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MARTIN SANCHO DE ARANZABAL Y SANDRA VALBUENA. INDEX 1. History 2. What is YouTube? 3. Youtube in 3D 4. Youtube in Education 5. Podcast 6. E-learning 7.

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Presentation on theme: "MARTIN SANCHO DE ARANZABAL Y SANDRA VALBUENA. INDEX 1. History 2. What is YouTube? 3. Youtube in 3D 4. Youtube in Education 5. Podcast 6. E-learning 7."— Presentation transcript:

1 MARTIN SANCHO DE ARANZABAL Y SANDRA VALBUENA

2 INDEX 1. History 2. What is YouTube? 3. Youtube in 3D 4. Youtube in Education 5. Podcast 6. E-learning 7. Mobile Learning

3 HISTORY  Creted in February 14, 2005  Creators: Steve Chen, Chad Hurley, Jawed Karim.  Chad Hurley, Steve Chen, and Jawed Karim, Hurley studied design at Indiana University of Pennsylvania.  Chen and Karim studied computer science together at the University of Illinois at Urbana-Champaign.

4 HISTORY BBegan as a venture-funded technology startup PPrimarily $11.5 million investment by Sequoia Capital between November 2005 and April 2006 YYouTube's headquarters situated above a pizzeria and Japanese restaurant in San Mateo, California.

5 WHAT IS YOUTUBE?  A video-sharing website, created in February 2005, which users can upload, view and share videos.  Variety of video content, movie clips, TV clips, music videos.

6 What is youtube?  Unregistered users can watch videos  Registered users can upload unlimited number of videos.  Videos considered to contain offensive content are available only to registered users at least 18 years old.

7 Youtube in Education  Some schools, colleges and universities have their own channel on YouTube.  YouTube EDU appear where up materials for community education.  Which can be viewed by students both inside and outside the institution.

8 PODCAST  Podcasting is the distribution of multimedia files  By system of RSS  Allowing subscription and use a program that is downloaded to the user can listen at the time you want.

9 E-learning  Comprises all forms of electronically supported learning and teaching.  Is essentially the computer and network-enabled transfer skills and knowledge.

10 Mobile Learning Offer the freedom to capture ideas spontaneously, just when the inspiration comes. Making the extension of the boundaries of the classroom, allowing access to information technologies when and where the user needs it.

11 THANKS FOR YOUR ATTENTION


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