Download presentation
Presentation is loading. Please wait.
1
Build It And They Will Come
2
Mission: The Foundation
The mission of the Physical Education curriculum is to provide sequential learning experiences that develop students’ skills, knowledge and behaviors that lead to achieving and maintaining a healthy active lifestyle.
3
Goals are the Frame: Walls and Roof
1. Students will develop competency and confidence in performing movement skills and in understanding the concepts integral to successful and safe participation in a variety of physical activities.
4
Goals are the Frame: Walls and Roof
2. Students will know and be able to apply health-related fitness concepts.
5
Goals are the Frame: Walls and Roof
3. Students will understand and demonstrate that physical activity provides opportunities for challenge, self-expression, social interaction, cultural understanding and enjoyment.
6
Content Areas: The Furniture
Six content areas form the foundation for unit and lesson development. The content areas represent the range of skills and knowledge appropriate for the kindergarten to fifth grade program and provide children with the types of experiences needed to develop a healthy active lifestyle.
7
Content Areas: The Furniture
Manipulatives This content area includes the skills and knowledge associated with moving an object that requires eye-hand or eye-foot coordination. Included in this component are dribbling (with hands), catching, volleying, rolling, kicking, and striking with an implement.
8
Content Areas: The Furniture
Gymnastics The gymnastics content area addresses body management through the following four main areas, traveling movements, rotary movements, hanging movements and shapes, and balance movements and shapes. Students participate in activities that focus on specific skills and combinations of skills.
9
Content Areas: The Furniture
Dance The dance component includes content that integrates motor skills and critical and creative thinking to provide children learning experiences that enable them to express concepts, ideas and feelings through movement. Children learn to create, perform and respond to dance from a creative, social and cultural perspective.
10
Content Areas: The Furniture
Team Building Team building challenges students to combine the use of motor skills, fitness skills, collaboration skills, problem solving and critical thinking to explore and accomplish partner and group tasks. cont
11
Content Areas: The Furniture
Team Building Team building activities can be offered as a discrete unit, integrated in other content area units, or taught both as a discrete unit and integrated with other units.
12
Content Areas: The Furniture
Health-Related Fitness The fitness component of the curriculum is focused on four fitness elements, cardiorespiratory endurance, muscular endurance, muscular strength and flexibility. cont
13
Content Areas: The Furniture
Health-Related Fitness These elements are addressed as a discrete fitness unit, integrated in other content area units, or taught both as a discrete unit and integrated with other units. Children learn the principles of fitness, appropriate activities for gaining and maintaining fitness and how to perform fitness exercises effectively.
14
Content Areas: The Furniture
Games Games are included in the curriculum in two categories. The first category is non-manipulative games such as running games or other movement games that use little or no equipment. The second category uses manipulative skills that may or may not be associated with a specific sport. cont
15
Content Areas: The Furniture
Games Game units may be taught as a discrete unit, integrated with other content area units or taught both as a discrete unit and integrated with another unit. Within the games content area, students learn fundamental game knowledge such as playing areas, rules, offensive and defensive strategies and player’s roles.
16
Organizing and Prioritizing the Content: The Year-Long Plan
Grade Level: First Grade Number of available sessions: 60, 30 minute sessions
17
Organizing and Prioritizing the Content: The Year-Long Plan
Introduction to the School Year Locomotor and Nonlocomotor skills - Using directions and levels. Assessment of skills. (2 lessons) Manipulatives - Striking using feet. Identification of foot parts, dribbling and kicking. (4 lessons) cont
18
Organizing and Prioritizing the Content: The Year-Long Plan
Gymnastics – Balances, rocking and traveling on different body parts. (4 lessons) Creative Dance – Straight and curved shapes and pathways. The Spaghetti Dance (3 lessons) Games – Tag Games (2 lessons) cont
19
Organizing and Prioritizing the Content: The Year-Long Plan
Manipulatives – Dribbling with hands. Using levels, directions and force (4 lessons) Gymnastics – Rolling, Balances, turning. (4 lessons) Creative Dance – Stretching, bending, rocking, running, leaping, rolling, changing levels, directions, and force. Dance of the Fall Leaves. (2 lessons) cont
20
Organizing and Prioritizing the Content: The Year-Long Plan
Manipulatives – Volley. Using body parts, force and directions. (4 lessons) Gymnastics – Using low level equipment. Moving on and off equipment, balances, jumping and directions (4 lessons) Manipulatives – Bowling. Emphasis on opposition and force (3 lessons) cont
21
Organizing and Prioritizing the Content: The Year-Long Plan
Gymnastics – Using scooters moving in different directions (2 lessons) Social Dance – Circle dances, large and small groups. Rhythm and sequences (3 lessons) Manipulatives – Batting, Throwing and Catching, Using an implement. cont
22
Organizing and Prioritizing the Content: The Year-Long Plan
Gymnastics – Large Climbing Equipment, Partner Gymnastics Games – Hopscotch, Jump Rope Dance – Cultural Dances
23
Units, Lessons, Tasks and Assessments
Begin at the End What do you want students to know and be able to do by the end of the unit? (Benchmark is the target)
24
Units, Lessons, Tasks and Assessments
Begin at the End What evidence will you gather to demonstrate that you have met your objective? (Feasible Assessment) How will you organize the content sequence in the two, three or four lessons of the unit? (Lesson Plans and Transitions)
25
Delivery Introduction – Technique and Cues
Skill Practice and Refinement – Changing environment and task constraints Utilization – Using the skill in a game-like situation
26
In The Moment You bring the lesson off the page and make it alive.
Plan it like a movie director. Space, Students, Equipment, Action Reflect like a film editor. What should be changed? What should be cut?
Similar presentations
© 2024 SlidePlayer.com Inc.
All rights reserved.