A Case Study Rebecca A. Croxton, MLIS Anthony S. Chow, PhD

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Presentation transcript:

Using ADDIE and Systems Thinking as the Framework for Developing a MOOC A Case Study Rebecca A. Croxton, MLIS Anthony S. Chow, PhD University of North Carolina at Greensboro

Session Overview Project Overview Research Questions Contemporary Issues Surrounding MOOCs User Centered Design & ADDIE Methods Results Q & A

Project Overview A mid-sized university in the southeastern US wished to test out the MOOC space. Two pilot courses identified by the university: Web Design & Usability The Soul & Search for Meaning Web Design & Usability – Developed using ADDIE Framework

Research Questions RQ1: What is the process for designing and developing a MOOC? RQ2: What impact did using the ADDIE model have on MOOC design? RQ3: What is the relationship between instructional design and MOOCs?

Contemporary Issues Low completion rates overall (5-16%) Concerns regarding student engagement Concerns regarding quality of education MOOCs can offer. Limited opportunities for instructor connection and student interaction.

User Centered Design & ADDIE User Centered Design – Process of designing a tool from the perspective of how it will be understood and used by the user (Nielson & Loranger, 2006) ADDIE Framework Analysis Design Development Implementation Evaluation

Methods Case Study Approach – Instructor & Co-Author of paper – closely followed through MOOC design & development MOOC designed to teach web design & usability Public, mid-sized regional university in southeastern United States Interviews – administrators, design team, user group, and student (course completer) Instructor added his own perspectives about project

RQ1: Process for Designing & Developing a MOOC Full design team assembled at onset of project Project Manager Instructional Designer Graphic Designer Video Production Team Faculty Member Lead Faculty Member – Ensured ADDIE was followed throughout Financial Resources – University provided $13,000 for project ($3500 for faculty compensation)

RQ1: Designing & Developing a MOOC with ADDIE “A” is for Analysis University leaders, Chancellor, Production Team, & Lead Faculty Member identified goals of MOOC: Teach, free of charge, how to design a website and basic usability concepts & methods Publicize and brand university Serve as test case for instructional strategies Target Audience: Young, Male, Tech-Savvy Professionals

RQ1: Designing & Developing a MOOC with ADDIE “D” is for Design Identify Course Objectives Create Timeline Determine Basic Course Architecture 5 asynchronous units (2-5 sections each) Variety of Presentation Modes Video introductions, unit reviews (MC questions, online discussion, hands on activities, readings, video case studies

RQ1: Designing & Developing a MOOC with ADDIE “D” is for Design Create Outcomes Map Determine Acceptable Performance 90% Mastery

RQ1: Designing & Developing a MOOC – Outcomes Map “D” is for Development Introductory videos for all unit and section introductions & lectures

RQ1: Designing & Developing a MOOC with ADDIE “D” is for Development – Usability Review Will students learn from course? How can it be improved?

RQ1: Designing & Developing a MOOC with ADDIE “D” is for Development – Usability Review Modifications to Course Primarily - Changes to Videos Short videos (15-20 sec) combined to 3-4 min (10 min max) videos Transcripts included Closed captioning Positive feedback gave production team confidence to proceed.

RQ1: Designing & Developing a MOOC with ADDIE “I” is for Implementation Quiet rollout Introduction Page w/ Overview Each Unit Intro Video (full transcript) Right Side Bar 2-5 Sections Instructional video 5 question review / assessment Applied activity Readings Supplemental resources

RQ1: Designing & Developing a MOOC with ADDIE – “I” MOOC Welcome Screen Unit Overview Dr. Chow & Spiro Section Homepage

RQ1: Designing & Developing a MOOC with ADDIE – “I” Unit Review Apply & Reflect on Concepts Applied Activity Readings / Add’l Resources

RQ1: Designing & Developing a MOOC with ADDIE E” is for Evaluation Production team constantly evaluated project. Anecdotal evidence – course is successful Learners are satisfied

RQ2: Impact of ADDIE on MOOC Design The best thing about a model is that it gives you a process by which to structure what is otherwise a very tiring and complex process (Chow). ADDIE helped to: Ensure goals are clearly defined Create and timeline and outline needs Keep the team to a timeline Encourage feedback after initial implementation Create environment for periodic feedback and ongoing refinement

RQ3: Relationship between Instructional Design & MOOCs Key Factor – Large MOOC enrollment –eliminates instructor’s ability to provide feedback. Place learner at center of what needs to be accomplished. Designing learning activities in way that is value added and material will be used. Clear learning objectives Activities include learner engagement, cognitive processing, social interactivity Learner experiences include multimedia, readings, assessment, socially interactive context

Final Thoughts Systems thinking has provided a theoretical and applicable “guiding” framework Ensure alignment between institutional elements and organizational goals (Kaufman, 1988) Recommended – Team of Production Specialists & Faculty Implement instructional design process such as ADDIE that allows constant feedback cycle

Final Thoughts Q & A

Thank you! For More Information: Anthony Chow – aschow@uncg.edu Becky Croxton - racroxto@uncg.edu Slides: http://systemicchange.wordpress.com/research /aect-conferences/aect-2014/18/