CSS 372 - Lecture 2 Chapter 3 – Connecting Computer Components with Buses Bus Structures Synchronous, Asynchronous Typical Bus Signals Two level, Tri-state,

Slides:



Advertisements
Similar presentations
Computer Architecture & Operating Systems
Advertisements

Computer Architecture and Organization
Chapter 7: System Buses Dr Mohamed Menacer Taibah University
Digital Computer Fundamentals
TCSS 372A Computer Architecture. Getting Started Get acquainted (take pictures) Discuss purpose, scope, and expectations of the course Discuss personal.
TK 2123 COMPUTER ORGANISATION & ARCHITECTURE
Chapter 3 Continued Logic Gates Logic Chips Combinational Logic Sequential Logic Flip Flops Registers Memory Timing State Machines.
Chapter 3 System Buses.
University College Cork IRELAND Hardware Concepts An understanding of computer hardware is a vital prerequisite for the study of operating systems.
TECH CH03 System Buses Computer Components Computer Function
CSS 372 Oct 2 nd - Lecture 2 Review of CSS 371: Simple Computer Architecture Chapter 3 – Connecting Computer Components with Buses Typical Bus Structure.
Module I Overview of Computer Architecture and Organization.
Lecture 12 Today’s topics –CPU basics Registers ALU Control Unit –The bus –Clocks –Input/output subsystem 1.
CS-334: Computer Architecture
Computer Architecture Lecture 08 Fasih ur Rehman.
Digital System Bus A bus in a digital system is a collection of (usually unbroken) signal lines that carry module-to-module communications. The signals.
Computer Function and Interconnection
PCI Team 3: Adam Meyer, Christopher Koch,
THE COMPUTER SYSTEM. Lecture Objectives Computer functions – Instruction fetch & execute – Interrupt Handling – I/O functions Interconnections Computer.
ECE 456 Computer Architecture
CHAPTER 3 TOP LEVEL VIEW OF COMPUTER FUNCTION AND INTERCONNECTION
1 Microprocessor-based Systems Course 9 Design of the input/output interfaces (continue)
Top Level View of Computer Function and Interconnection.
COMPUTER SYSTEM ARCHITECTURE ASSIGNMENT BUS/PCI BUS MODEMS SIDHARTH JONNALA VENKATA SOUJANYA Vallapuneni BOHAN REN.
Interrupts, Buses Chapter 6.2.5, Introduction to Interrupts Interrupts are a mechanism by which other modules (e.g. I/O) may interrupt normal.
CSS 372 Oct 4th - Lecture 3 Chapter 3 – Connecting Computer Components with Buses Bus Structures Synchronous, Asynchronous Typical Bus Signals Two level,
I/O Computer Organization II 1 Interconnecting Components Need interconnections between – CPU, memory, I/O controllers Bus: shared communication channel.
COMPUTER ORGANIZATIONS CSNB123. COMPUTER ORGANIZATIONS CSNB123 Expected Course Outcome #Course OutcomeCoverage 1Explain the concepts that underlie modern.
MBG 1 CIS501, Fall 99 Lecture 18: Input/Output (I/O): Buses and Peripherals Michael B. Greenwald Computer Architecture CIS 501 Fall 1999.
Computer Architecture Lecture 2 System Buses. Program Concept Hardwired systems are inflexible General purpose hardware can do different tasks, given.
EEE440 Computer Architecture
System Buses. Program Concept Hardwired systems are inflexible Hardwired systems are inflexible General purpose hardware can do different tasks, given.
Review Question (last week) 1.With the aid of diagrams, explain the significant difference between Von Neumann and Harvard Architecture. 1.
ECEG-3202 Computer Architecture and Organization Chapter 3 Top Level View of Computer Function and Interconnection.
L/O/G/O Input Output Chapter 4 CS.216 Computer Architecture and Organization.
CHAPTER 6: The Little Man Computer
By Fernan Naderzad.  Today we’ll go over: Von Neumann Architecture, Hardware and Software Approaches, Computer Functions, Interrupts, and Buses.
Dr Mohamed Menacer College of Computer Science and Engineering, Taibah University CE-321: Computer.
A+ Guide to Managing and Maintaining Your PC Fifth Edition Chapter 22 All About SCSI.
Group 1 chapter 3 Alex Francisco Mario Palomino Mohammed Ur-Rehman Maria Lopez.
Mohamed Younis CMCS 411, Computer Architecture 1 CMCS Computer Architecture Lecture 26 Bus Interconnect May 7,
Chapter 3 System Buses.  Hardwired systems are inflexible  General purpose hardware can do different tasks, given correct control signals  Instead.
Computer Architecture. Top level of Computer A top level of computer consists of CPU, memory, an I/O components, with one or more modules of each type.
Chapter 2: Computer Function And Interconnection
CHAPTER 4 TOP LEVEL VIEW OF COMPUTER FUNCTION AND INTERCONNECTION
Chapter 3 Top Level View of Computer Function and Interconnection
BIC 10503: COMPUTER ARCHITECTURE
William Stallings Computer Organization and Architecture 6th Edition
Computer Organization and Architecture William Stallings 8th Edition
William Stallings Computer Organization and Architecture 8th Edition
ECEG-3202 Computer Architecture and Organization
Overview of Computer Architecture and Organization
Overview of Computer Architecture and Organization
Chapter 3 System Buses.
William Stallings Computer Organization and Architecture 7th Edition
William Stallings Computer Organization and Architecture
Presentation transcript:

CSS Lecture 2 Chapter 3 – Connecting Computer Components with Buses Bus Structures Synchronous, Asynchronous Typical Bus Signals Two level, Tri-state, Wired Or Hierarchical Bus Organizations PCI Bus Example

What is a Bus? A communication pathway connecting two or more devices (Computers, Components, I/O, …) Usually broadcast Often grouped –A number of channels in one bus –e.g. 32 bit data bus is 32 separate single bit channels Power lines may not be shown

What do Buses look like? –Parallel lines on circuit boards –Ribbon cables –Strip connectors on mother boards –Sets of wires

Types of Buses Synchronous Asynchronous (Hand Shaking) Serial (Twisted pair, Coaxial Cable,..) Parallel (Ribbon Cable,

Types of Buses Dedicated –Separate data & address lines Multiplexed –Shared lines –Address valid or data valid control line –Advantage - fewer lines –Disadvantages More complex control Ultimate performance

Physical Considerations for Buses Media (voltage, optic) Signal levels – the higher, the more immune to noise Noise Absorption – wires can pick up noise from neighboring wires Noise Generation – wires can be antennas Length Creates Delay ( reduces Bandwidth) Consumes Power Creates reflections – (Terminations become more critical)

Logic Threshold Voltage Levels

Signal Scheme Alternatives Totempole - High or Low output level Line always at a 1 level or 0 level Open collector, open drain, wired-or Line is nominally at a 1 level or 0 level – line is “pulled” to non-nominal level Tristate Has third state – open Differential Uses a pair of lines – the level is the difference of signals on the two lines.

Bus Challenges Lots of devices on one bus leads to: –Propagation delays Long data paths mean that co-ordination of bus use can adversely affect performance –Traffic congestion Too many devices communicating reduces bandwidth Alternative - Systems use multiple buses

Simple Computer Bus + S + clock(s), power(s), and ground (S) Notes: 1) Bus lines need to be properly terminated 2) Power lines are to furnish reference voltage, not power

Adding an Expansion Bus

Hierarchical Bus Structure

Bus Arbitration More than one module may need to control the bus e.g. CPUs and DMA controller Only one module may control the bus at one time Arbitration may be centralised or distributed

Centralised or Distributed Arbitration Centralised –Single hardware device controlling bus access Bus Controller Arbiter –May be part of CPU or separate Distributed –More than one module may claim the bus Need control logic on all these modules

Timing Co-ordination of events on bus Synchronous –Events determined by clock cycles –Control Bus includes clock line(s) –A single 1-0 is a bus cycle (or phase) –All devices can read clock line –Likely sync on leading edge –Likely a single cycle for an event (may be multiple clock cycles or phases)

Timing Diagram Conventions

Synchronous Timing Diagram

Asynchronous Timing – Read Diagram

Asynchronous Timing – Write Diagram

Example - PCI Bus Peripheral Component Interconnection Intel released to public domain 32 or 64 bit 50 lines

Typical PCI Bus Usage

Multiple PCI Bus Configuration

PCI Commands Transaction between initiator (master) and target Master claims bus Determine type of transaction –e.g. I/O read/write Address phase One or more data phases

PCI Read Timing Diagram

PCI Bus Arbiter

PCI Bus Arbitration Timing