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 From Town Of Choice to School Of Choice…  Where we are coming from  Where we want to get to, and how we’ll get there.

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Presentation on theme: " From Town Of Choice to School Of Choice…  Where we are coming from  Where we want to get to, and how we’ll get there."— Presentation transcript:

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2  From Town Of Choice to School Of Choice…  Where we are coming from  Where we want to get to, and how we’ll get there

3  Pass the buck  In your production groups you have 5 min to collate as many roles as you can think of. 5 minute showdown and then 5 minute clarification

4 A class of art having a characteristic form or technique How many film genres can you name ? (Reference: http://www.filmsite.org/)http://www.filmsite.org/ Drift Media © 2008 www.driftmedia.com.au

5  Draw your camera and tripod. Identify the following functions: Lens Zoom control Internal Microphone Play/ Record switch Digital Input/ Output Viewfinder External Microphone On/Off switch Tape Eject Playback controls 240v power input Battery 2 X 15 min

6  Cameras are dumb!- (Iris)  Audio- the invisible killer (get in close…)

7  Shot Types and Framing (handout)  Production Positioning (stance)  Production dialogue (slate)

8 Drift Media © 2008 www.driftmedia.com.au IMAGE 1 IMAGE 2

9 Image 1 + Image 2= Meaning Eisenstein 1938 Drift Media © 2008 www.driftmedia.com.au

10  The way we set up a shot can affect the meaning.  We can create different “feels” to our shots by looking at composition. The basic way to do this is to look at your screen as a 3X3 grid.

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15  Pre production Idea, Story, Script, Storyboard, Plan  Production Location shoot, Atmos/ Nat sound, Music and Composition  Post Production NLE, Graphics, Sound Design

16 Drift Media © 2008 www.driftmedia.com.au

17  Using what you’ve learnt, shoot the storyboard provided. Don’t forget production dialogue and slate. You have 1 hour (roughly 10 minutes per shot) LUNCH BREAK

18  What worked?  What didn’t?  Easiest part?  Hardest part?  One thing you’d do differently next time?

19 1. Continuous rolling 2. Exposure 3. Focus 4. Audio not given respect 5. Edit too subjective.

20 1. No time between hitting record and starting the action 2. Pans too long in duration 3. Pans too wide in arc 4. Camera Zoom 5. Camera shake

21  Hard lights- intense “spot” lights which casts shadows Soft Lights- light is reflected, throws little shadow

22 Each different type of light we use within a scene is called a “point” of light. Generally, you will need to work with three “points”. 1. Key light- dominant light (brightest) 2. Fill light- brings out detail in the shadows cast by Key light 3. Back light- seperates subject from background (dullest)

23 Look at existing light sources- eg lamps, tv screens, computer monitors A light bounce can be made with the sun (or a 200w lightbulb) and a large sheet of White cardboard

24  Identify ambient noise (how many noises in this room)  Types of mics Shotgun- directional The use of a directional mic, (a shot gun, or electret) will cut down the surrounding noise. You still need to record in a quiet environment however. Lapel- unidirectional (most cameras are uni) Captures audio from the front and to the side of the camera.

25  No external mic- do not zoom !!!!  Work in close to your subject  Find locations with little or no ambient noise

26  Pitch within your group  Each person shares their writing task within their group.  Group decides on one story they think will best suit this project

27  Each group has 5 minutes to pitch their chosen idea to the whole group, and field questions.


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