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6-1 I/O Methods I/O – Transfer of data between memory of the system and the I/O device Most devices operate asynchronously from the CPU Most methods involve.

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Presentation on theme: "6-1 I/O Methods I/O – Transfer of data between memory of the system and the I/O device Most devices operate asynchronously from the CPU Most methods involve."— Presentation transcript:

1 6-1 I/O Methods I/O – Transfer of data between memory of the system and the I/O device Most devices operate asynchronously from the CPU Most methods involve CPU in performing actual transfer 1. Direct I/O 2. Polled/Programmed I/O 3. Interrupt Driven I/O 4. Direct Memory Access

2 6-2 Direct I/O Only suitable for some I/O devices Simple devices – LEDs, simple switches etc. Device always ready to transfer data No status checking required Example: Simple Port I/O for Microchip PIC PORTB = PORTB | 0x40; x = PORTA; PORTBBits.3 = 1;

3 6-3 Polled/Programmed I/O Device indicates readiness to transfer data. Typically the device has a status flag that can be interrogated by the CPU CPU, under program control, reads (polls) the status waiting for the device to indicate readiness to transfer data Wastes CPU cycles (busy-waiting) Simple to understand and implement. CPU in control and performs the actual transfer

4 6-4 Interrupt Driven I/O Device has an output signal that is connected to a special signal of the CPU The device asserts the signal when it is ready to transfer data (Interrupt request) The CPU may ignore the request – the interrupt is said to be masked) Some CPUs have a special interrupt that is non- maskable. For very important interrupts such as alarms, power failure etc.

5 6-5 Interrupt Driven I/O Interrupt processing is unique to each CPU. Typical features  Enabled interrupts checked after each machine instruction.  Interrupt requests are usually prioritised  Most CPUs use an interrupt vectoring system  Each possible interrupt source is allocated a particular vector number/address  The CPU vectors to the address in the table and continues executing instructions.  The CPU returns to executing the interrupted program on encountering the special machine instruction Return from Interrupt

6 6-6 Typical Interrupt Processing ---------- normal program execution ISR: store regs. --------- ---------- restore regs. Return from Interrupt Interrupt processing VECTOR TABLE # Address Instruction 0 0000H 1 0004H 2 etc 35 008CHJUMP ISR 36 0090H Interrupt request Return to interrupted program NB Interrupting device allocated to vector # 35

7 6-7 Interrupt Processing (contd.) Program counter(PC) is automatically pushed on the stack – possibly other regs. The vector address is generated by the interrupt hardware. The interrupt service routine (ISR) should preserve any registers that are used in the ISR. A special return from interrupt instruction should restore the PC and normal program execution should resume. An ISR may be interrupt by a higher priority request. The interrupt request is usually cleared by the hardware when it generates the vector.

8 6-8 Interrupt Processing (contd.) Potential problems  Re-entrancy of functions  Sharing of variables – mutual exclusion Solutions  Keep interrupt processing code to a minimum  Do not call other functions in the ISR  For shared variables use a data type that is accessed with an indivisible instruction e.g. single bit  Disable interrupts during shared variable access.

9 6-9 Direct Memory Access (DMA) Requires a DMA controller Data transferred without CPU being involved CPU programs the DMA controller  set transfer direction – input or output  Start address in memory  Number of bytes to transfer  Can copy memory to memory DMA controller performs the transfer between the memory and the I/O device DMA controller interrupts CPU on completion

10 6-10 DMA (Contd.) DMA signals – bus request, bus grant Operation  DMA request asserted  CPU generates DMA bus grant  CPU bus accesses suspended (CPU tri-stated)  DMA controller performs a memory transfer  DMA request negated Two modes  Cycle stealing – DMA and CPU interleave accesses  Burst mode

11 6-11 Summary Direct I/O – limited usage Polled/Programmed I/O  CPU initiates transfer request and data transferred by CPU between memory and I/O device.  Simple but wastes CPU time  May miss input data if data rate is higher than input sampling frequency.  Good for well defined periodic slow devices  Poor for input devices and non-periodic device

12 6-12 Summary (Contd.) Interrupts  I/O device initiates transfer  CPU via software still performs the data transfer  Good for non-period, asynchronous devices  Every interrupt incurs a time overhead  Very high interrupt rates can overload the CPU  Requires extra programming to set up the interrupt and interrupt service routine.  Can be difficult to test & debug  Examples: Keyboard input.

13 6-13 Summary (Contd.) DMA  Requires additional hardware  Good for transferring large blocks of data  CPU not involved in transferring data  Good for high data rates  Examples: Hard Disks, Network card


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