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Output Design. Output design  Output can be: Displayed on a screen/VDU/monitor. Printed on paper as hard copy. Sound.

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Presentation on theme: "Output Design. Output design  Output can be: Displayed on a screen/VDU/monitor. Printed on paper as hard copy. Sound."— Presentation transcript:

1 Output Design

2 Output design  Output can be: Displayed on a screen/VDU/monitor. Printed on paper as hard copy. Sound.

3 Output design  All output design should take into account the target audience.  Is the target audience: Young or old? Skilled in the use of ICT or not? Intelligent or not? Suffering from any impairment or disability?

4 Output design  Output screens – These must be designed to be as attractive as possible and to display results in a simple and easy-to-read way.  Printed reports - These must be designed to be as clear as possible and to make it easy for a user to find any information they need.  Printed output is usually referred to as 'hard copy'.

5 Output design  Results may be organised in tables.  For example:

6 Output design  Result may also be displayed as graphs or charts.  For example:

7 Output design  Complex ideas or concepts are often better displayed using a diagram.  For example:

8 Output design  Visual output may also be in the form of animation but it must be displayed on a monitor/screen/VDU.  For example:

9 Output design  Multimedia output uses a mixture of text, images, and sound.  This makes it particularly useful for learning programs and encyclopaedias on CD-ROM where these three media help the user to learn new skills or to find information.

10 Output design  The way in which the user of a computer communicates with the machine is called the Human-Computer Interface or User Interface.

11 User interfaces  A good human-computer or user interface needs: To be user friendly. To be attractive to use. To be effective. To be easy to use.

12 User interfaces  A user friendly interface should make it possible for the user to use the software without having to read the entire manual first!  An interface that is attractive to use will encourage users to use the software.

13 User interfaces  An effective interface will do its job efficiently.  An easy to use interface will have menu structures that are consistent in design and layout across several different software packages (e.g. the fast save option will be in the same place on the toolbar and have the same icon).

14 User interfaces  Examples of interfaces include: GUIs (also known as Icons). Toolbars. Drop-down menus. Pop-up menus. Combinations of the above.

15 Graphic User Interfaces  Graphic user interfaces (also known as GUIs) are usually called ICONS.  GUIs are small pictures that represent actions, and they can be selected by ‘clicking’ on them with the mouse.

16 Graphic User Interfaces  This type of interface is sometimes called a WIMP interface (Windows Icons Menus Pointer).  The contents of folders or directories as well as the output from programs are displayed in rectangular 'windows' that can be moved and/or resized.  The icons represent files or software or functions and the mouse can be used to move the icons, run programs and select options from menus.

17 Some examples of GUIs GUIs or Icons that will activate particular programs Microsoft Word Outlook Express

18 Some examples of GUIs used with a toolbar GUIs or Icons that will activate particular tools on a Toolbar Fast Save Print Clipboard Text Justification

19 Some examples of toolbars Microsoft Word Microsoft Excel Microsoft Access Note the use of GUIs or Icons that are common to all the toolbars Examples include: Fast Save, Print, and Print Preview Help

20 Some examples of drop-down menus Note that options that are not available are ‘greyed’ or ‘ghosted’

21 Some examples of pop-up menus The Microsoft Windows ‘Start’ Menu pops up when the ‘Start’ button is pressed The ‘AutoShapes’ Menu in Microsoft Word pops up when the ‘AutoShapes’ button is pressed

22 Other forms of interface  All the examples shown so far have been ‘point and click’ device driven.  There are, however, other forms of interface that are command and key driven.

23 An example of a command driven interface Before the introduction of GUIs by Apple Mac and Microsoft, computers had to be given commands in DOS. These were typed in, and often used abbreviations. This example is the command used to view the directory of all the programs and files in ‘Windows’.

24 An example of a key driven interface This example is taken from the Microsoft Word Toolbar. Besides being able to select a command by clicking on the appropriate word with a mouse, these options can also be selected by the use of the keyboard. For example: Pressing the ‘Alt’ and ‘f’ keys at the same time selects the File option. Pressing the ‘Alt’ and ‘o’ keys together at the same time selects the Format option.


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