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Why a WSF Coach Education Programme? Philosophy.

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Presentation on theme: "Why a WSF Coach Education Programme? Philosophy."— Presentation transcript:

1

2 Why a WSF Coach Education Programme?

3 Philosophy

4 Cont’d

5 WSF Level 2 Certificate will enable candidates to:

6 Competency 1 – Knowledge and Understanding

7 Assessment Criteria

8 Cont’d

9 Understand the challenges of a WSF L 2 Coach within the WSF Coaching Programme

10 Player Level Player Emphasis Player NeedsCoaching Style WSF Coach Education Minimum Duration LTPD / Age range Intermediate Players Learning to Train / Training to Train Skill / AccuracyCoachLevel 2 Pre-course Reading 4 days Post-course Assignment Learning to Train – 8 to 12 Training to Train – 11 to 16 Growth spurts. Improved motor control/ coordination helps skill learning/building & skill performance. Neurological pathways still opening. Performance gains largely from growth. Sensitive to aerobic capabilities, flexibility, strength and speed capacities. Linking actions to result / Choosing targets. Focusing of thoughts to actions. Confidence building. Focusing attention. Imagery. Process goals not outcomes. Focus on mastery of squash specific skills. Emphasis on learning to practice not on performance outcomes. Progressive development of skill and mental capacities. No excessive weight bearing activities. Early Learners Learning to Play Simple Rallies TeachLevel 14 days Active start - 0 to 6 FUN-damentals – 6 to 9 Rapid development of the nervous system. Multi skills. Aerobic capacity is primary. Skeletal system is fragile. Neurological pathways opening. Coordination improvements. Mental skills developing rapidly. Focusing of attention. Modelling of game situations. Lots of creative court activities with movement. Development of basic movement skills. Development of speed, power and endurance through fun games/challenges.

11 Player Level Player Emphasis Player NeedsCoaching Style WSF Coach Education Minimum Duration LTPD / Age rangeLTPD Characteristics PSATraining to WinSum of all BelowEmpowerNilN/ATraining to Win Mental toughness. Performing under pressure. Self control. Self confidence. Minimize errors. Advanced imagery. Lifestyle for a winning mentality. Periodisation.– Will it make a difference? Attention to detail - 10 x 1% changes adds up to a huge difference = 10% Assumption that all relevant topics have been established (Only fine tuning required). Focus on peaking for selected events. Decrease in general training with increase in squash specific training loads. National Juniors Training to Compete Tactics/Apply Pressure DirectLevel 38 days Training to Compete – 15 to 23 Height changes tend to end. Increased muscle mass. Speed and power training. All physical systems established. – Increased training loads. Structured psychological skills practice. Self talk. Establishing & maintaining peak performance mental state. Establishing & maintaining concentration/focus. More outcome goals. Diagnosis of game related individual strengths and weaknesses (tactical). Trying to play well to win at selected events as learning experiences

12 Understand the coaching process of developing Skill and Accuracy within Open Rally situations

13 Skills Are:

14

15 Cont’d

16

17

18 Factors Affecting Skill Learning

19 Coaching

20 Demonstration

21 Sequence of Progression

22 Verbal Instruction

23 Practice

24 Competition

25 Knowledge of Results

26 Motivation

27 Cont’d

28 Distribution of Practice

29 Cont’d

30 Speed & Accuracy

31 Whole & Part Learning

32 Progressive Skill Building

33 Factors which vary with learner players

34 Some Rules for Skill Building

35 Competency 2 – Skill of Delivery

36 Demonstration & Practice in Sequence

37 Sequence of Progressive Skill Building

38 Example of the Lob

39 Example-2 Wall/Attacking Boast

40 Example of the Nick Shot

41 Example of the Trickle Boast

42 Example of the Kill Shot

43 Some More Rules for Progression

44 Time on Task

45 Observe and diagnose areas for development of skill and accuracy

46 Diagnosis

47

48 Some Rules for the Diagnostic Clock

49 Solving the Problems Some Rules

50 Definitions of some Tools

51 WWWH – PDA The thinking process

52 Spiders Web

53 Grip

54 Radar

55 George

56 Linking Action to Result

57 Choosing Targets

58 Relaxed Rhythm

59 0 to 100

60 Problems Do Less

61 Show & Test

62 Tactically Assess Matches

63

64 Guidelines for Testing

65 Viking Squash Test – Pavel Sladecek

66 Guidelines for Training

67 Design a Simple Circuit Training Session

68 Setting a Maximum - Circuit

69 Design a Simple Core Stability Circuit

70 Design a Simple Mental Plan

71 Design a simple plan for a one month - Meso-cycle

72


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