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The Most Dangerous Game

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Presentation on theme: "The Most Dangerous Game"— Presentation transcript:

1 The Most Dangerous Game

2 Literary Terms for the Story:
Foreshadowing: a hint or series of hints about what is to come. Foreshadowing can come as a title, a description, or through narration in the form of descriptions or dialogue that make greater sense once the story is told to the end.

3 Why Use Foreshadowing? Hinting at things to come helps an author build suspense and prepares the reader's mind for the conflict that is being developed. Foreshadowing also helps the reader believe things that are really unbelievable by giving clues ahead of time that they are possible.

4 Foreshadowing Examples:
"The old charts call it `Ship-Trap Island,"' Whitney replied." A suggestive name, isn't it? Sailors have a curious dread of the place. I don't know why. Some superstition--"(6).

5 Irony Irony occurs when there is a double-meaning, or an unexpected occurrence, or some other happening or statement that just doesn't match up to expectations. It's what causes us to say, "THAT'S FUNNY, BUT NOT HAHA FUNNY." Situational Irony: Something happens that is the opposite of what is expected, but still often oddly fits in to the story. Verbal Irony: Something is said that does not fit with what the character really means or intends. Dramatic Irony: Something happens to one or more characters and the audience is aware but the characters are not.

6 Why Use Irony? Irony forces us to stop and think. It makes the reader re-evaluate, often even re-read, the story to see why things happened differently than expected. Irony often also adds an element of surprise or humor to a story.

7 Imagery Imagery is the descriptive language used by an author to evoke all of the sensed. This can be done with a lot of descriptive words, but is most effective when the author uses just a couple of really well-chosen words to create the feeling. (Smelling, tasting, hearing, touching, seeing)

8 Why Use Imagery? In the absence of being there, a reader wants to feel as much a part of the story as possible. This is why movies are so incredibly popular; they enhance the story-telling experience with sight and sound as well as language. An author wants to give the reader a sense of exactly what mood exists in his mind. Word choice (diction) is extrememly important to imagery.

9 Conflict Man v. Man=Argument or fight, Antagonist v. Protagonist
Man v. Nature=Earthquake, Hurricane, etc. Man v. Society=Racism, Religious Beliefs, etc. Man v. Self=Self-doubt, Worry

10 Antagonist v Protagonist
Protagonist=Is often “the good guy” at odds with a villain. The protagonist can also be an antihero. Antagonist=a character, group of characters, or other force that presents an obstacle or is in direct conflict with the protagonist. The antagonist is most often one character who has a goal that opposes the protagonist’s goal and will try to stop the protagonist from getting what he or she wants.


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