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Chapter 6 Learning and Behavior
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Learning n A more or less permanent change in behavior that results from experience
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Behavior n The ways in which animals act or respond in an environment –influenced by both biological and learned components
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Richard Dawkins: Memes n A cultural invention that is passed on from one generation to the next n Marvin Harris (1974) –“Our primary mode of biological adaptation is cultural not anatomical”
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Ivan Pavlov n Learning is an associative process –Pavlov studied a learned association between a neutral stimulus and a reflexive response
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Classical Conditioning n US - Unconditioned Stimulus –stimulus that evokes the behavioral response of interest (Meat powder) n UR - Unconditioned Response –the reflexive response to the presentation of the US (Salivation) n NS - Neutral Stimulus –a stimulus that does not result in an unconditioned response (Bell)
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Classical Conditioning NS (Bell) No UR (No Salivation) Before Conditioning produces
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Classical Conditioning Before Conditioning NS (Bell) No UR (No Salivation) produces US (Meat) UR (Salivation) produces
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Classical Conditioning NS (Bell) + US (Meat) UR (Salivation) During Conditioning produces + Trial 1
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Classical Conditioning NS (Bell) + US (Meat) UR (Salivation) During Conditioning produces + Trial 2
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Classical Conditioning NS (Bell) + US (Meat) UR (Salivation) During Conditioning produces + Trial 3
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Classical Conditioning NS (Bell) + US (Meat) UR (Salivation) During Conditioning produces + Trial 4
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Classical Conditioning CS (Bell)CR (Salivation) After Conditioning produces
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Classical Conditioning n CS - Conditioned Stimulus (Bell) –what used to be called the neutral stimulus. Initially it evoked no response, but, after conditioning, it now evokes a response n CR - Conditioned Response (Salivation) –similar (but often not identical to) the unconditioned response but is evoked by the conditioned stimulus
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Habituation and Sensitization n Can animals learn without association? n Habituation –Decreased responsiveness to repeated stimulation n Sensitization –Increased responsiveness following a single stimulus presentation
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Extinction n A reduction in the conditioned response when the conditioned stimulus is presented without the unconditioned stimulus –e.g. presenting the bell repeatedly without the meat will eventually eliminate the salivation
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Spontaneous Recovery n The reappearance of the conditioned responses following a delay in the extinction process
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CR: Drops of Saliva Trials Acquisition Bell+Meat Extinction Bell Only Spontaneous Recovery Bell Only 24 Hour Delay
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Higher Order Conditioning n First Order Conditioning: –Associating Bell + Meat Powder eventually leads to salivation to Bell alone (Bell = CS 1 ) n Higher Order Conditioning –Associate CS 1 with a new CS (e.g. Light) –Associating Bell + Light eventually leads to salivation to Light alone (Light = CS 2 )
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Higher Order Conditioning CS 1 (Bell) + NS (Light) CR (Salivation) During Conditioning produces +
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Higher Order Conditioning CS 2 (Light)CR (Salivation) After Conditioning produces Important: The Light is never directly associated with meat
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Basic Rules of Conditioning n The more association trials, the better the conditioning n CS and US must be closely linked in time n Physically intense stimuli are conditioned more easily n Some things are more easily conditioned than others
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Stimulus Generalization and Discrimination n Stimulus Generalization –Animals will show a Conditioned Response to stimuli similar to the original CS
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Stimulus Generalization and Discrimination n Discrimination –If you repeatedly associate one CS with the US and do not associate the second, the CR will discriminate the two CS+CS-
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Figure 6.4
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Real-Life Examples of Classical Conditioning n Conditioning Emotional Responses –Baby Albert (Watson and Rayner, 1920) Conditioned fear to a white rat by associating a loud noise with the rat –CS = rat –US = loud noise –UR = startle to loud noise –CR = startle to rat
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Real-Life Examples of Classical Conditioning n Learning the meaning of words –Word is associated with the sensory impression e.g. “apple” and view of an apple –“Second-signal system”
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Real-Life Examples of Classical Conditioning n Conditioned Taste Aversion –a taste (CS) associated with a toxin (US) leads to nausea (UR) –later, the taste alone evokes nausea (CR)
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Real-Life Examples of Classical Conditioning n Drug Tolerance –drug users become increasingly less responsive to the effects of the drug –tolerance is specific to specific environments (e.g. bedroom) –familiar environment becomes associated with a compensatory response taking drug in unfamiliar environment leads to lack of tolerance
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Instrumental Learning n Pavlov –Classical conditioning of reflexes n Can learning occur with nonreflexive behavior? –Instrumental Response: a voluntary response that acts on the environment in a meaningful way
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Instrumental Learning n The modification of instrumental responses using reinforcers and punishers
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E.L. Thorndike’s Puzzle Box n Cat placed in a box that can be opened from inside by pushing on latch n Initially, cat shows random behaviors –scratching –sniffing n Eventually cat will hit latch –hitting latch leads to pleasant consequence - escape increases likelihood action will occur again
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Thorndike’s Law of Effect n Responses followed by “satisfiers” tend to be repeated n Those followed by “annoyers” are not repeated –useful behaviors are stamped in
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Operants n B.F. Skinner: –An operant is an instrumental response that operates on the environment n Positive Reinforcer –Any stimulus that increases the likelihood of an operant response n Skinner developed a general model of learning called “operant conditioning”
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The Operant Chamber
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Shaping Behavior n Reinforce responses that approximate the target behavior
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Secondary Reinforcement n Neutral stimuli can acquire reinforcing properties through the process of higher-order conditioning –e.g. the reinforcing effect of language (“good boy”)
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Schedules of Reinforcement n Rate at which reinforcer is delivered influences nature of response n Continuous reinforcer –each response is reinforced n Partial Reinforcement –reinforcer is not delivered for each response
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Partial Reinforcement n Fixed Ratio (FR) Schedule –reinforcer is delivered only after a fixed number of responses have been made e.g. FR-10 schedule: reinforcer delivered after every 10th lever press
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Partial Reinforcement n Variable Ratio (VR) Schedule –the number of responses before a reinforcer is delivered varies
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Partial Reinforcement n Fixed Interval (FI) Schedule –the first response following a specified time interval is reinforced e.g. FI-10 schedule: only responses made after 10 seconds are reinforced
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Partial Reinforcement n Variable Interval (VI) Schedule –the first response following a varying time interval is reinforced
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Partial Reinforcement affects Response Rate
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Partial Reinforcement Effect n If you train an animal using partial reinforcement, it is more resistant to extinction than one that received continuous reinforcement n Extinction –a reduction in the rate of response when a reinforcer is withheld
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Differential Reinforcement n Differential Reinforcement of a High Rate of Response (DRH) –reinforce bursts of responses n Differential Reinforcement of a Low Rate of Response (DRL) –reinforce pauses between responses
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Behavioral Control n Skinner: –The likelihood of any behavior depends on reinforcement and punishment contingencies n Environmental Determinism –environmental stimuli exert total control over behavior
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Stimulus Control n The Discriminative Stimulus (S d ) –a signal that indicates when a response will be reinforced e.g. reinforcing lever pressing only when light is on n Negative Discriminative Stimulus (S ) –A signal that indicates that a response will not be followed by reinforcement
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Stimulus Control n Responding only in the presence of S d and not in the presence of S
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Punishment n Another potential consequence of behavior –An aversive stimulus that decrease the rate of responding n When is punishment most effective? –It must be relatively intense –It must follow the response relative quickly –It must be applied consistently
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Negative Reinforcement n Any stimulus whose withdrawal increases the probability of a behavior –e.g. pushing a lever to turn off a shock n Avoidance Learning –when an instrumental response prevents and aversive stimulus e.g. pushing a lever before the onset of shock
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Persistence of Avoidance Learning n Negatively reinforced responses show slower extinction than positively reinforced responses –avoidance learning - gaining both positive reinforcement and avoiding punishment
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Observational Learning n Not all learning occurs through direct reinforcement n We can learn by watching others and through imitation
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Limitations to Pavlov’s and Skinner’s Theories of Learning n Instinctive Drift –Animals will often show instinctive behaviors even if they are not being reinforced e.g. raccoons “washing” coins
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Limitations to Pavlov’s and Skinner’s Theories of Learning n Cognitive Maps –Animals can create a mental representation of a maze even if they haven’t been reinforced to solve the maze
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Limitations to Pavlov’s and Skinner’s Theories of Learning n Latent learning –when animals that have not been reinforced are reinforced, they show faster than expected learning
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Limitations to Pavlov’s and Skinner’s Theories of Learning n Preparedness –some associations are learned more easily than others e.g. associating taste with nausea is easier than associating noise with nausea
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Conceptual Learning n Do associations or reinforcement explain all types of learning? n Learning to learn: –some animals can learn strategies –win-stay, lose-shift: continue response if reinforced, switch response if not reinforece
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Behavioral Complexity and Environmental Complexity n The more complex the behavior, the more complex the environment required
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