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Jan 9, Spring 2004CS4455 CS4455 -Video Game Design and Programming Blair MacIntyre

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1 Jan 9, Spring 2004CS4455 CS4455 -Video Game Design and Programming Blair MacIntyre blair@cc.gatech.edu

2 Jan 9, Spring 2006CS 4455 Topics Following (roughly) the International Game Developers Association Curriculum Framework (http://www.igda.org/academia/curriculum_framewo rk.php)http://www.igda.org/academia/curriculum_framewo rk.php –One of the reasons your text was chosen Four broad themes: –Social and Design aspects –Technology aspects –Software Engineering aspects –Business aspects

3 Jan 9, Spring 2006CS 4455 Introductions Instructor –Blair MacIntyre –blair@cc.gatech.edu HCI and 3D Graphics, Augmented and Mixed Reality (“interactive 3D in the world”) –Assistant Professor, Coc/Adjunt Professor, LCC –Design of MR/AR experiences (3D in the world) –Background in math, CS, 3D graphics –PhD research in distributed interactive 3D software design

4 Jan 9, Spring 2006CS 4455 Introductions Tas (currently) –Mitch Halpin MS mphalpin@cc.gatech.edu –Micheal Bleigh Undergrad mbleigh@cc.gatech.edu

5 Jan 9, Spring 2006CS 4455 Cognate Classes CS Classes –Computer Graphics –Artificial Intelligence –Networking –Human-Computer Interaction –Software Engineering Visual Arts Music

6 Jan 9, Spring 2006CS 4455 What you will do Analysis Design Programming User testing Programming! Enjoy!

7 Jan 9, Spring 2006CS 4455 5-Phase Project Build a team –Tell me your team members ASAP Build a game Phases –Settle on a game idea (Jan 20) –Formal Game Proposal (Feb 6) –Game Design (Feb 20) –Minimum Target Progress Report (March 6) –Alpha Release (April 3) –Playtesting Results (April 26)

8 Jan 9, Spring 2006CS 4455 Course Information Grading –Project (5 parts)12-17% each --> 75% –Homeworks10% –Final15% –MAY CHANGE (slightly) Advice: –Learn from past (Content, lectures, projects, …) –Read the book, search out other relevant resources

9 Jan 9, Spring 2006CS 4455 Project Teams 4 people (diverse is best!) Consider schedules Cool name

10 Jan 9, Spring 2006CS 4455 Software Digital Media Labs –PC Lab –Mac Lab –Lots of software Game Engines –You will need to pick and use one; your choice –Second assignment will be to critique one!

11 Jan 9, Spring 2006CS 4455 Hardware I don’t care –Really –No, Really! –Use macs, PCs, whatever you like

12 Jan 9, Spring 2006CS 4455 Info I Need Your name Your year of study Relevant 3rd & 4th year classes Your Visual Art & Design experience Your Audio Art & Design experience Put it under “Who’s who” on the coweb –http://swiki.cc.gatech.edu:8080/cs4455


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