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Film Terminology.

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Presentation on theme: "Film Terminology."— Presentation transcript:

1 Film Terminology

2 Framing/Shots Long Shot: a shot taken from some distance; shows the full subject and perhaps the surrounding scene as well

3 Framing/Shots 2. Establishing Shot: sets the scene or shows the space of a scene; often a long shot or series of shots

4 Framing/Shots 3. Close-up: the image being shot takes up at least 80% of the frame. There is also the extreme close-up that would show one part of the body or a portion of an object.

5 Framing/Shots 4. Medium shot: in between a long and short shot; people are seen from the waist up

6 Focus 5. Soft focus: when a director intentionally puts his or her object slightly out of focus to make the image look softer or unclear; may appear fuzzy

7 Focus 6. Rack focus: when a director shifts the focus form one object to another in the same shot in order to direct the audience’s attention

8 Focus 7. Deep focus: when the foreground and background are equally in focus

9 Camera Angles 8. Low Angle: camera shoots subject from below/ has the effect of making the subject look larger than normal—strong, powerful, threatening

10 Camera Angles 9. High angle: camera is above the subject; usually has the effect of making the subject look smaller than normal—weak, powerless, trapped

11 Camera Angles 10. Eye level: accounts for 90-95% of the shots seen because it is most natural; camera is even with the key character’s eyes

12 Camera Angles 11. Dutch or Canted angle: shot that is tilted sideways on the horizontal line; used to add tension to a static frame; it creates a sinister or distorted view of a character

13 Sound 12. Diegetic: sound that can be heard logically by the characters within the film; sound can also be internal diegetic, meaning that the sound can be heard only within the mind of one character Footsteps, conversations, rain on the roof, etc.

14 Camera Movement 13. Nondiegetic: sound that could not be heard by characters; sound given directly to the audience by the director The soundtrack is a great example, assuming the characters are not also hearing the music (a musical would have diegetic sound)

15 Lighting 14. Low-key: scene is flooded with shadows and darkness; creates suspense/suspicion

16 Lighting 15. High-key: scene is flooded with light; creates bright and open-looking scene

17 Lighting 16. Neutral: neither bright nor dark—even lighting throughout the shot

18 Lighting 17. Bottom/side: direct lighting from below or from one side; often dangerous or evil-looking, may convey split personality or moral ambiguity

19 Lighting 18. Front/rear: soft, direct lighting on the face or back of the subject—may suggest innocence, create a “halo” effect

20 Camera Movement 19. Pan: stationary camera moves left or right

21 Camera Movement 20. Tilt: stationary camera moves up or down

22 Camera Movement 21. Zoom: the camera is stationary but the lens moves, making the objects appears to grow larger or smaller

23 Camera Movement 22. Dolly: the camera itself is moving with the action—on a track, on wheels or held by hand

24 Editing Techniques 23. Cut: The combining of two shots together; made by the film editor at the editing stage of a film; marks a rapid transition between one time and space and another, but depending on the nature of the cut it will have different meanings. Shots sequences film

25 Editing Techniques 24. Fade: scene fades to black or white; often implies that time has passed

26 Editing Techniques 25. Dissolve: an image fades into another; can create a connection between images

27 Editing Techniques 26. Crosscutting: cut to action that is happening simultaneously; also called parallel editing

28 Editing Techniques 27. Flashback: movement into action that has happened previously, often signified by a change in music, voice-over narration, or a dissolve; a “flash-forward” leads us ahead in time

29 Editing Techniques 29. Eye-line match: a shot of a person looking, then a cut to what her or she saw, followed by a but back for a reaction

30 Mise-en-scene what appears within the frame of the shot, including the costumes, props, acting, lighting and makeup; the scene as a whole


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