support –Development costs

E-Learning Challenges Content Development Bottleneck! –Long time to develop course –Typically $500-50,000 per hour of instruction –Communication difficulties with SMEs (not always on the same page) –Need to outsource because of lack of multi-dimensional skills - Web Team, Design team, Learning standards, Instructional design Infrastructure Snags… –High cost of purchase, implementation and deployment –Problematic and incompatible features between disparate systems –Frequently - LMS, LCMS and Portal integration problems –Difficult to measure activity, results and impact

Who is on an E-Learning Team? Project Managers Instructional Designers Subject Matter Experts Programmers Writers Graphics Artists, Animators, and Videographers Quality Controllers

Where do we go from here? Simulation based learning Scenario based learning

Percepsys Performance Inc Rosebush Road Mississauga, ON L5M 5H3 (647)