Presentation is loading. Please wait.

Presentation is loading. Please wait.

Keeping Interactivity at the Center of Rapid Development Facilitator: Bryan Chapman Chief Learning Strategist Chapman Alliance

Similar presentations


Presentation on theme: "Keeping Interactivity at the Center of Rapid Development Facilitator: Bryan Chapman Chief Learning Strategist Chapman Alliance"— Presentation transcript:

1

2 Keeping Interactivity at the Center of Rapid Development Facilitator: Bryan Chapman Chief Learning Strategist Chapman Alliance bryan@chapmanalliance.com

3

4

5 Name the most common reason someone might not use interactivity during rapid development.

6 How long…? How long does it take to create 1 hour of Classroom Instruction?

7 How long does it take to create 1 hour of PowerPoint-based, online learning? How long…? Low Range = 12:1 High Range = 60:1

8 How long does it take to create 1 hour of E-Learning? How long…?

9 How long does it take to create 1 hour of Simulation-Based e-learning? How long…? 1300 hours

10 Development Costs Reoccurring costs, over time Instructor-Led Online, Self-Paced Break even point (10 Months) Break even point (10 Months) 221:1 (hours of development per finished hour of instruction) 221:1 (hours of development per finished hour of instruction) 34:1 (hours of development per finished hour of instruction) 34:1 (hours of development per finished hour of instruction) Example Only

11 Development Costs Reoccurring costs, over time Instructor-Led Online, Self-Paced Break even point (10 Months) Break even point (10 Months) 221:1 (hours of development per finished hour of instruction) 221:1 (hours of development per finished hour of instruction) 34:1 (hours of development per finished hour of instruction) 34:1 (hours of development per finished hour of instruction) Return on Investment Example Only

12 Development Costs Reoccurring costs, over time Instructor-Led Online, Self-Paced 221:1 (hours of development per finished hour of instruction) 221:1 (hours of development per finished hour of instruction) 34:1 (hours of development per finished hour of instruction) 34:1 (hours of development per finished hour of instruction) 75:1 Break even point (10 Months) Break even point (10 Months) Example Only (3.5 Months) Return on Investment

13 PCWeek Shoot Out Several teams invited to compete Convert a 54-hour instructor-led course to online learning 2 days of development 1 person at the computer at any time Storyboard…. actually a lesson plan Present course to 20 judges and 150 members of media gallery Watched the other teams in action Wide variety of approaches

14 Continuum of Interaction

15 Cost per finished hour… Levels of InteractivityOutsource Developed (per finished hour) Internally Developed (per finished hour) Level 1: Page turning Test Questions Average: $15,067 Low: $10,009 High: $20,088 Ratio: 30-50:1 Cost: $1,200 - $2,000 (assumed rate of $40 pay per hour) Level 2: Level 1, plus… 25% interactive exercises, games and mini- simulations Average: $24,672 Low: $17,627 High: $33,711 Ratio: 221:1 Cost: $8,840 (assumed rate of $40 pay per hour) Level 3: High level of gaming and/ or simulation Average: $41,138 Low: $29,639 High: $70,279 Ratio: 750:1 Cost: $30,000 (assumed rate of $40 pay per hour) Source: Brandon Hall Research, Custom Content Development Knowledgebase

16 How?

17 IBM Learning Model White Papers Product Knowledge PowerPoint Word.PDF Student Guide Scenario-Based Simulations Games Exercises Instructor-Led “culminating experience” Instructor-Led “culminating experience” Practice

18 Blended Learning as a development model White Papers Product Knowledge PowerPoint Word.PDF Student Guide Games Exercises Practice Scenario-Based Simulations Classroom uses the same development model Rapid Simulation Development – Best Tool for the Job Rapid Authoring Tools

19 Blended Learning as a development model White Papers Product Knowledge PowerPoint Word.PDF Student Guide Games Exercises Practice Scenario-Based Simulations Classroom uses the same development model Rapid Simulation Development – Best Tool for the Job Rapid Authoring Tools Demonstration

20 Bloom’s Taxonomy Knowledge Action verbs: list, define, tell, describe, identify, show, label, collect, examine, tabulate, quote, name, who, when, where, etc. Comprehension Action verbs: summarize, describe, interpret, contrast, predict, associate, distinguish, estimate, differentiate, discuss, extend, etc. Application Action verbs: apply, demonstrate, calculate, complete, illustrate, show, solve, examine, modify, relate, change, classify, experiment, discover, etc. Analysis Action verbs: analyze, separate, order, explain, connect, classify, arrange, divide, compare, select, explain, infer, etc. Synthesis Action verbs: combine, integrate, modify, rearrange, substitute, plan, create, design, invent, what if?, compose, formulate, prepare, generalize, rewrite, etc. Evaluation Action verbs: assess, decide, rank, grade, test, measure, recommend, convince, select, judge, explain, discriminate, support, conclude, compare, summarize, etc.

21 “ Remember” – “Do”

22 Course Designer Don’t wait too late to apply interactivity Analyze Develop Implement Evaluate Design Document Design Document Storyboard Design Prototype Authoring and Production

23 Course Designer Interactivity to meet instructional goals Interactivity Menu…  Discovery Exercise  Progressive Disclosure  Branching Scenario (troubleshooting)  Software Application Simulation  Labeling Exercise  Role-play simulation  Discrimination Exercise (classification)  Game show (i.e. Jeopardy, Millionaire)  Simple Games (Tic-Tac-Toe)  Crossword puzzle (reinforce terminology)  Sequencing Exercise  Interactive Glossary  Flash Cards (recall)  Branching Quesitons  Matching  Video Interaction  Animated Diagram Interactivity Menu…  Discovery Exercise  Progressive Disclosure  Branching Scenario (troubleshooting)  Software Application Simulation  Labeling Exercise  Role-play simulation  Discrimination Exercise (classification)  Game show (i.e. Jeopardy, Millionaire)  Simple Games (Tic-Tac-Toe)  Crossword puzzle (reinforce terminology)  Sequencing Exercise  Interactive Glossary  Flash Cards (recall)  Branching Quesitons  Matching  Video Interaction  Animated Diagram Demonstration

24 Course Designer Raptivity – Interactivity Sampler www.raptivity.com

25 Half-Baked Software www.halfbakedsoftware.com Course Designer

26 Class Tool – Free Games www.classtools.net Course Designer

27 247,000 employees Factory Training Supply Chain Model 50 SME’s created 200 learning modules in very short timeframe SME- Developed SME- Developed Published by Center Published by Center Learning Champions (local units) Learning Champions (local units) Support Staff ISD Graphic Artists Support Staff ISD Graphic Artists Strategy? Learners

28 Tips and Suggestion – Using Interactivity for Rapid Development Create an interactivity “sampler” to show to internal customers, SME’s, etc. Review before design activities. Don’t create navigation controls at the page level. It’s a waste of time. Page turning isn’t bad if used in moderation. Add a healthy mix of interactivity. When prototyping, create a prototype for each interaction, not just a single lesson or module. Consider using multiple tools to meet the need. One caution: make sure interactivity choices don’t overshadow the instruction. It is possible to use too much of a good thing.

29 Tools used in Class: Raptivity (200+ templated interactions) – See www.raptivity.com www.raptivity.com Instructional Spice (much fewer templates, but web based) – See www.instructionalspice.comwww.instructionalspice.com Quandary (used for the desert island maze) See www.halfbakedsoftware.com www.halfbakedsoftware.com Hot Potatoes (used to create the crossword puzzle) – See www.halfbakedsoftware.com www.halfbakedsoftware.com Classtools.net (shooting game) – See www.classtools.net Unison (demonstration of integrating interactivity samples) – See www.rapidintake.comwww.rapidintake.com OnPoint Digital (LCMS demonstration of integrating samples) – See www.onpointlearning.comwww.onpointlearning.com

30 Cost Too much time Steep Learning Curve Hard to Integrate Why should I? Not in PowerPoint Lack of Creativity

31 Questions??? Facilitator: Bryan Chapman Chief Learning Strategist Chapman Alliance bryan@chapmanalliance.com

32 Authoring Tools 1.Accordent Capture Station 2.AcroTrain e-Learning System 3.Adobe Authorware 4.Adobe Captivate 5.Adobe Connect (formerly Breeze) 6.Adobe Director 7.Adobe Dreamweaver 8.Adobe Flash 9.Apixel Metamorphosis 10.Articulate Presenter 11.Articulate Quizmaker 12.Assima Wizard Training Suite 13.Atlantic Link 14.AuthoLearn 15.Banshee 16.Brainshark Communications Platform 17.Brainvisa 18.Camtasia Studio 19.CLI Virtuoso Authoring System 20.Composica Enterprise 21.CONSTRUCT Author 22.CONSTRUCT Roleplaying Engine 23.Content Authoring Software 24.CourseGenie 25.Design-a-Course 26.Designer's Edge 27.EasyAuthor 28.Edufolio 29.Eedo ForceTen 30.Elicitus Content Publisher 31.Exam Engine 32.Experience Builder 33.Firefly 34.FLEXeLEARN EDITOR 35.FLEXeLEARN POWERSYNC 36.Gen 21 Knowledge Assembler 37.IBT Content Conversion 38.IBT Web Authoring 39.Impatica for PowerPoint 40.Impatica OnCue 41.Instant Demo 42.Intiva 43.Intuition Publisher 44.iPerform Course Builder 45.Kallidus Authoring System 46.Kaplan STT Trainer 47.KBridge 48.Knowledge Builder 49.KnowledgeHub Authoring Services 50.Kookaburra KnowledgePresenter 51.Learn.com CourseMaker Studio 52.LearnPoint Creator 53.Lectora Publisher 54.LECTURNITY 55.LERSUS 56.MaxIT 57.MAXMEDIA 58.Mindflash Training System 59.MOS SOLO (Generator + Styler) 60.OnPoint Course Manager 61.OutStart Trainer (formerly Trainersoft) 62.PedagogueTesting 63.Performance Analyzer 64.podia 65.PointeCast Publisher Professional 66.Power Book Builder 67.Qarbon ViewletBuilder 68.Qube Learning System 69.Quest 70.Question Writer - Quiz Edition 71.Questionmark Perception 72.Rapid Intake 73.RapidBuilder 74.RapideL 75.RapidGuide 76.Raptivity 77.ReadyGo Web Course Builder 78.Red inQ 79.Respondus 80.SCObuilder 81.SCORMxt 82.ScreenWatch Producer software 83.Sculptoris Voices Studio 84.Seminar Author 85.Siebel SimBuilder 86.SimCorder 87.SimShop Developer Tool 88.SkillSoft Course Customization Toolkit 89.SmartBuilder 90.SoftChalk 91.StudyMate 92.TACTIC! 93.TEDS Learning Composer 94.Testcraft 95.THESIS 96.ToolBook Assistant 97.ToolBook Instructor 98.Toolbox 99.TurboDemo 100.VBTrain.Net 101.ViewletAce 102.ViewletCam 103.Vox Proxy 104.Webex Presentation Studio 105.WTDS 106.X-Pulse LearnCube

33 Classifications of Authoring Tools  General Purpose Authoring Tools  PowerPoint to E-learning (Rapid)  Gaming  Simulation  Assessment/Testing  Groupware/Content Management Centric

34 General Purpose Authoring Tools  Adobe Flash  Adobe Authorware  Adobe Director  Adobe Dreamweaver  Lectora Publisher  OutStart Trainer (formerly Trainersoft)  ToolBook  Quest  Rapid Intake  ReadyGo Web Course Builder  Learn.com CourseMaker Studio  EasyAuthor  Intuition  Kallidua Authoring  Kookaburra KnowledgePresenter  TACTIC!  MaxIT  Toolbox  LearnPoint Creator  TEDS Learning Composer

35 PowerPoint to E-Learning  Articulate Presenter  Adobe Connect (formerly Breeze)  Atlantic Link  PointeCast Publisher Professional  Brainshark  Impatica for PowerPoint  AcroTrain e-Learning System  MindFlash  FLEXeLEARN  Power Book Builder  Vox Proxy

36 Gaming  Raptivity  Learningware  Unison (Rapid Intake)  Hot Potatoes  Classtools.net  Composica Enterprise  Intiva  MOS SOLO (Generator + Styler)  StudyMate

37 Simulation  Adobe Captivate  Kaplan STT Trainer  Assima  Camtasia Studio  Firefly  RapidBuilder  Siebel SimBuilder  Experience Builder  TEDS SimCorder  SimShop Developer Tool  TurboDemo  Humentum  NexLearn  Qarbon ViewletBuilder

38 Assessment/Testing  Questionmark Perception  Testcraft  Exam Engine  Respondus  Articulate Quizmaker  Pedagogue Testing  Red inQ  ViewletAce


Download ppt "Keeping Interactivity at the Center of Rapid Development Facilitator: Bryan Chapman Chief Learning Strategist Chapman Alliance"

Similar presentations


Ads by Google