Elementary TCP Sockets Chapter 4 UNIX Network Programming Vol. 1, Second Ed. Stevens.

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Presentation transcript:

Elementary TCP Sockets Chapter 4 UNIX Network Programming Vol. 1, Second Ed. Stevens

Application 1 Socket socket interface user kernel Application 2 user kernel Underlying communication Protocols Communications network Socket socket interface Figure 2.16 Copyright ©2000 The McGraw Hill CompaniesLeon-Garcia & Widjaja: Communication Networks

Figure 2.17 Leon-Garcia & Widjaja: Communication NetworksCopyright ©2000 The McGraw Hill Companies TCP socket calls

socket() bind() sendto() close() socket() bind() recvfrom() sendto() close() blocks until server receives data from client data Server Client recvfrom() Figure 2.18 Leon-Garcia & Widjaja: Communication NetworksCopyright ©2000 The McGraw Hill Companies UDP socket calls

System Calls for Elementary TCP Sockets #include family: specifies the protocol family {AF_INET for TCP/IP} type: indicates communications semantics SOCK_STREAM stream socket TCP SOCK_DGRAM datagram socket UDP SOCK_RAW raw socket protocol: set to 0 except for raw sockets returns on success: socket descriptor {a small nonnegative integer} on error: -1 Example: If (( sockfd = socket (AF_INET, SOCK_STREAM, 0)) < 0) err_sys (“socket call error”); socket Function int socket ( int family, int type, int protocol );

sockfd: a socket descriptor returned by the socket function *servaddr: a pointer to a socket address structure addrlen: the size of the socket address structure The socket address structure must contain the IP address and the port number for the connection wanted. In TCP connect initiates a three-way handshake. connect returns when the connection is established or when an error occurs. returns on success: 0 on error: -1 Example: if ( connect (sockfd, (struct sockaddr *) &servaddr, sizeof (servaddr)) != 0) err_sys(“connect call error”); connect Function int connect (int sockfd, const struct sockaddr *servaddr, socklen_t addrlen);

bind assigns a local protocol address to a socket. protocol address: a 32 bit IPv4 address + a 16 bit TCP or UDP port number. sockfd: a socket descriptor returned by the socket function. *myaddr: a pointer to a protocol-specific address. addrlen: the size of the socket address structure. Servers bind their “well-known port” when they start. returns on success: 0 on error: -1 Example: If (bind (sd, (struct sockaddr *) &servaddr, sizeof (servaddr)) != 0) errsys (“bind call error”); bind Function int bind (int sockfd, const struct sockaddr *myaddr, socklen_t addrlen);

Listen is called only by a TCP server and performs two actions: 1.Converts an unconnected socket into a passive socket. 2.Specifies the maximum number of connections that the kernel should queue for this socket. returns on success: 0 on error: -1 Example: If (listen (sd, 2) != 0) errsys (“listen call error”); listen Function int listen (int sockfd, int backlog);

accept is called by the TCP server to return the next completed connection from the front of the completed connection queue. sockfd: this is the same socket descriptor as in listen call. *cliaddr: used to return the protocol address of the connected peer process (i,e., the client process). *addrlen: {this is a value-result argument} before the accept call: we set the integer value pointed to by *addrlen to the size of the socket address structure pointed to by cliaddr; on return from accept call: this integer value contains the actual number of bytes stored in the socket address structure. returns on success: a new socket descriptor on error: -1 accept Function int accept (int sockfd, struct sockaddr *cliaddr, socklen_t *addrlen);

For accept the first argument sockfd is the listening socket and the returned value is the connected socket. The server will have one connected socket for each client connection accepted. When the server is finished with a client, the connected socket must be closed. Example: sfd = accept (s, NULL, NULL); if (sfd == -1) err_sys (“accept error”); accept Function (cont.) int accept (int sockfd, struct sockaddr *cliaddr, socklen_t addrlen);

close marks the socket as closed and returns to the process immediately. sockfd this socket descriptor is no longer useable. Note – TCP will try to send any data already queued to the other end before the normal connection termination sequence. Returns on success: 0 on error: -1 Example: close (s); close Function int close (int sockfd);