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Avatars, Accomplice & Alter-Egos

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Presentation on theme: "Avatars, Accomplice & Alter-Egos"— Presentation transcript:

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2 Avatars, Accomplice & Alter-Egos
• Design an uncommon version of an 'accomplice' • This accomplice will have to perform a task or enhance the mime

3 Initial Ideas The Bodyguard Interactive mirror (Completing yourself)
(playing with your identity)

4 (Society perceptions)
Initial Ideas The Glasses (Society perceptions) Levitation (Escaping reality)

5 Further developments - The Escape

6 Further developments - The Escape

7 Further developments - The Escape
Conceptual, small, personalised devise which monitors the wearers’ moods/emotions. Automatically grows and wraps around the wearer encapsulating them inside a escape- from-reality shell. Concept video will demonstrate the use of the device, it’s purpose with text, visuals and music.

8 Further developments - Triggering emotions
Triggering emotions via different senses using visuals, sounds, smells and haptic stimulation. Sounds: Beats per minute effects on the way you feel. Smells can transport us back to powerful and emotional memories. You can smell feelings of fear and disgust through sweat, and then you can experience the same emotions

9 Getting to the final concept - Emotions
We live in a world where we are having less physical interaction One of the side-effects of living in a digital age is that we are increasingly removed from our physicality - Christopher Bergland We are becoming emotionally desensitized to our surroundings and interactions Overloaded with inputs from various sources; both visuals and sound Imagine a future where people are not able to identify their own emotions

10 "Charles Darwin theorised that emotions are evolved expressions
"Charles Darwin theorised that emotions are evolved expressions. The digital age and the typical working lifetstyle are the main causes that have removed us from our physicality effectively isolating us therefore our emotions have evolved in response to this paradigm making us more emotionless" - Xhrn Smith

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12 WHAT IS REMOTION? An accomplice in the form of an emotions training programme that allows participants to experience various emotions via virtual reality simulations & sensory inputs while floating inside of a capsule wearing a VR helmet The aim of this programme is to allow participants to both identify and reconnect with their emotions. Visuals and sound are experienced inside the helmet in the form of conceptual imagery as well as augmented reality

13 REMOTION VIDEO

14 ACOUSTOPHORESIS VIDEO
HOW IT WORKS Acoustophoresis (Acoustic Levitation) A method for suspending matter in a medium by using acoustic radiation pressure from intense sound waves in the medium. ACOUSTOPHORESIS VIDEO

15 Sensory stimulation On the inside walls there well be vials and small containers which will be used to release smells and chemicals to inbalance the neurochemicals in the brain to invoke specific emotions. Waves of ultrasound displace the air, creating a pressure difference. By causing many waves to arrive at the same place simultaneously, a noticeable pressure difference is created at that point. With this method, we are able to create multiple, concurrent points of haptic feedback in mid-air. Sound/Music will also be used to enhance the experience via the virtual reality helmet the participants wear inside the capsule

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