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peer-to-peer and agent-based computing

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1 peer-to-peer and agent-based computing
JXTA

2 peer-to-peer and agent-based computing
Project JXTA Conceived by Bill Joy (SUN Microsystems) Also the creator of “vi” Designed by small number of experts from academia and industry Stands for juxtaposed, i.e., side-by-side a recognition that P2P is juxtaposed to client-server or Web- based computing, which is today’s traditional distributed computing model “A network programming and computing platform” Features: Interoperability (different services) Platform and language independence Ubiquity (anything can be a peer) Open standards (XML, HTTP, TCP/IP) Open source (Java source available) peer-to-peer and agent-based computing

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JXTA design constraints Interoperability Software vendors tend to create specific code for their services e.g. file sharing, instant messaging etc Incompatible systems, duplication of effort JXTA give peers common language to talk Platform independence – JXTA technology is designed to be independent of: Programming languages e.g. C or Java System platforms e.g. Microsoft Windows and UNIX Networking platforms (such as TCP/IP or Bluetooth) Ubiquity Implementable on every device with a digital heartbeat e.g. PDAs, phones, sensors, etc. Avoid specific binding to platforms future proof e.g. such technologies should be extended to new platforms e.g. mobile phones etc e.g. using J2ME i.e. none of them able to interoperate with one another. in creating software and system primitives commonly used by all P2P systems. Platform independence: These set of criteria solve a number of development issues including code duplication and incompatibility. For example, many P2P systems today offer services through APIs that are tied to a particular operating system using a specific networking protocol i.e. one system might use C++ APIs on Windows over TCP/IP, while another uses a C API hosted on UNIX systems over TCP/IP but also requiring HTTP. A P2P developer is then forced to choose which set of APIs to use and consequently, which set of P2P customers to target. Further, if the developer wants target both communities then they may have to develop the services twice, one for each platform (or develop a bridge system between them). peer-to-peer and agent-based computing

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JXTA implementations JXTA Platform Current Implementations Java 2 Platform Standard Edition (J2SE) – the reference implementation Java 2 Platform Micro Edition (J2ME) – for cell phones, PDAs, and controllers PersonalJavaTM technology – for PDAs C, PERL, Python, Ruby, Mon (C#), Smalltalk JXTA Transport Current Implementations TCP HTTP BEEP Reliable Multicast i.e. none of them able to interoperate with one another. in creating software and system primitives commonly used by all P2P systems. Platform independence: These set of criteria solve a number of development issues including code duplication and incompatibility. For example, many P2P systems today offer services through APIs that are tied to a particular operating system using a specific networking protocol i.e. one system might use C++ APIs on Windows over TCP/IP, while another uses a C API hosted on UNIX systems over TCP/IP but also requiring HTTP. A P2P developer is then forced to choose which set of APIs to use and consequently, which set of P2P customers to target. Further, if the developer wants target both communities then they may have to develop the services twice, one for each platform (or develop a bridge system between them). peer-to-peer and agent-based computing

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Project JXTA Goals/Purpose enable a wide range of distributed computing applications by developing a common set of general purpose P2P protocols achieve platform independence: any language, any OS, any hardware overcome the limitations found in many of today's P2P applications enable peers to be any device that has a digital heartbeat (desktop computers, servers, PDAs, cell phones, and other connected devices) peer-to-peer and agent-based computing

6 peer-to-peer and agent-based computing
Project JXTA In other words: Interoperability (different services) Platform and language independence Ubiquity (anything can be a peer) Open standards (XML, HTTP, TCP/IP) Open source (Java source available) peer-to-peer and agent-based computing

7 Project JXTA: Technology (Cont’d)
Based on XML, Java, and key concepts of UNIX operating system Transmitted information packaged as messages. Messages define an XML envelop to transfer any kind of data Java is not required: JXTA protocols can be implemented in C, C++, Perl, or any other programming language peer-to-peer and agent-based computing

8 Project JXTA Technology (Cont’d)
Set of simple, open peer-to-peer protocols: Any digital device that can be connected may communicate, collaborate and share resources JXTA peers create virtual, ad-hoc networks on top of existing networks, hiding details peer-to-peer and agent-based computing

9 Project JXTA Architecture
JXTA Community Applications Sun Applications JXTA Applications JXTA Shell Peer Commands JXTA Community Services Sun JXTA Services JXTA Services JXTA Core Security Peer Groups Peer Pipes Peer Monitoring Any Peer on the Web (Desktop, cell phone, PDA, Server) peer-to-peer and agent-based computing

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JXTA terms Peer Peer: A JXTA node. Peer JXTA Group: a group is a set of JXTA nodes who share a common interest A Rendezvous Peer: a meeting place e.g. gateway for JXTA groups Peer Peer Peer Peer peer-to-peer and agent-based computing

11 Project JXTA Architecture (Cont’d)
Core layer: Peer groups – create, delete, join, advertise, discover, communication, security, sharing. Peer pipes – transfer of data, content and code in protocol-independent way. Peer monitoring – access control, priority setting, traffic metering, bandwidth balancing. Service layer: Expand core and facilitate application development Mechanisms for indexing, searching, resource sharing Application layer: Built using peer services as well as the core layer ing, auctioning, storage systems peer-to-peer and agent-based computing

12 JXTA technology concepts
Lightweight specification: Security is not specified (many ways to do it…) Focus on mechanisms, rather than policies Entity: A peer, a service, an advertisement, a pipe… Identifiers: Every entity has an identifier Uses UUID, a 128-bit datum Within a local run-time environment, each entity has a unique identifier. peer-to-peer and agent-based computing

13 JXTA technology concepts (Cont’d)
Resource: A peer, a peer group, a pipe, or a service Advertisements: XML structured document Names, describes and publishes a resource JXTA defines a basic set of advertisements Other kinds of adverts via XML schemas Peer: Any entity that speaks the protocols of a peer A PDA, a sensor, a PC, a human user No need to speak all 6 protocols! peer-to-peer and agent-based computing

14 JXTA technology concepts (Cont’d)
Messages: Asynchronous, unreliable, and unidirectional transport Datagrams with envelope and stack of protocol headers with bodies Peer groups: Virtual entity that speaks the set of protocols of a group of peers. Collection of cooperating peers providing a common set of services Spontaneous, not prescribed nor mandatory Protocol available to discover peer groups World Peer Group includes all JXTA peers peer-to-peer and agent-based computing

15 JXTA technology concepts (Cont’d)
Pipes: Communication channels to send/receive messages Unidirectional, hence input and output pipes Virtual: a pipe’s endpoint may be connected to more than one peer endpoint Pipe Binding Protocol binds pipe at run-time Different protocols can be used within a pipe to transfer data peer-to-peer and agent-based computing

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Virtual JXTA JXTA Virtual Network overlay JXTA Groups JXTA Virtual Pipes peer-to-peer and agent-based computing

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JXTA Virtual Mapping Peer Peer JXTA Virtual Network Peer Peer Peer Peer Peer Peer Virtual Mapping Firewall NAT Bluetooth TCP/IP NAT Physical Network Firewall Http Firewall NAT peer-to-peer and agent-based computing

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JXTA Groups Virtual entity - speak a set of peer group protocols Collection of cooperating peers providing a common set of services e.g. file sharing peer group, a CPU sharing peer group. Peer group boundaries define search scope Can be used to create a monitoring environment Can be password protected and implement local security policies One special group, called the World Peer Group (the default peer group a peer joins) that includes all JXTA peers. At least one rendezvous for a group – groups are the scoping environment for a rendezvous FS Frank Peer Peer Peer Peer FS Fred Peer Peer Peer Peer peer-to-peer and agent-based computing

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JXTA Groups Provide the grouping of services/users to provide: Scope for searching Security Monitoring And accountability etc. Provide a similar concept to VO’s in Grid computing except: VOs are more flexible More fine-grained sharing rules Low-level services e.g. Job submission and file transfer vs services and pipe comms. peer-to-peer and agent-based computing

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JXTA Pipes Peer 1 2 3 4 A JXTA Pipe Firewall Actual Route Output Pipe Input Pipe Virtual Communication Channels Switchable e.g. TCP/IP, HTTP, Bluetooth NOT point to point Pipe endpoints  input pipe (the receiving end) and the output pipe (the sending end). Asynchronous and unidirectional Messages flow from the output pipe into the input pipes. Support the transfer of any object, including binary code, data strings, and Java technology-based objects Two Types: (End) Point to (End) Point Propagate (multicast) Peer Peer Peer Peer Peer Point to Point Propagate Peer peer-to-peer and agent-based computing

21 peer-to-peer and agent-based computing
JXTA Scenario RV 1 3 4 7 6 2 5 New Node 2. 1. 3. 4. . 5. Rendezvous node (RV) accepts connection for nodes 1-7 and stores advertisements locally New node contacts Rendezvous using a discovery mechanism e.g. Unicast/multicast (PDP) RV authenticates New Node and adds the New Node to the group (RVP) New Nodes performs a file search query by contacting the RV find a match locally or propagates this query to all other members in the group. The file is found on node 6 (PDP) New Node and node 6 communicate directly through a JXTA pipe. This connection is virtual and may actually traverse (route) through the RV node and node 7 peer-to-peer and agent-based computing

22 peer-to-peer and agent-based computing
JXTA: Protocols A set of 6 defined protocols: Peer Endpoint Protocol (PEP) Rendezvous Protocol (RVP) Peer Resolver Protocol (PRP) Peer Discovery Protocol (PDP) Peer Information Protocol (PIP) Pipe Binding Protocol (PBP) Protocols can be implemented in any programming language for any system peer-to-peer and agent-based computing

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JXTA: Protocol Stack Peer Discovery Protocol Peer Discovery Protocol Via Peer Resolver Protocol Peer Information Protocol Peer Information Protocol Via Peer Resolver Protocol Pipe Binding Protocol Pipe Binding Protocol Via Peer Resolver Protocol Peer Resolver Protocol Peer Resolver Protocol Via Enpoint Routing Protocol Rendezvous Protocol Rendezvous Protocol Via Enpoint Routing Protocol Peer Endpoint Protocol Peer Endpoint Protocol Via installed Network Transports Network Transport Via Installed Network Transports Network Transport peer-to-peer and agent-based computing

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Peer Discovery Peer Discovery Protocol A peer uses the PDP to discover a JXTA resource resources are described by advertisements e.g. can be services, pipes, peers, peer groups, or any other advertisements Note that the first word (peer) is the subject & not necessarily the object Using this protocol, peers can advertise their own resources, and discover the resources from other peers Peer resources are published using XML-based advertisements Peer Information Protocol Pipe Binding Protocol Two levels of discovery: Joining a JXTA network Multicast Unicast Discovering JXTA resource within a JXTA network. Without the PDP, a P2P client would be useless, unable to find and use the resources offered by other peers. peer-to-peer and agent-based computing

25 peer-to-peer and agent-based computing
Finding information about peers Peer Discovery Protocol allows peers to learn about the capabilities and status of other peers e.g. uptime, traffic load, capabilities, state etc e.g. one can send a ping message to see if a peer is alive. also query a peer’s properties where each property as a name and a value string useful for implementing monitoring Peer Information Protocol Pipe Binding Protocol Without the PDP, a P2P client would be useless, unable to find and use the resources offered by other peers. peer-to-peer and agent-based computing

26 peer-to-peer and agent-based computing
Binding pipes Peer Discovery Protocol Allows a peer to establish a virtual communication channel (i.e. a pipe) between peers Allows the binding of the two or more ends of the pipe endpoints forming the connection A peer binds a pipe advertisement to a pipe endpoint thus indicating here messages actually go over the pipe Bind occurs during the open operation, whereas unbind occurs during the close operation. Peer Information Protocol Pipe Binding Protocol Peer 1 2 3 4 A JXTA Pipe Firewall Actual Route Output Pipe Input Pipe Without the PDP, a P2P client would be useless, unable to find and use the resources offered by other peers. peer-to-peer and agent-based computing

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“The” Resolver Enables a peer to implement high-level search capabilities Allows a peer to send and receive generic queries to find or search for peers, peer groups, pipes, and other information Peer Resolver Protocol Rendezvous Protocol Peer Endpoint Protocol peer-to-peer and agent-based computing

28 peer-to-peer and agent-based computing
Rendezvous Peer Resolver Protocol Allows a Peer to send messages to all the listeners of the service The rendezvous protocol defines how a peer can subscribe or be a subscriber to a propagation service allowing larger communities to form A rendezvous nodes’ scope is a peer group e.g. the rendezvous protocol is used by the peer resolver protocol and by the pipe binding protocol in order to propagate messages. Rendezvous Protocol Peer Endpoint Protocol peer-to-peer and agent-based computing

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Routing those messages Peer Resolver Protocol allows a peer to find information about the available routes for sending a message to destination peer i.e. pipes are often not directly connected to each other allows the implementation of routing algorithms into JXTA Peers implementing the endpoint routing protocol respond to queries with available route information giving a list of gateways along the route. Rendezvous Protocol Peer Endpoint Protocol peer-to-peer and agent-based computing

30 JXTA: security considerations
No security mechanisms in place yet… Security is a big challenge: Peers can be clients and servers Anonymity of peers peer-to-peer and agent-based computing

31 JXTA: potential applications
Search the entire web and all its connected devices (not just servers) for needed information Save files and information to distributed locations on the network Connect game systems so that multiple people in multiple locations Participate in auctions among selected groups of individuals Collaborate on projects from anywhere using any connected device Share compute services, such as processor cycles or storage systems, regardless of where the systems or the users are located peer-to-peer and agent-based computing

32 peer-to-peer and agent-based computing
JXTA Search Overview Started in June 2000 by Infrasearch as an idea to distribute queries to network peers best capable of answering them. Now it is the default searching methodology for the JXTA framework in the form of JXTA Search. Communication via an XML protocol called Query Routing Protocol (QRP). Network components: providers, consumers, hubs Capable of providing both wide and deep search deep search shows the most benefits Design goals: Simplicity, structure, extensibility, scalability peer-to-peer and agent-based computing

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JXTA Search Benefits Speed of update: especially noticeable in deep search, where large data in databases are accessed directly without a need to create a central index. Access: in crawling based approach many companies are resilient to grant access to web crawlers. In distributed approach the companies can serve the data as they feel appropriate. Efficiency: no need to create a centrally placed and maintained index for the whole web. peer-to-peer and agent-based computing

34 JXTA Search Architecture
Each JXTA peer can run instances of Provider, Consumer, and Registration services on top of its JXTA core. Each peer interacts with the JXTA Search Hub Services, which is also running on top of the JXTA core. peer-to-peer and agent-based computing

35 JXTA Search Architecture (Cont’d)
Registration Consumer Provider JXTA Peer Hub Each peer within the network interacts with the hub using its appropriate service peer-to-peer and agent-based computing

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Collaboration Over 25 companies developing JXTA projects Core (7 projects) security, juxta-c, juxtaperl, pocketjxta Services (20 projects) search, juxtaspaces, p2p- , juxta-grid, payment, monitoring Applications (12 projects) shell, jnushare, dfwbase, brando Other projects (5) demos, tutorials, etc. peer-to-peer and agent-based computing

37 peer-to-peer and agent-based computing
JXTA: myJXTA Peer interface Windows Unix/Linux Basic P2P services Search Chat Download peer-to-peer and agent-based computing

38 peer-to-peer and agent-based computing
Reading list JXTA Project. Gnutella. Books: Free downloadable book available at JXTA: P2P Computing with Java, Sing Li, 2002 JXTA, Brendon J. Wilson, 2002 JXTA: Java P2P Programming, Daniel Brookshire et al, 2002 Mastering JXTA Development, Joe Gradecki, 2002 Java P2P Unleashed, Robert Flenner et al, 2002 JXTA in a Nutshell, Scott Oaks et al, 2002 peer-to-peer and agent-based computing


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