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Chapter 1 Educational Technology in Context: The Big Picture

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1 Chapter 1 Educational Technology in Context: The Big Picture
This multimedia product and its contents are protected under copyright law. The following are prohibited by law: any public performance or display, including transmission of any image over a network: preparation of any derivative work, including the extraction, in whole or in part, of any image; any rental, lease, or lending of the program. © 2013 Pearson Education, Inc. All rights reserved.

2 Chapter 1: Main Concepts
Perspectives that define and shape technology uses History of digital technologies Hardware and software resources Impact of four types of issues on technology in education M. D. Roblyer & Aaron H. Doering Integrating Educational Technology into Teaching, 6/E Copyright ©2013 by Pearson Education, Inc. All rights reserved. 1.2

3 Chapter 1: Main Concepts
Skills and technology literacy needed for the 21st century classroom Rationale for using technology in education Trends in emerging technologies M. D. Roblyer & Aaron H. Doering Integrating Educational Technology into Teaching, 6/E Copyright ©2013 by Pearson Education, Inc. All rights reserved. 1.3

4 Technology Integration in Action: Then and Now
Phase 1 Analysis of Needs Phase 2 Planning for Integration Phase 3 Post-instruction analysis/revisions M. D. Roblyer & Aaron H. Doering Integrating Educational Technology into Teaching, 6/E Copyright ©2013 by Pearson Education, Inc. All rights reserved. 1.4

5 1. Perspectives on technology uses: Why we need the “big picture”
Learn key terminology Reflect on the past to shape the future Consider currently-available resources and how to use them Look ahead to emerging trends M. D. Roblyer & Aaron H. Doering Integrating Educational Technology into Teaching, 6/E Copyright ©2013 by Pearson Education, Inc. All rights reserved. 1.5

6 1. Perspectives on technology uses: Four defining perspectives
Media and AV Instructional Systems and ID Today’s definition Vocational training Computer systems

7 1. Perspectives on technology uses:
Definitions in this textbook Educational technology Integrating educational technology Instructional technology

8 2. History of digital technologies: Four eras
Pre-Microcomputer 1950s-1970’s Microcomputer 1970’s-1990’s Internet 1990’s-2000’s Ubiquitous access 2000’s-NOW

9 2. History of digital technologies: What we learned from the past
Technology is no panacea Teachers are not developers. Possible does not equal desirable, feasible, or inevitable. Technologies change faster than teachers can keep up. Older technologies can be useful. Teachers always will be important than technologies.

10 3. Today’s technology resources:
Hardware

11 3. Today’s technology resources:
Three categories: Instruction Productivity Administrative

12 4. Today’s technology resources: Issues that impact technology uses
Social Cultural/ equity Issues Educational Legal/ ethical

13 4. Today’s technology resources: Social issues
Quality of life Fears about overuse Fears about misuses Risks of online social networking Problems with malware, spam, etc.

14 4. Today’s technology resources: Educational issues
Lack of funding Teacher/student accountability Debates on best practices Reliance on distance education

15 4. Today’s technology resources: Cultural and equity issues
Digital Divide Racial and gender equity Student with special needs

16 4. Today’s technology resources: Legal and ethical issues
Hacking Safety The new plagiarism and academic dishonesty Illegal downloads & software piracy Legal/ ethical

17 Standards URLs 5. Technology literacy skills: Three kinds
ISTE National Educational Technology Standards (NETS) for Teachers, Students, and Administrators P21 21st Century Skills (for students) ICT Competency Standards for Teachers (for teachers)

18 5. Technology literacy skills: Teachers’ portfolio options
“Ready-made” software packages PDF documents Multimedia authoring software Databases Websites Video

19 5. Technology literacy skills:
Development steps

20 6. Developing a sound rationale for technology use: Research findings
Limitations of past research Initial findings on one-to-one computing initiatives

21 6. Developing a sound rationale for technology use: Problem solving 1

22 6. Developing a sound rationale for technology use: Problem solving 2

23 6. Developing a sound rationale for technology use: Problem solving 3

24 7. Emerging trends: Hardware/ software developments
Ubiquitous mobile computing More open content Increased ebooks Augmented reality systems Gesture-based computing

25 Educational applications
7. Emerging trends: Educational applications Flexible learning environments Adaptable assessment Emphasis on communication and collaboration Reliance on distance learning More options for students with disabilities


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