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System Overview & Demonstration Conan: Rescue The Princess Presented To: Initech Presented By: OutSource Inc.

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Presentation on theme: "System Overview & Demonstration Conan: Rescue The Princess Presented To: Initech Presented By: OutSource Inc."— Presentation transcript:

1 System Overview & Demonstration Conan: Rescue The Princess Presented To: Initech Presented By: OutSource Inc

2 Overview Team Introduction Architecture and Operational Overview Satisfied Requirements Special Features Requirements Deviations Conclusion

3 Team Introduction Mike Mallinson  Project Manager  Lead Quality Assurance Billy Logan  Lead Requirements Analysist  Lead Documenter Richard Peters  Lead Designer  Lead Programmer

4 Game Architecture Manages interaction with the user Manages characters, items and the internal game dynamics Manages storing and retrieving saved game data

5 Operational Overview Title Window  New Game, Load Game, High Scores Character Creation Window  Set character attributes  Select difficulty Movement Window  Move character  Use potions  Save and Load Battle Window  Fight enemy  Protect the princess

6 Requirements Satisfied Fog of War Multiple Difficulties Extendible Maps and Areas Saving and Loading Random Battles and Boss Battles Keys Needed to Progress through Areas

7 Special Features Background Music  Can be toggled on and off High Scores Keyboard and Mouse Mapping  Easier to use

8 Game Deviations XML Based Maps (Optional)  Used comma separated values for areas Ring of Agility  No Active Time Battle System

9 Demonstration

10 Conclusion Requirements Satisfied Some “nice to have” features implemented Minor Deviations Fully Functional Demo


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