Testing and peer review

Slides:



Advertisements
Similar presentations
Industrial Location Task. 1.Describe the original factors which led to the growth of industry (4 marks) 2.Describe and explain the recent industrial changes.
Advertisements

Computer Science 2014 Internal Assessment The Solution.
Lesson Objectives, Unit 4. Learn what is required for Unit 4 Assessment 1.
What is Multimedia Includes: Sound Animation Video and Graphics.
SELECT A LESSON 1. A WORLD AND CHARACTERS 2. PATHS AND ENEMIES 4. USING PAGES TO CHANGE THE RULES 5. GAME ANALYSIS AND DESIGN 6-7. CREATING YOUR OWN GAME.
Evaluation IMD07101: Introduction to Human Computer Interaction Brian Davison 2010/11.
Objectives To identify the key parts of the clients brief. To identify possible success criteria To complete the specification sheet.
Systems Life Cycle. Know why it is necessary to evaluate a new system Understand the need to evaluate in terms of ease-of- use, appropriateness and efficiency.
Alicia Hunter Principal Farristown Middle School.
 Write the Learning objective onto your Self Assessment Sheet LO: Understand the importance of testing and reviewing a game to make it better.
Scanner Slip-Up Case: Planning and Drafting. What are the choices? Complete the Project Planning Sheet for this case. This is just an initial plan. There.
Unit R005: Creating an interactive product using multimedia components Learning Outcome 03 : Be able to carry out usability testing Cambridge Nationals.
Sandringham School Computer Science Faculty Year 7 Virtual Tour – Lesson 6.
GCE Software Systems Development AS Agreement Trial November 2015.
A Level Computer Science
Project planning The systems life cycle.
Evaluating and Improving a Website
Year 1 Curriculum Evening
LESSON 2 AIM: Review a game. Comment on what makes a game good.
Webpage Creation Introduction
ICT in the Early Years Conference 19th May 2005
Write a story Creating a Successful Lesson Plan Learning objectives:
Individual Thinking Time
Date: L.O: to deliver presentation to a judging panel
Project Overview Introduction Frame Build Motion Power Control Sensors
Chapter 4 Developing Performance-Based Assessments
Exploring Computer Science Lesson 4-13
Unit 6 – Implementation log
Projects 2 05/05/11.
Student Expectations: Please be seated in SILENCE.
Why bother – is this not the English Department’s job?
Finishing the Virtual Pet
The Literacy Hub Introduction Literacy Toolkit
YEAR 7 DANCE.
LO3 - Create the Game 2016 Specification - L/615/1355
Planning your game.
Drama At Cornwallis Academy
ICT Learning Objectives
Introduction to Stencyl
Have out your stamp sheet out!!
Designing your game assets
Task 4: Post-production techniques and processes
ديبــــاجــــــة: صادق الكنيست الإسرائيلي في تاريخ على اقتراح قانون دائرة أراضي إسرائيل (تعديل رقم7) – 2009 الذي يشكّل، عمليًا، خطة إصلاح شاملة.
Reviewing your final digital product
Unit 09 – LO3 - Be able to Implement and Test Products
The Tulip Touch Follow up
Share Key Learning question with students
Share Key Learning question with students
Adding content – service industry
Fabric Wall Hanging Evaluation.
Methods of gathering data
Creating a Calendar.
DESIGNING RUBRICS Hein van der Watt
On the Job Training Workbook.
Learning Outcome 3 – Assignment
Briefly describe your project and what you have achieved here.
End of term assessment.
i t u n e c o a d Pre-Starter
Peer assessment.
Adding content – Wearable technology
Unit 4 - A06 – Review Grade Criteria To get a c
Creating your multimedia product – setting up pages and navigation
Testing and peer review
Adding content – bio medical
Exploring Computer Science Lesson 4-13
Welcome to Science (5/4) Please come and see me if you would like to help pass back papers. Please have a seat and take out the following: Your Ups and.
Scratch – Game Testing My Game Creation.
An overview of course assessment
Formative vs. Summative
Practical Team Sports. UNIT OUTCOMES 1. Understand the skills, techniques and tactics required in contrasting team sports. 2. Understand the rules and.
Presentation transcript:

Testing and peer review

Do it now Make a list of success criteria that could be used to test your product. Share these with the rest of the class. Friday, 24 May 2019

Learning Objective “Learn how to use criteria to test your product”. Write this Learning Objective into your books. Friday, 24 May 2019

Learning Outcomes L4 L5 L6 Friday, 24 May 2019 use criteria to evaluate the quality of solutions and can identify improvements making some refinements to the solution, and future solutions. design criteria to critically evaluate the quality of solutions, use the criteria to identify improvements and make appropriate refinements to the solution. design criteria for users to evaluate the quality of solutions, and can use the feedback from users to identify improvements and can make appropriate refinements to the solution L4 L5 L6 Friday, 24 May 2019

Creating a test plan Create your own test plan Using the Success Criteria you wrote for the do it now task create a test plan to show that you have fully tested your product. Have a look at the example (this is only a small example of the tests you are expected to carry out) NOTE: Any changes that you make should be evidenced with before and after screenshots Learn how to use criteria to test your product

Learn how to use criteria to test your product Peer Assessment Using your criteria for guidance, design a questionnaire that can be given to the person next to you to test your game. Choose some appropriate software to write your questionnaire. Learn how to use criteria to test your product

Learn how to use criteria to test your product Peer Assessment Swap seats with the person next to you. Play your partners game and complete the peer review sheet they have given you. Can you make any improvements based on their suggestions? Learn how to use criteria to test your product

Learn how to use criteria to test your product Extension Task Have a look at some of the videos available in the extension section on Weebly – think about how you could use these in your multimedia product. Learn how to use criteria to test your product

“Learn how to use criteria to test your product”. Learning Objective “Learn how to use criteria to test your product”. Friday, 24 May 2019

Learning Outcomes L4 L5 L6 Friday, 24 May 2019 use criteria to evaluate the quality of solutions and can identify improvements making some refinements to the solution, and future solutions. design criteria to critically evaluate the quality of solutions, use the criteria to identify improvements and make appropriate refinements to the solution. design criteria for users to evaluate the quality of solutions, and can use the feedback from users to identify improvements and can make appropriate refinements to the solution L4 L5 L6 Friday, 24 May 2019