Motor Programmes Third phase of the information processing model- actually moving Output How movement patterns are constructed and utilised and adapted.

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Presentation transcript:

Motor Programmes Third phase of the information processing model- actually moving Output How movement patterns are constructed and utilised and adapted.

Motor Programmes Develop a skill in cognitive and associative phase it is stored in the long term memory. When we need the skill the memory retrieves the programme and transmits it via nerve impulses to muscles Executive motor programme

Motor Programmes The programme can be recalled when needed and modified Autonomous (well learnt) = short reaction time Cognitive phase- long time or not completed correctly

Motor Programmes Hierarchical structure Movements that are autonomous at lower levels and more complex subroutines at the top As performer becomes more skilled the existing executive motor programme is superseded by a new one Autonomous and over learnt

Cricket Shot Stance Grip Feet placement Backswing Follow through Once developed the subroutines , the cricketer will then develop more specific shots depending on line of the ball, where it pitches etc Cricket Shot Stance Grip Feet placement Backswing Follow through

Motor Programmes Coach can identify subroutines to pinpoint specific weaknesses and incorporate into training. Whole part whole etc TASK Identify subroutines for your core skills