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Visual Narrative Week 11. Pre-production & Production Planning It is generally accepted that there are three phases of production: Pre- production Screenplay,

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Presentation on theme: "Visual Narrative Week 11. Pre-production & Production Planning It is generally accepted that there are three phases of production: Pre- production Screenplay,"— Presentation transcript:

1 Visual Narrative Week 11

2 Pre-production & Production Planning It is generally accepted that there are three phases of production: Pre- production Screenplay, development, casting, schedule and budget –Production Filming –Post-production Audio and video editing Special effects It is generally accepted that there are three phases of production: Pre- production Screenplay, development, casting, schedule and budget –Production Filming –Post-production Audio and video editing Special effects

3 Basic steps Story outline Story development (treatment) Script/screenplay Breakdown Storyboarding Animatics and pre-viz Story outline Story development (treatment) Script/screenplay Breakdown Storyboarding Animatics and pre-viz

4 Storyboards Comic book version of film, with annotations Each comic frame is a shot in film Typically around 600 shots in a feature film Ideally a frame in s/b becomes a shot in final film Comic book version of film, with annotations Each comic frame is a shot in film Typically around 600 shots in a feature film Ideally a frame in s/b becomes a shot in final film

5 Why use storyboards? shooting is expensiveyou are often working with a teamOrder of shots and scenes important for the act of storytellingcan help to sell an ideait helps you to work through your ideas visually

6 Storyboard tips Widescreen or 4:3? How easily can a complex shot be presented - be creativecomplex shot Layout on page –Rows and columns or more dynamic? –Should enforce sense of shot order Widescreen or 4:3? How easily can a complex shot be presented - be creativecomplex shot Layout on page –Rows and columns or more dynamic? –Should enforce sense of shot order

7 Storyboard tips, cont. What is the main objective of the shot? –Tone and lighting? Camera angle? Camera movement? Framing? How much detail do you need? –Stick figures do? Do you need tone? Do you need arrows, lines, text? Captions –Frames should contain space for shot information. What is the main objective of the shot? –Tone and lighting? Camera angle? Camera movement? Framing? How much detail do you need? –Stick figures do? Do you need tone? Do you need arrows, lines, text? Captions –Frames should contain space for shot information.

8 Storyboarding new media? Visual designs of objects and characters in games Web sites can be usefully storyboarded Interactive systems and interfaces can be roughly sketched to describe operation. Visual designs of objects and characters in games Web sites can be usefully storyboarded Interactive systems and interfaces can be roughly sketched to describe operation.

9 New technologies computer technology and video are allowing storyboards to become more dynamic "animatic" storyboards eg: The Lord of the Rings –Jackson used storyboarding extensively –put the whole movie together in storyboards –cheap video to "shoot" movie using storyboards with dialogue and music –animated some action scenes with basic 3D computer technology and video are allowing storyboards to become more dynamic "animatic" storyboards eg: The Lord of the Rings –Jackson used storyboarding extensively –put the whole movie together in storyboards –cheap video to "shoot" movie using storyboards with dialogue and music –animated some action scenes with basic 3D

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