For this game you will need….  Large sheet of blank paper  Pencil/Eraser  Coloring pencils (optional)

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Presentation transcript:

For this game you will need….  Large sheet of blank paper  Pencil/Eraser  Coloring pencils (optional)

THINGS TO REMEMBER  Maintain consistent scale and symbols  Road Width/Buildings/Homes roughly 1cm  Create a Symbols legend on the back of your paper.

Early Settlements Early settlements were often agricultural settlements, these were areas of low population density and often dispersed to allow space for farmers to farm their crops. population density

Round 1  Draw: 1 River 1-2cm wide and runs from edge to edge 2 bridges 4 main roads (single line) 8 houses (approx. 1cm, foundation of a house must touch a road, number each house)

Round 2  Select 1 house which will be yours and shade it in  Draw: 1 place of worship 1 cemetery 2 stores 1 pub/restauraunt

Resource Based Settlements Sometimes isolated rural settlements would occur which formed out of resource-based settlements, these are often referred as mining, fishing, and forestry towns.

Round 3  Draw a small mine on an isolated part of your map  Place 4 houses in close proximity to the mine  Have a road leading to the mine.

Service Based Settlements  Some people settled in isolated areas because they can earn a living by providing services to residents and to travelers passing through.  Often these settlements would be scattered along major roads.  Often based on transportation  Can include gas stations, motels, post office and restaurants

Round 4  Draw 2 houses + 2 service based stores on your map, they must be connected to a road.  A source of power (Type of power station)

Population Growth Around 1850 and onward, population began to grow at an ever-increasing rate. What were some of the reasons?  Food production/distribution  Improvements in public health (soap, sewage lines, etc.)  Conquest of disease (medicine, vaccines, etc.)

Rural-Urban Migration  The process from being rural to urban is called “urbanization”  Increase in population density paired with the growth of industry makes an area urban

Round 5  Draw 6 more houses  1 elementary school  1 more place of worship  1 more road  1 landfill (Garbage dump)  1 more pub/restaurant  1 more river bridge  1 more store

Villages As agricultural productivity improved over time and food surpluses became larger, people no longer needed to produce their own food. People started to become specialist in their field, such as weaving, making metal objects, milling, baking. Since these specialists were offering goods and services to others, it made sense for them to live close together.

Round 6  Draw 2 government services and 6 houses on one location of your map and 2 service based businesses  Draw a water filtration plant.  Draw 6 more houses

Towns As villages began to grow, they started to form towns and cities. The goods and services produced in these towns and cities were exchanged for food products in the countryside.

Round 7  Make a fist and place it on your map and make a rough dotted-line around the area that your hand. Label this land “Agricultural Use Only”. Erase and re- locate any houses/businesses in that area.  Add three low rise apartments buildings

Industries In order for these urban areas to grow even larger and increase their economic base, they needed basic industries. A greater population base and improvements in transportation allowed cities to build factories and manufacturing plants to produce goods, some of which were sold locally while others were shipped and sold to other communities.

Round 8  Add a railroad from one edge of the map to another  Add 2 factories or manufacturing plants on your map  Add 2 low rise apartment buildings  Add 2 estates  Add 2 high rise apartment buildings  Add 2 office building  Add 3 more businesses/services  Add 2 parks

Feed The Need As cities continue to expand, there becomes a growing need for services and entertainment. Some cities even become tourist hotspots so that they can bring in more outside money. Both physical and human features can draw in tourists (ie. Niagra Falls, Wonderland, CN Tower)

Round 9  Draw: 2 tourist attractions Another road Add 1 elementary school Add 2 high schools 1 college Add two condominiums 2 theatres 1 government building 2 parks with green space

Round 10  Make a sign on your map and name your city

Questions 1. Describe 3 reasons that towns and cities grow. 2. What did you find most challenging with this activity? 3. Do you feel the activity was reflective of how real urbanization occurs? 4. What do you like best about your design? What would you do differences? 5. If you could control the development of a future town or city, what laws would you put into place to make it a better place to live?