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Not Quite Video Games: Electronic Simulations for Teacher Education Rose W. Chu Urban Teacher Program Metropolitan State University NECC 2009 © 2009 Rose.

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Presentation on theme: "Not Quite Video Games: Electronic Simulations for Teacher Education Rose W. Chu Urban Teacher Program Metropolitan State University NECC 2009 © 2009 Rose."— Presentation transcript:

1 Not Quite Video Games: Electronic Simulations for Teacher Education Rose W. Chu Urban Teacher Program Metropolitan State University NECC 2009 © 2009 Rose Chu, Larry Copes, & John McCaffrey

2 What are simulations? 2 © 2009 Rose Chu, Larry Copes, & John McCaffrey

3 Solitaire 3 © 2009 Rose Chu, Larry Copes, & John McCaffrey

4 Flight Simulator 4 © 2009 Rose Chu, Larry Copes, & John McCaffrey

5 Medical training Simulation Center @ Metropolitan State University 5 © 2009 Rose Chu, Larry Copes, & John McCaffrey

6 Short, demonstration simulation in arithmetic Checkers 6 © 2009 Rose Chu, Larry Copes, & John McCaffrey

7 Short, demonstration simulation in geometry Surveying 7 © 2009 Rose Chu, Larry Copes, & John McCaffrey

8 Please address these reflection questions 1.How did labeling the problem as “difficult” affect the environmental (ICE) parameters? Why? 2.What were the effects of calling on a particular student to read? When should you ask for volunteers and when should you call on particular students? 3.Did you improve the environment more by asking questions or by telling? By putting students’ names at the beginning or end of a question? Why? 8 © 2009 Rose Chu, Larry Copes, & John McCaffrey

9 What just happened? 9 © 2009 Rose Chu, Larry Copes, & John McCaffrey

10 Benefits of simulations Discussion nurtures intentionality. Seeing results of experiments with more than one option leads to deeper learning. Simulations surpass case studies and video clips  players can experiment with different options and see consequences  simulations are more engaging 10 © 2009 Rose Chu, Larry Copes, & John McCaffrey

11 As users say… I just really like that you can go through and try different things, and nobody gets hurt! I got more from participating in the simulation than from watching the videos. I had no idea how positively my students would respond. It is the greatest!!!!!! 11 © 2009 Rose Chu, Larry Copes, & John McCaffrey

12 12 System Architecture of the Teaching S!mulator™ © 2009 Rose Chu, Larry Copes, & John McCaffrey

13 character movementsmovements © 2009 Rose Chu, Larry Copes, & John McCaffrey

14 Simulation script idea: Teaching choral conducting 14 ♫ Listen to choir singing ♫ Choices: Decide among ways to adjust your body ♫ Choices: Decide whether or not to stop the singing ♫ Choices: Decide among things to say ♫ Listen for changes in singing resulting from your choice © 2009 Rose Chu, Larry Copes, & John McCaffrey

15 space © 2009 Rose Chu, Larry Copes, & John McCaffrey

16 Simulation script idea: Teaching early American history 16 Scenario: A party attended by a group of founders of the U.S. (who may in reality never have gathered all together). The player is in the role of one of the founders (researched ahead of time). The player has choices of how to respond if spoken to by other partiers: ▪ What to say about him or herself. ▪ What to say about the other person. © 2009 Rose Chu, Larry Copes, & John McCaffrey

17 the scriptscript © 2009 Rose Chu, Larry Copes, & John McCaffrey

18 18 How might you use kinesthetic experiences like these to enhance your own students’ learning? © 2009 Rose Chu, Larry Copes, & John McCaffrey

19 Please contact us http://www.teachsim.com http://www.teachsim.com Rose Chu, rose.chu@metrostate.edurose.chu@metrostate.edu Larry Copes, copes@edmath.orgcopes@edmath.org John McCaffrey, jmccaffrey@hennepintech.edu jmccaffrey@hennepintech.edu 19 © 2009 Rose Chu, Larry Copes, & John McCaffrey


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