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Bringing the evidence together

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Presentation on theme: "Bringing the evidence together"— Presentation transcript:

1 Bringing the evidence together
Enda Hayes (UWE) ClairCity Meeting Sosnowiec, Poland 25th April 2018 This project has received funding from the European Union’s Horizon 2020 research and innovation programme under grant agreement No

2 ClairCity Consortium 1. Trinomics B.V. (Project Coordinator - Netherlands) University of the West of England, Bristol (Technical Lead - UK) PBL Netherlands Environmental Assessment Agency (NL) 4. Statistics Netherlands CBS (Netherlands) 5. Technical University of Denmark (Denmark) 6. Norwegian Institute for Air Research (Norway) 7. REC Regional Environmental Centre (Hungary) 8. TECHNE Consulting (Italy) 9. Transport & Mobility Leuven (Belgium) 10. University of Aveiro (Portugal) 11. Municipality of Amsterdam (Netherlands) 12. Bristol City Council (UK) 13. Intermunicipal Community of Aveiro Region (Portugal) 14. Liguria Region (Italy) 15. Municipality of Ljubljana (Slovenia) 16. Sosnowiec City Council (Poland)

3 Selection of the six pilot cities / regions

4 ClairCity concept…. challenging the debate
Where and what? Who and why? ClairCity

5 ClairCity: Our future with clean air
ClairCity is aimed at creating a major shift in public understanding towards the causes of poor air quality, inviting citizens to give their opinions on air pollution and carbon reduction to shape the cities of the future. Our main objectives are: Putting citizens behaviour and practices at the heart of the debate. Develop a suite of innovative toolkits for enhanced quantification, engagement and impact evaluation. Integrate citizens behaviours in city policies now and in the future. Raise awareness of environment changes and their solutions

6 ClairCity Project Overview
Work Package 1 – Task 1.1 PROJECT MANAGEMENT Work Package 3 BEHAVIOUR / ACTIVITY / PRACTICE Work Package 4 CITIZEN & STAKEHOLDER ENGAGEMENT Work Package 2 INFORMATION & DISSEMINATION Work Package 6 POLICY & GOVERNANCE Work Package 2 INNOVATION & IMPACT Work Package 5 QUANTIFICATION Work Package 7 SCENARIO COORDINATION & CITY POLICY PACKAGE Work Package 1 – Task 1.2 ADVISORY BOARD & ASSOCIATED CITIES

7 ClairCity Skylines Game
Enda Hayes (UWE) ClairCity Meeting Sosnowiec, Poland 25th April 2018 This project has received funding from the European Union’s Horizon 2020 research and innovation programme under grant agreement No

8 WP4 Objectives & Tasks This WP will engage key stakeholders across all of our partner cities from different European regions to give them the platform to generate their vision for a low carbon, clean air futures towards 2050. We will achieve this through: Citizen Delphi Engagement (Task 4.1) ClairCity Game (Task 4.2) ClairCity App (Task 4.3) Citizens and their Health (Task 4.4)

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15 Game Core Mechanic Visit areas, collect ideas they like
Ideas promoted to policies every 5 years Gold/Silver/Bronze priority possible Policy reports deliver results (after X years) Newspapers give nudges pre win/fail If Fail, play again. If Win, play again for better medal or play another city

16 Game Attributes & CPL ClairCity Policy Library provides scores for 4 game attributes Climate (CITY) Economy (CITY) Health (CITIZEN) Satisfaction (CITIZEN) Attributes are driven by two types of ClairCity Policy Library scoring: ‘Ideas’ = immediate, minor (conceptual) ‘Policies’ = annual, cumulative (temporal) ‘Ideas’ and ‘Policies’ are +/- 10 points

17 Game Attributes & Effects
Attribute scores drive all AV-FX Game world areas decay or regenerate City smog or decay (climate and economy) Citizen health + satisfaction (sick or happy) Attribute Area Visual Effect Climate Green Space Smog Economy Bank Dereliction Health Hospital Citizen sickness Satisfaction Tourist area Citizen Happiness

18 Start / Win / Fail Thresholds
Unique attribute start values from the ClairCity Policy Library Unique win / fail ‘thresholds’ per attribute Win animation on 3 of 4 attributes “lit” Fail animation on 1 attribute fail

19 Game Promotion Commuter pop-ups in the train and bus station
Promotion by local networks Reengagement with Delphi and Mutual Learning Workshop networks Bristol Walking Festival event (also part of video project) Promotion at Bristol 10k We The Curious science centre day Bristol Green Capital Partnership event & blog (100s of local organisations interested in sustainability) Community festival (Winterbourne - commuter village just outside Bristol) Science fun day for families in Weston Super Mare (poorer town in region) Local media news – “Bristol game that might just save the world” Social media through UWE and BCC – community development workers, Resilient cities etc

20 Skylines Game – First Week
Launched in Bristol by Bristol Mayor Marvin Rees (11th April 2017). In one week we have had: > 350 downloads > 850 play sessions (~2.5 per person) > 8900 ideas chosen > 5100 policies implemented > 10 failures by Enda Hayes!!

21 ClairCity Mayor – Implemented Policies

22 Skylines Game: Bristol Top 10 Policies
Land Use Encourage gardens on rooftops Transport Fund development of cleaner delivery vans Better road infrastructure for bikes, pedestrians and motorbikes Increase evening public transport Better bus, walking and cycling connections to train stations Other Introduce air pollution & fuel efficiency labels for new cars Give year olds reduced fares on buses Make buses cleaner and greener Major investment in cycle paths Better technology on cars to avoid accidents

23 Skylines Game Analytics
Dashboard: Navigable treemap by demographic / CPL filter Full player behaviour database export Post game survey included for evaluation Foundation for ClairCity Scenarios and ClairCity Policy Packages

24 Thank You Enda Hayes (UWE) ClairCity Meeting Sosnowiec, Poland
25th April 2018 This project has received funding from the European Union’s Horizon 2020 research and innovation programme under grant agreement No


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