Presentation is loading. Please wait.

Presentation is loading. Please wait.

Sep 7, Fall 2006IAT 4101 IAT 410 - Video Game Design and Programming Chris Shaw, Ph.D.

Similar presentations


Presentation on theme: "Sep 7, Fall 2006IAT 4101 IAT 410 - Video Game Design and Programming Chris Shaw, Ph.D."— Presentation transcript:

1 Sep 7, Fall 2006IAT 4101 IAT 410 - Video Game Design and Programming Chris Shaw, Ph.D. shaw@sfu.ca

2 Sep 7, Fall 2006IAT 4102 Topics  Four broad themes: –Social aspects –Algorthmic aspects –Software Engineering aspects –Business aspects

3 Sep 7, Fall 2006IAT 4103 Introductions  Instructor –Chris Shaw –shaw@sfu.ca  Graphics –Bioinformatics Visualization –Two-Handed 3D interfaces –Scientific & Information Visualization –Virtual Reality Software

4 Sep 7, Fall 2006IAT 4104 Introductions  TA –Ji-Dong Yim –jidongy@sfu.cajidongy@sfu.ca  biov.iat.sfu.ca/~shaw/iat410

5 Sep 7, Fall 2006IAT 4105 Cognate Classes  SIAT Classes –312 Game Design –NME, ID, TAD, PMA!  CS Classes –Computer Graphics, AI, Networking, HCI  Visual Arts  Music

6 Sep 7, Fall 2006IAT 4106 What you will do  Analysis  Design  Programming  User testing  Programming!  Enjoy!

7 Sep 7, Fall 2006IAT 4107 5-Phase Project  Build a team –Tell me your team members ASAP  Build a game  Phases –Settle on a game idea (Sept 11) –Formal Game Proposal (September 18) –Game Design (October 2) –Minimum Target Progress Report (October 23) –Alpha Release (November 6) IGF Deadline November 10 –Playtesting Results (November 29)

8 Sep 7, Fall 2006IAT 4108 IGF Student Showcase  Selects 10 Student Showcase Winners –$500 travel stipends per game –Show their game at GDC March 2007  $2,500 Best Student Game award $2,500 Best Student Game award  Deadline November 10, 2006 at 11.59pm PDT.

9 Sep 7, Fall 2006IAT 4109 XenoHammer IGF Student Showcase 2002 DOGgone CATastrophe IGF Student Showcase 2003 KubeKombat IGF Student Showcase 2004 Growbot IGF Student Showcase 2004 TeamRobot IGF Student Showcase 2005 Phage --Kill Viruses in Artery Past Winning Games

10 Sep 7, Fall 2006IAT 41010 Course Information  Grading –Project (5 parts)14-17% each --> 70% –Homeworks8% –Final Exam15%  Advice: Learn from past –Content, lectures, projects,...

11 Sep 7, Fall 2006IAT 41011 Project Teams  4 people (diverse is best!)  Consider schedules  Cool name

12 Sep 7, Fall 2006IAT 41012 Software  3D Studio Max  Maya  Sound Forge  Unreal  etc etc

13 Sep 7, Fall 2006IAT 41013 Hardware  I don’t care, really Not PDP-11!

14 Sep 7, Fall 2006IAT 41014 Info I Need  Your name  Your year of study  Relevant 3rd & 4th year classes  Your Software Design experience  Your Visual Art & Design experience  Your Audio Art & Design experience


Download ppt "Sep 7, Fall 2006IAT 4101 IAT 410 - Video Game Design and Programming Chris Shaw, Ph.D."

Similar presentations


Ads by Google