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Year 10 Design Technology

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Presentation on theme: "Year 10 Design Technology"— Presentation transcript:

1 Year 10 Design Technology
Game Cover Design Images are based on promotional materials from companies and have been released for general use. Year 10 Design Technology

2 Which is the best? 2 3 1 4 5 Wii Play (Wii – million, Wii remote bundled with all copies)[68] Nintendogs (DS – million, all five versions combined)[68] Wii Fit (Wii – million)[68] Mario Kart Wii (Wii – million)[68] New Super Mario Bros. (DS – million)[68]

3 Learning Outcomes To be able to describe a product cover
To be able to create a product cover To be able to evaluate a cover Creative Thinkers Reflective Learners

4 Key Words Please complete tasks 1 & 2
Title Tagline Format Character Title Format Rating Tagline Company Logo Logo Rating Outcome: To be able to describe a product cover

5 Why is a cover important?
Outcome: To be able to describe a product cover

6 Outcome: To be able to evaluate a cover
Find 3 covers Can be, game, music or movie covers Copy and paste them into Microsoft Word Say why you like them, could be: Picture, what makes it interesting? What’s the mood? (Fun, happy or sad) Interesting Title Interesting tagline Outcome: To be able to evaluate a cover

7 Pilot Eddy safely through
Sketch out 2 designs Each cover should have: Rating Title Format Tagline Company logo Picture including the main character Danger Zone! Pilot Eddy safely through J A B PC Outcome: To be able to create a cover

8 Outcome: To be able to create a cover
Sketch out 2 designs Instructions: Use Microsoft Publisher, Photoshop Draw three squares Outcome: To be able to create a cover

9 Engage the Australian Classification Website
Research Engage the Australian Classification Website

10 Peer Evaluation Does each cover have everything required? (Title, tagline, format, logo & character) Do you know what the game is about from the cover? More than a single comment What do you really like about each cover? What would make each cover even better? Which cover do you think is the best? Why? Does each cover have everything required? Check the 5 areas (Title, tagline, format, logo & character) Do you know what the game is about from the cover? More than a single comment. What do you really like about each cover? Be specific, What would make each cover even better? Think about the object of the game, who the target audience is, how can the design draw viewers even deeper into the picture Which cover do you think is the best? Why?


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